Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
IPROSLAYER86
Mulan
Level 43
God Stats
6W - 2L
1,784 SR
Queue Stats
102W - 119L
1,366 Elo+
Solo
Cthulhu
Cthulhu
La_Diablesseeee
Cthulhu
Level 68
God Stats
6W - 7L
1,410 SR
Queue Stats
32W - 33L
1,377 Elo+
Solo
Sol
Sol
Warrior Warrick
Sol
Level 43
God Stats
3W - 6L
1,137 SR
Queue Stats
337W - 300L
1,468 Elo+
Party 2
Pele
Pele
allisonyone
Pele
Level 45
God Stats
3W - 10L
1,486 SR
Queue Stats
193W - 185L
1,479 Elo+
Party 2
Team Averages
Level 51
1,463 SR
1,438 Elo+

VS

Team Averages
Level 57
1,570 SR
1,458 Elo+
Athena
Athena
 
Athena
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DX Hysteria
Ah Puch
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 62L
1,278 Elo+
Solo
Cernunnos
Cernunnos
SweetPoison3738
Cernunnos
Level 17
God Stats
6W - 2L
1,500 SR
Queue Stats
78W - 58L
1,502 Elo+
Party 1
Fenrir
Fenrir
smudgy_salmon0
Fenrir
Level 62
God Stats
7W - 5L
1,849 SR
Queue Stats
20W - 19L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
0 / 5 / 0
4,567
457
1,916
7,637
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,882
588
2,759
6,825
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 1
5,072
507
4,298
6,786
3,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 1 / 0
5,660
566
2,920
4,186
1,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 3 / 0
5,572
557
4,573
8,970
2,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 0 / 2
6,071
607
1,653
5,685
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
 
Gilgamesh
8
2 / 0 / 1
4,961
496
2,850
6,010
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
DX Hysteria
Ah Puch
10
1 / 0 / 1
5,571
557
3,204
3,891
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
SweetPoison3738
Cernunnos
9
1 / 2 / 4
5,595
560
5,544
7,158
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
7 / 0 / 1
6,934
693
5,962
7,746
3,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
5
0
0
W
Athena
 
Athena
0
0
2
1
W
Gilgamesh
 
Gilgamesh
2
0
1
2.5
W
Ah Puch
DX Hysteria
Ah Puch
1
0
1
1.5
L
0
1
0
0
L
0
1
1
0.5
W
Cernunnos
SweetPoison3738
Cernunnos
1
2
4
1.5
L
0
1
0
0
L
2
3
0
0.67
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,466
Damage
19,213
34,404
Taken
30,490
14,344
Mitigated
13,814
11,648
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,916
204
0
3,645
7,637
2,726
0
92
7,545
0
21,486
W
Athena
 
Athena
1,653
660
0
1,863
5,685
4,162
0
0
5,685
31,769
2,711
W
Gilgamesh
 
Gilgamesh
2,850
1,011
85
1,528
6,010
2,284
288
2,581
3,429
0
18,350
W
Ah Puch
DX Hysteria
Ah Puch
3,204
63
0
781
3,891
1,621
365
2,161
1,730
32,564
0
L
2,759
830
0
3,438
6,825
3,742
0
1,419
5,406
0
36,836
L
4,298
674
62
1,081
6,786
3,741
0
0
6,786
18,320
0
W
Cernunnos
SweetPoison3738
Cernunnos
5,544
2,573
0
2,276
7,158
2,598
0
1,549
5,609
0
35,822
L
2,920
955
0
1,038
4,186
1,517
932
2,737
1,449
31,482
4,224
L
4,573
1,398
0
2,384
8,970
2,618
0
455
8,515
0
39,313
W
5,962
1,982
0
2,023
7,746
3,149
0
531
7,215
0
51,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,753
Gold Earned
29,132
339
Minions Killed
290
0
Camps Cleared
0
996,750
Distance Traveled
1,039,926
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,567
457
50
5
0
201,037
0
W
Athena
6,071
607
72
7
0
216,048
1
W
Gilgamesh
4,961
496
28
3
0
207,174
1
W
Ah Puch
5,571
557
58
6
0
200,785
2
L
Mulan
5,882
588
85
9
0
178,271
4
L
Cthulhu
5,072
507
18
2
0
212,909
0
W
Cernunnos
5,595
560
56
6
0
173,411
0
L
Sol
5,660
566
120
12
0
183,964
1
L
Pele
5,572
557
66
7
0
220,569
2
W
Fenrir
6,934
693
76
8
0
242,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role