Player Matchup

Gilgamesh
Gilgamesh
LilMaz
Gilgamesh
Level 52
God Stats
1W - 5L
1,454 SR
Queue Stats
337W - 281L
1,612 Elo+
Party 2
Ymir
Ymir
P0WER-iRQ
Ymir
Level 57
God Stats
6W - 9L
1,617 SR
Queue Stats
148W - 128L
1,376 Elo+
Party 2
Zeus
Zeus
acodia
Zeus
Level 37
God Stats
10W - 9L
1,568 SR
Queue Stats
28W - 24L
1,582 Elo+
Solo
Team Averages
Level 49
1,546 SR
1,523 Elo+

VS

Team Averages
Level 122
1,439 SR
1,549 Elo+
Hades
Hades
CrazyManiak
Hades
Level 124
God Stats
4W - 3L
1,285 SR
Queue Stats
128W - 136L
1,532 Elo+
Solo
Tyr
Tyr
juan240
Tyr
Level 121
God Stats
2W - 0L
1,555 SR
Queue Stats
209W - 177L
1,573 Elo+
Party 1
Bellona
Bellona
juan7077
Bellona
Level 122
God Stats
8W - 3L
1,478 SR
Queue Stats
65W - 56L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LilMaz
Gilgamesh
16
2 / 3 / 3
11,518
606
14,476
27,461
20,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
11
0 / 6 / 2
10,377
546
5,968
18,441
19,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
acodia
Zeus
19
3 / 1 / 2
12,884
678
23,846
10,139
4,586
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 6
12,534
660
15,873
21,762
12,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
18
5 / 0 / 4
12,684
668
14,880
21,880
22,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
juan7077
Bellona
16
2 / 1 / 6
12,167
640
18,505
19,202
18,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
10
10
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
L
Gilgamesh
LilMaz
Gilgamesh
2
3
3
1.17
L
Ymir
0
6
2
0.17
L
Zeus
acodia
Zeus
3
1
2
4
W
Tyr
5
0
4
7
W
Bellona
juan7077
Bellona
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,290
Damage
49,258
56,041
Taken
62,844
44,922
Mitigated
53,231
6,855
Healing
21,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,873
2,611
2,732
7,639
21,762
12,661
1,357
11,920
9,842
66,054
0
L
Gilgamesh
LilMaz
Gilgamesh
14,476
4,575
0
4,737
27,461
20,797
0
10,417
15,842
0
42,668
L
Ymir
5,968
833
0
509
18,441
19,539
0
4,537
13,051
15,669
0
L
Zeus
acodia
Zeus
23,846
1,540
0
1,609
10,139
4,586
0
1,489
8,449
68,230
0
W
Tyr
14,880
3,466
0
6,479
21,880
22,321
1,198
10,937
10,943
0
33,616
W
Bellona
juan7077
Bellona
18,505
9,827
377
4,543
19,202
18,249
134
7,459
11,570
0
57,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,779
Gold Earned
37,385
183
Minions Killed
219
4
Camps Cleared
14
928,814
Distance Traveled
1,115,685
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,534
660
125
7
10
330,599
4
L
Gilgamesh
11,518
606
44
2
2
342,992
3
L
Ymir
10,377
546
25
1
1
245,776
5
L
Zeus
12,884
678
114
6
1
340,046
3
W
Tyr
12,684
668
37
2
0
423,873
0
W
Bellona
12,167
640
57
3
4
361,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role