Player Matchup

Tiamat
Tiamat
Da-Phoque-Off
Tiamat
Level 36
God Stats
1W - 4L
1,170 SR
Queue Stats
10W - 27L
1,138 Elo+
Party 1
Jormungandr
Jormungandr
Omega_Noubi
Jormungandr
Level 39
God Stats
0W - 2L
1,408 SR
Queue Stats
62W - 121L
1,143 Elo+
Party 1
Bakasura
Bakasura
jagaimo2501
Bakasura
Level 9
God Stats
0W - 3L
1,223 SR
Queue Stats
26W - 39L
993 Elo+
Party 1
Team Averages
Level 28
1,267 SR
1,092 Elo+

VS

Team Averages
Level 81
1,489 SR
1,375 Elo+
Nu Wa
Nu Wa
ItsQ4u
Nu Wa
Level 106
God Stats
16W - 14L
1,397 SR
Queue Stats
159W - 221L
1,383 Elo+
Party 2
Ymir
Ymir
Katakuri4310
Ymir
Level 78
God Stats
23W - 17L
1,549 SR
Queue Stats
118W - 177L
1,406 Elo+
Party 2
Sun Wukong
Sun Wukong
XxPiratexX4579
Sun Wukong
Level 58
God Stats
1W - 0L
1,519 SR
Queue Stats
24W - 36L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
8,754
584
13,489
15,795
9,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Omega_Noubi
Jormungandr
13
1 / 6 / 0
9,553
637
5,975
19,409
15,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
jagaimo2501
Bakasura
14
0 / 3 / 2
8,840
589
5,110
17,212
7,237
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ItsQ4u
Nu Wa
17
10 / 0 / 4
11,678
779
24,690
8,208
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 8
11,175
745
11,107
13,812
16,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
XxPiratexX4579
Sun Wukong
15
1 / 2 / 12
10,175
678
10,626
14,947
12,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
14
14
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Nu Wa
ItsQ4u
Nu Wa
10
0
4
12
W
3
0
8
7
L
Jormungandr
Omega_Noubi
Jormungandr
1
6
0
0.17
W
Sun Wukong
XxPiratexX4579
Sun Wukong
1
2
12
3.5
L
Bakasura
jagaimo2501
Bakasura
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,574
Damage
46,423
52,416
Taken
36,967
31,413
Mitigated
33,137
6,945
Healing
8,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,489
511
0
2,119
15,795
9,036
0
10,320
4,733
49,227
0
W
Nu Wa
ItsQ4u
Nu Wa
24,690
7,753
362
1,762
8,208
4,056
866
4,924
3,284
78,586
0
W
11,107
1,389
0
2,094
13,812
16,524
216
9,302
4,366
30,296
0
L
Jormungandr
Omega_Noubi
Jormungandr
5,975
1,440
298
2,599
19,409
15,140
0
14,387
4,230
30,209
0
W
Sun Wukong
XxPiratexX4579
Sun Wukong
10,626
2,549
0
3,851
14,947
12,557
933
6,042
8,414
163
28,290
L
Bakasura
jagaimo2501
Bakasura
5,110
3,762
443
1,486
17,212
7,237
0
10,016
6,556
0
21,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,147
Gold Earned
33,028
154
Minions Killed
184
1
Camps Cleared
12
783,028
Distance Traveled
822,146
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,754
584
59
4
0
249,407
1
W
Nu Wa
11,678
779
126
8
10
259,656
0
W
Ymir
11,175
745
27
2
1
282,073
2
L
Jormungandr
9,553
637
36
2
0
223,389
3
W
Sun Wukong
10,175
678
31
2
1
280,417
1
L
Bakasura
8,840
589
59
4
1
310,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role