Player Matchup

Olorun
Olorun
Gold IV
Ravens7900
Olorun
Gold IV
Level 160
God Stats
0W - 1L
1,499 SR
Queue Stats
26W - 32L
1,496 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,499 SR
1,496 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 31
1,793 SR
1,799 MMR
Chiron
Chiron
Gold II
Elio62
Chiron
Gold II
Level 31
God Stats
66W - 35L
1,793 SR
Queue Stats
107W - 87L
1,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ravens7900
Olorun
20
2 / 1 / 0
13,868
867
14,975
25,941
23,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
He BoBastetCliodhnaBakasuraKali

VS

Bans
Ah Muzen CabSkadiUllrSolErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Elio62
Chiron
20
1 / 2 / 0
13,694
856
22,527
18,960
17,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
Elio62
Chiron
1
2
0
0.5
L
Olorun
Ravens7900
Olorun
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,975
Damage
22,527
25,941
Taken
18,960
23,240
Mitigated
17,586
17,239
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Elio62
Chiron
22,527
11,318
0
7,176
18,960
17,586
1,556
15,222
3,738
0
96,343
L
Olorun
Ravens7900
Olorun
14,975
8,913
0
17,239
25,941
23,240
296
276
25,665
93,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,868
Gold Earned
13,694
182
Minions Killed
164
6
Camps Cleared
6
279,958
Distance Traveled
267,347
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,694
856
164
10
6
267,347
2
L
Olorun
13,868
867
182
11
6
279,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role