Player Matchup

Heimdallr
Heimdallr
Diamond I
Hυffy
Heimdallr
Diamond I
Level 160
God Stats
0W - 1L
1,676 SR
Queue Stats
217W - 7L
2,780 MMR
Party 1
Aphrodite
Aphrodite
Masters
Minthе
Aphrodite
Masters
Level 153
God Stats
12W - 1L
1,726 SR
Queue Stats
19W - 2L
2,742 MMR
Party 1
Kuzenbo
Kuzenbo
Grandmaster
Saváge
Kuzenbo
Grandmaster
Level 156
God Stats
2W - 3L
1,772 SR
Queue Stats
415W - 71L
3,047 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 156
1,725 SR
2,856 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 87
1,563 SR
2,050 MMR
Cthulhu
Cthulhu
Gold II
EasyZeqho
Cthulhu
Gold II
Level 152
God Stats
10W - 6L
1,688 SR
Queue Stats
24W - 10L
1,975 MMR
Party 2
Chiron
Chiron
Platinum II
KasunoRin v2
Chiron
Platinum II
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 10L
1,944 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum II
Sun Wustrong
Zhong Kui
Platinum II
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 9L
2,231 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hυffy
Heimdallr
18
2 / 3 / 0
12,516
626
24,934
20,409
9,743
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Minthе
Aphrodite
17
0 / 3 / 1
11,645
582
12,538
17,092
9,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Saváge
Kuzenbo
16
0 / 2 / 0
12,467
623
13,364
27,436
42,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AchillesSobekAh Muzen CabPersephoneBaron Samedi

VS

Bans
AtlasMedusaGebGilgameshCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EasyZeqho
Cthulhu
18
3 / 1 / 3
12,377
619
15,937
20,222
27,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
19
3 / 0 / 5
13,250
663
25,367
17,506
8,834
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Sun Wustrong
Zhong Kui
18
2 / 1 / 6
12,466
623
14,509
20,645
24,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
8
8
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EasyZeqho
Cthulhu
3
1
3
4.5
L
Heimdallr
Hυffy
Heimdallr
2
3
0
0.67
W
Chiron
3
0
5
5.5
L
Aphrodite
Minthе
Aphrodite
0
3
1
0.17
L
Kuzenbo
Saváge
Kuzenbo
0
2
0
0
W
Zhong Kui
Sun Wustrong
Zhong Kui
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,836
Damage
55,813
64,937
Taken
58,373
61,522
Mitigated
60,514
26,901
Healing
20,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EasyZeqho
Cthulhu
15,937
378
1,184
3,393
20,222
27,640
137
6,883
13,339
45,671
0
L
Heimdallr
Hυffy
Heimdallr
24,934
12,274
0
4,962
20,409
9,743
2,508
10,272
9,912
0
79,996
W
Chiron
25,367
12,816
2,367
8,837
17,506
8,834
2,339
8,101
9,405
0
86,199
L
Aphrodite
Minthе
Aphrodite
12,538
991
9,146
8,661
17,092
9,012
635
8,076
8,801
52,101
0
L
Kuzenbo
Saváge
Kuzenbo
13,364
5,085
1,129
3,003
27,436
42,767
295
11,196
15,571
37,777
0
W
Zhong Kui
Sun Wustrong
Zhong Kui
14,509
1,189
0
4,441
20,645
24,040
73
11,467
9,178
42,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,628
Gold Earned
38,093
247
Minions Killed
246
10
Camps Cleared
8
1,102,639
Distance Traveled
1,216,269
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,377
619
54
3
0
397,812
2
L
Heimdallr
12,516
626
116
6
5
350,617
5
W
Chiron
13,250
663
129
6
7
432,675
4
L
Aphrodite
11,645
582
83
4
4
343,291
4
L
Kuzenbo
12,467
623
48
2
1
408,731
4
W
Zhong Kui
12,466
623
63
3
1
385,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role