Player Matchup

Terra
Terra
Erlongd0ng
Terra
Level 106
God Stats
7W - 9L
1,487 SR
Queue Stats
287W - 297L
1,597 Elo+
Solo
Hercules
Hercules
Milkymoto
Hercules
Level 108
God Stats
1W - 2L
1,543 SR
Queue Stats
25W - 22L
1,675 Elo+
Solo
Serqet
Serqet
Vongoliaprimo
Serqet
Level 119
God Stats
1W - 1L
1,826 SR
Queue Stats
128W - 124L
1,593 Elo+
Solo
Hera
Hera
rozzbozz
Hera
Level 67
God Stats
2W - 2L
1,592 SR
Queue Stats
34W - 24L
1,660 Elo+
Solo
Jing Wei
Jing Wei
shuoe
Jing Wei
Level 141
God Stats
1W - 2L
1,186 SR
Queue Stats
115W - 92L
1,577 Elo+
Solo
Team Averages
Level 108
1,527 SR
1,620 Elo+

VS

Team Averages
Level 155
1,680 SR
1,632 Elo+
Neith
Neith
FutureHndrxxx
Neith
Level 149
God Stats
4W - 2L
1,537 SR
Queue Stats
52W - 46L
1,589 Elo+
Party 1
Sol
Sol
Heezyyy
Sol
Level 160
God Stats
1W - 0L
1,709 SR
Queue Stats
63W - 54L
1,546 Elo+
Party 1
Osiris
Osiris
JimmyGus
Osiris
Level 148
God Stats
3W - 1L
1,624 SR
Queue Stats
69W - 44L
1,714 Elo+
Party 1
Guan Yu
Guan Yu
Ruthvin
Guan Yu
Level 159
God Stats
18W - 10L
1,705 SR
Queue Stats
581W - 559L
1,588 Elo+
Solo
Bakasura
Bakasura
rapiddog14
Bakasura
Level 159
God Stats
9W - 5L
1,826 SR
Queue Stats
293W - 200L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
19
2 / 2 / 2
12,215
470
18,324
26,480
26,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
Milkymoto
Hercules
16
1 / 6 / 1
10,144
390
6,627
33,959
40,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
4 / 7 / 4
11,958
460
10,599
27,885
13,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hera
18
2 / 6 / 0
11,805
454
14,868
16,333
7,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
shuoe
Jing Wei
17
0 / 4 / 1
10,502
404
15,465
19,064
7,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 9
15,756
606
23,146
19,939
10,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
20
2 / 2 / 9
14,554
560
20,422
25,006
10,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
JimmyGus
Osiris
20
1 / 3 / 6
15,876
611
17,174
24,991
29,869
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
Ruthvin
Guan Yu
19
2 / 1 / 11
14,211
547
7,976
26,609
37,835
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
rapiddog14
Bakasura
20
13 / 1 / 5
18,588
715
34,241
23,276
15,611
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
9
Kills
25
25
Deaths
9
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Terra
2
2
2
1.5
W
7
2
9
5.75
W
Sol
2
2
9
3.25
W
Osiris
JimmyGus
Osiris
1
3
6
1.33
L
Hercules
Milkymoto
Hercules
1
6
1
0.25
W
Guan Yu
Ruthvin
Guan Yu
2
1
11
7.5
L
4
7
4
0.86
W
Bakasura
rapiddog14
Bakasura
13
1
5
15.5
L
Hera
2
6
0
0.33
L
Jing Wei
shuoe
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,883
Damage
102,959
123,721
Taken
119,821
96,023
Mitigated
104,676
27,045
Healing
62,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
18,324
2,663
1,843
7,690
26,480
26,959
348
4,987
20,201
103,546
0
W
23,146
13,051
0
8,176
19,939
10,499
5,676
8,240
11,019
0
161,521
W
Sol
20,422
6,120
0
15,107
25,006
10,862
3,388
4,147
19,873
155,706
0
W
Osiris
JimmyGus
Osiris
17,174
6,539
0
13,286
24,991
29,869
455
9,471
13,799
0
138,079
L
Hercules
Milkymoto
Hercules
6,627
1,404
0
5,873
33,959
40,287
0
7,885
23,594
0
35,776
W
Guan Yu
Ruthvin
Guan Yu
7,976
1,535
4,349
13,950
26,609
37,835
1,524
6,965
19,324
402
51,813
L
10,599
2,319
0
5,648
27,885
13,393
0
2,523
24,086
0
77,005
W
Bakasura
rapiddog14
Bakasura
34,241
19,509
0
7,328
23,276
15,611
6,967
5,197
17,788
0
231,317
L
Hera
14,868
3,403
0
1,955
16,333
7,574
0
0
15,398
116,087
0
L
Jing Wei
shuoe
Jing Wei
15,465
10,759
0
4,036
19,064
7,810
0
5,263
13,096
0
109,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,624
Gold Earned
78,985
722
Minions Killed
956
0
Camps Cleared
0
2,524,513
Distance Traveled
2,660,087
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,215
470
186
7
0
552,193
4
W
Neith
15,756
606
189
7
0
486,471
3
W
Sol
14,554
560
181
7
0
472,851
4
W
Osiris
15,876
611
233
9
0
518,315
3
L
Hercules
10,144
390
35
1
0
500,264
1
W
Guan Yu
14,211
547
55
2
0
549,467
8
L
Serqet
11,958
460
113
4
0
494,221
5
W
Bakasura
18,588
715
298
11
0
632,983
1
L
Hera
11,805
454
207
8
0
458,749
5
L
Jing Wei
10,502
404
181
7
0
519,086
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role