Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
TheWaterBoi
Rama
Level 159
God Stats
6W - 1L
1,751 SR
Queue Stats
159W - 48L
1,890 Elo+
Party 2
Baron Samedi
Baron Samedi
Еleanor
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,652 Elo+
Party 2
Team Averages
Level 115
1,584 SR
1,681 Elo+

VS

Team Averages
Level 37
1,598 SR
1,397 Elo+
Ares
Ares
BabarIndien
Ares
Level 16
God Stats
2W - 1L
1,790 SR
Queue Stats
15W - 19L
1,408 Elo+
Party 1
Izanami
Izanami
Golum02
Izanami
Level 43
God Stats
13W - 13L
1,504 SR
Queue Stats
16W - 19L
1,417 Elo+
Party 1
Janus
Janus
Touste
Janus
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 29L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 0 / 18
9,197
836
10,717
11,568
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
12 / 1 / 5
9,647
877
14,550
7,142
3,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Еleanor
Baron Samedi
13
6 / 1 / 9
8,699
791
9,653
7,563
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,720
702
3,315
14,848
9,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Golum02
Izanami
9
0 / 6 / 2
6,378
580
2,560
10,714
2,777
Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Touste
Janus
10
0 / 7 / 1
6,532
594
6,209
12,060
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
18
Kills
1
2
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
18
9
L
1
5
1
0.3
L
Izanami
Golum02
Izanami
0
6
2
0.17
W
12
1
5
14.5
L
Janus
Touste
Janus
0
7
1
0.07
W
Baron Samedi
Еleanor
Baron Samedi
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,920
Damage
12,084
26,273
Taken
37,622
15,161
Mitigated
16,458
11,745
Healing
2,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
10,717
911
670
4,333
11,568
9,005
58
3,571
7,701
35,461
0
L
3,315
304
132
1,483
14,848
9,642
0
6,459
8,389
6,578
0
L
Izanami
Golum02
Izanami
2,560
2,009
0
0
10,714
2,777
0
6,852
3,862
0
7,614
W
14,550
9,626
0
1,633
7,142
3,462
2,343
2,403
4,609
0
38,738
L
Janus
Touste
Janus
6,209
737
0
773
12,060
4,039
0
7,143
4,917
31,508
0
W
Baron Samedi
Еleanor
Baron Samedi
9,653
385
2,022
3,087
7,563
2,694
152
3,230
2,146
25,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,543
Gold Earned
20,630
152
Minions Killed
61
9
Camps Cleared
1
576,517
Distance Traveled
347,420
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,197
836
4
0
0
191,531
3
L
Ares
7,720
702
2
0
0
119,726
1
L
Izanami
6,378
580
11
1
0
70,772
1
W
Rama
9,647
877
87
8
5
184,728
1
L
Janus
6,532
594
48
4
1
156,922
1
W
Baron Samedi
8,699
791
61
6
4
200,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role