Player Matchup

Anubis
Anubis
Monothestic
Anubis
Level 77
God Stats
3W - 2L
1,699 SR
Queue Stats
264W - 273L
1,464 Elo+
Solo
Nike
Nike
SouSANuKes
Nike
Level 78
God Stats
7W - 4L
1,439 SR
Queue Stats
72W - 74L
1,581 Elo+
Solo
Izanami
Izanami
XxG3tXxPoN3dXx
Izanami
Level 121
God Stats
1W - 2L
1,305 SR
Queue Stats
58W - 48L
1,458 Elo+
Solo
Ares
Ares
jkonatty
Ares
Level 120
God Stats
4W - 3L
1,528 SR
Queue Stats
146W - 150L
1,512 Elo+
Solo
Camazotz
Camazotz
theKilroyXavia
Camazotz
Level 128
God Stats
1W - 0L
1,386 SR
Queue Stats
324W - 350L
1,528 Elo+
Solo
Team Averages
Level 105
1,471 SR
1,509 Elo+

VS

Team Averages
Level 72
1,546 SR
1,508 Elo+
Cernunnos
Cernunnos
ChanneIOrng
Cernunnos
Level 16
God Stats
5W - 3L
1,675 SR
Queue Stats
22W - 17L
1,573 Elo+
Solo
Nemesis
Nemesis
Equaality
Nemesis
Level 146
God Stats
5W - 5L
1,595 SR
Queue Stats
109W - 117L
1,535 Elo+
Solo
Neith
Neith
Lexussss
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Papa Gooose
Merlin
Level 156
God Stats
10W - 11L
1,112 SR
Queue Stats
104W - 122L
1,472 Elo+
Solo
Hera
Hera
VeRaNi-UNI
Hera
Level 42
God Stats
0W - 2L
1,848 SR
Queue Stats
18W - 24L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 0 / 4
11,067
791
6,910
11,251
6,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 4
10,311
737
8,435
16,574
12,314
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 2 / 6
11,665
833
13,908
12,414
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
16
1 / 2 / 7
10,359
740
5,232
15,555
14,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
16
1 / 0 / 5
9,983
713
6,074
15,145
8,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChanneIOrng
Cernunnos
11
0 / 0 / 1
6,252
447
0
1,362
522
Nemesis
Equaality
Nemesis
14
0 / 2 / 4
8,496
607
7,934
14,162
6,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Lexussss
Neith
10
0 / 0 / 0
5,944
425
0
2,285
957
Merlin
17
5 / 6 / 1
10,268
733
18,618
16,522
6,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 5 / 3
9,739
696
11,601
10,488
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
13
Kills
6
6
Deaths
13
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ChanneIOrng
Cernunnos
0
0
1
0.5
L
Nemesis
Equaality
Nemesis
0
2
4
1
L
Neith
Lexussss
Neith
0
0
0
0
W
Anubis
4
0
4
6
L
Merlin
5
6
1
0.92
W
3
2
4
2.5
L
1
5
3
0.5
W
4
2
6
3.5
W
Ares
1
2
7
2.25
W
Camazotz
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,559
Damage
38,153
70,939
Taken
44,819
47,343
Mitigated
19,416
19,738
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ChanneIOrng
Cernunnos
0
0
0
0
1,362
522
0
285
1,045
0
0
L
Nemesis
Equaality
Nemesis
7,934
3,410
0
2,852
14,162
6,587
0
4,139
9,879
0
20,256
L
Neith
Lexussss
Neith
0
0
0
0
2,285
957
0
647
1,638
0
0
W
Anubis
6,910
473
946
3,412
11,251
6,242
1,404
5,639
5,390
41,199
0
L
Merlin
18,618
137
0
1,469
16,522
6,743
0
4,323
12,055
39,297
0
W
8,435
842
0
1,095
16,574
12,314
1,484
5,315
11,187
0
35,306
L
11,601
3,541
70
1,189
10,488
4,607
0
2,694
7,776
48,293
0
W
13,908
7,097
0
4,114
12,414
5,660
7,946
7,412
4,840
0
67,968
W
Ares
5,232
0
260
1,536
15,555
14,422
515
7,145
8,306
21,145
0
W
Camazotz
6,074
633
0
8,375
15,145
8,705
1,860
4,092
10,997
0
41,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,385
Gold Earned
40,699
298
Minions Killed
148
0
Camps Cleared
0
1,440,468
Distance Traveled
627,171
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,252
447
0
0
0
770
0
L
Nemesis
8,496
607
23
2
0
222,023
2
L
Neith
5,944
425
0
0
0
759
0
W
Anubis
11,067
791
72
5
0
265,879
3
L
Merlin
10,268
733
35
3
0
193,108
1
W
Nike
10,311
737
49
4
0
295,493
5
L
Hera
9,739
696
90
6
0
210,511
2
W
Izanami
11,665
833
112
8
0
290,319
2
W
Ares
10,359
740
18
1
0
273,134
1
W
Camazotz
9,983
713
47
3
0
315,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role