Player Matchup

Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum I
Frodo-Teebeutlin
Achilles
Platinum I
Level 150
God Stats
5W - 4L
1,552 SR
Queue Stats
313W - 310L
1,939 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
YourNan mush
Baron Samedi
Gold I
Level 157
God Stats
2W - 1L
1,677 SR
Queue Stats
88W - 62L
1,904 MMR
Party 1
Ganesha
Ganesha
Diamond IV
Yung Fruits
Ganesha
Diamond IV
Level 128
God Stats
3W - 7L
1,639 SR
Queue Stats
348W - 349L
2,200 MMR
Solo
Nemesis
Nemesis
Gold I
iMr First Blood
Nemesis
Gold I
Level 47
God Stats
4W - 0L
1,927 SR
Queue Stats
12W - 0L
1,966 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,659 SR
1,902 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,726 SR
2,036 MMR
Khepri
Khepri
Diamond V
BrownWoodBear69
Khepri
Diamond V
Level 128
God Stats
2W - 1L
1,695 SR
Queue Stats
59W - 33L
2,160 MMR
Solo
Apollo
Apollo
Diamond I
Gonzag1214
Apollo
Diamond I
Level 67
God Stats
16W - 19L
1,689 SR
Queue Stats
245W - 219L
2,208 MMR
Solo
Poseidon
Poseidon
Platinum III
Gwynlbleidd
Poseidon
Platinum III
Level 153
God Stats
6W - 3L
1,641 SR
Queue Stats
127W - 128L
2,078 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
HARDSTUCKGOLD5
Sun Wukong
Diamond V
Level 145
God Stats
1W - 1L
1,694 SR
Queue Stats
244W - 242L
1,987 MMR
Solo
Artemis
Artemis
Platinum IV
aster465
Artemis
Platinum IV
Level 149
God Stats
2W - 3L
1,911 SR
Queue Stats
257W - 263L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
2 / 0 / 2
4,711
673
5,258
3,732
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 1 / 1
4,370
624
2,643
4,059
2,089
Baron Samedi
YourNan mush
Baron Samedi
7
0 / 0 / 0
4,022
575
2,514
2,249
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
Yung Fruits
Ganesha
7
0 / 0 / 2
4,384
626
994
4,512
2,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 0 / 0
4,943
706
4,118
4,965
1,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
BakasuraAtlasBastetJing Wei

VS

Bans
GebMercuryKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,757
537
1,833
5,602
1,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Gonzag1214
Apollo
8
0 / 2 / 1
4,372
625
1,450
5,597
1,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Gwynlbleidd
Poseidon
7
0 / 1 / 0
3,634
519
1,288
3,253
1,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
HARDSTUCKGOLD5
Sun Wukong
7
1 / 0 / 0
4,070
581
2,147
4,801
2,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
aster465
Artemis
5
0 / 2 / 0
3,315
474
2,552
2,928
378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
1
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
2
3
L
0
1
0
0
W
0
1
1
0.5
L
Apollo
Gonzag1214
Apollo
0
2
1
0.25
L
Poseidon
Gwynlbleidd
Poseidon
0
1
0
0
L
Sun Wukong
HARDSTUCKGOLD5
Sun Wukong
1
0
0
1
W
Baron Samedi
YourNan mush
Baron Samedi
0
0
0
0
W
Ganesha
Yung Fruits
Ganesha
0
0
2
1
L
Artemis
aster465
Artemis
0
2
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,527
Damage
9,270
19,517
Taken
22,181
7,964
Mitigated
7,910
6,947
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,258
4,080
0
1,830
3,732
964
0
667
3,065
0
24,516
L
1,833
269
0
1,742
5,602
1,942
0
360
5,242
12,567
0
W
2,643
625
0
1,170
4,059
2,089
0
0
3,822
0
26,931
L
Apollo
Gonzag1214
Apollo
1,450
1,053
0
375
5,597
1,871
0
545
5,052
0
26,661
L
Poseidon
Gwynlbleidd
Poseidon
1,288
360
0
744
3,253
1,193
0
2,240
1,013
21,118
0
L
Sun Wukong
HARDSTUCKGOLD5
Sun Wukong
2,147
460
0
1,812
4,801
2,526
0
0
4,801
0
23,963
W
Baron Samedi
YourNan mush
Baron Samedi
2,514
726
44
824
2,249
1,142
0
975
1,274
27,024
0
W
Ganesha
Yung Fruits
Ganesha
994
203
0
2,323
4,512
2,080
0
984
3,528
10,638
0
L
Artemis
aster465
Artemis
2,552
1,525
0
446
2,928
378
0
363
2,565
0
12,448
W
4,118
2,475
0
756
4,965
1,689
0
495
4,470
0
29,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,430
Gold Earned
19,148
221
Minions Killed
169
0
Camps Cleared
0
685,815
Distance Traveled
602,137
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,711
673
54
8
0
117,256
1
L
Khepri
3,757
537
14
2
0
133,302
1
W
Achilles
4,370
624
50
7
0
145,528
2
L
Apollo
4,372
625
65
9
0
133,214
0
L
Poseidon
3,634
519
30
4
0
118,819
1
L
Sun Wukong
4,070
581
40
6
0
139,602
2
W
Baron Samedi
4,022
575
50
7
0
129,483
0
W
Ganesha
4,384
626
1
0
0
129,543
4
L
Artemis
3,315
474
20
3
0
77,200
2
W
Nemesis
4,943
706
66
9
0
164,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role