Player Matchup

Bacchus
Bacchus
Gamer_Geeks7600
Bacchus
Level 47
God Stats
3W - 5L
1,432 SR
Queue Stats
155W - 175L
1,286 Elo+
Party 4
Neith
Neith
SIay-ttv
Neith
Level 7
God Stats
0W - 1L
1,190 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Anubis
Anubis
TSM_Vara03
Anubis
Level 27
God Stats
10W - 16L
1,469 SR
Queue Stats
59W - 69L
1,199 Elo+
Party 3
King Arthur
King Arthur
nic_chris27
King Arthur
Level 61
God Stats
4W - 4L
1,499 SR
Queue Stats
124W - 131L
1,356 Elo+
Solo
Cliodhna
Cliodhna
xoPerezz
Cliodhna
Level 36
God Stats
3W - 4L
1,215 SR
Queue Stats
59W - 77L
1,207 Elo+
Party 3
Team Averages
Level 36
1,361 SR
1,310 Elo+

VS

Team Averages
Level 59
1,424 SR
1,339 Elo+
Khepri
Khepri
Csontdaralo-Mogy
Khepri
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
597W - 732L
1,269 Elo+
Party 1
Chaac
Chaac
KursatD01
Chaac
Level 41
God Stats
2W - 1L
1,283 SR
Queue Stats
40W - 39L
1,416 Elo+
Party 2
Mercury
Mercury
Kus-TraoLaw_Taha
Mercury
Level 45
God Stats
7W - 3L
1,389 SR
Queue Stats
95W - 128L
1,385 Elo+
Party 2
Izanami
Izanami
a_perez2003
Izanami
Level 55
God Stats
11W - 6L
1,726 SR
Queue Stats
97W - 89L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
zsoltikazsolt
Baron Samedi
Level 66
God Stats
1W - 10L
1,221 SR
Queue Stats
240W - 370L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
9,432
393
5,820
19,881
24,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
SIay-ttv
Neith
14
0 / 6 / 0
8,511
355
2,669
11,812
5,157
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
TSM_Vara03
Anubis
16
2 / 3 / 4
10,354
431
5,920
12,051
7,305
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
nic_chris27
King Arthur
18
4 / 4 / 2
11,164
465
9,173
24,425
30,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
xoPerezz
Cliodhna
19
5 / 2 / 3
11,983
499
12,149
26,057
13,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 9
11,484
479
4,744
19,780
24,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
KursatD01
Chaac
19
6 / 0 / 4
13,545
564
22,214
15,791
21,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
3 / 5 / 4
12,259
511
9,811
22,111
9,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
a_perez2003
Izanami
20
7 / 1 / 2
14,167
590
16,998
11,852
5,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
zsoltikazsolt
Baron Samedi
17
1 / 4 / 2
11,498
479
8,501
13,104
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
12
Kills
17
17
Deaths
12
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
L
1
2
3
1.25
W
Chaac
KursatD01
Chaac
6
0
4
8
W
3
5
4
1
L
Neith
SIay-ttv
Neith
0
6
0
0
L
Anubis
TSM_Vara03
Anubis
2
3
4
1.33
W
Izanami
a_perez2003
Izanami
7
1
2
8
L
King Arthur
nic_chris27
King Arthur
4
4
2
1.25
L
Cliodhna
xoPerezz
Cliodhna
5
2
3
3.25
W
Baron Samedi
zsoltikazsolt
Baron Samedi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,731
Damage
62,268
94,226
Taken
82,638
81,191
Mitigated
66,692
15,845
Healing
23,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,744
474
0
4,225
19,780
24,636
309
4,344
15,436
25,622
0
L
5,820
568
0
2,931
19,881
24,554
0
6,142
13,739
31,563
0
W
Chaac
KursatD01
Chaac
22,214
6,260
103
8,371
15,791
21,106
3,328
1,067
14,724
0
108,600
W
9,811
4,931
0
2,054
22,111
9,631
0
470
21,641
0
120,251
L
Neith
SIay-ttv
Neith
2,669
1,211
0
1,382
11,812
5,157
0
857
10,955
0
46,715
L
Anubis
TSM_Vara03
Anubis
5,920
148
0
2,322
12,051
7,305
984
4,729
7,322
74,091
0
W
Izanami
a_perez2003
Izanami
16,998
11,122
0
5,632
11,852
5,769
2,618
2,710
9,142
0
164,800
L
King Arthur
nic_chris27
King Arthur
9,173
1,799
0
2,255
24,425
30,222
0
2,069
22,356
0
75,642
L
Cliodhna
xoPerezz
Cliodhna
12,149
2,707
0
6,955
26,057
13,953
0
5,603
20,454
0
131,422
W
Baron Samedi
zsoltikazsolt
Baron Samedi
8,501
394
913
2,256
13,104
5,550
2,063
5,399
7,705
81,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,444
Gold Earned
62,953
527
Minions Killed
696
0
Camps Cleared
0
2,220,064
Distance Traveled
2,340,371
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,484
479
30
1
0
462,354
5
L
Bacchus
9,432
393
35
1
0
485,600
1
W
Chaac
13,545
564
159
7
0
481,972
5
W
Mercury
12,259
511
137
6
0
521,092
0
L
Neith
8,511
355
75
3
0
361,437
1
L
Anubis
10,354
431
119
5
0
403,591
0
W
Izanami
14,167
590
235
10
0
415,660
0
L
King Arthur
11,164
465
114
5
0
430,440
1
L
Cliodhna
11,983
499
184
8
0
538,996
0
W
Baron Samedi
11,498
479
135
6
0
459,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role