Player Matchup

Hachiman
Hachiman
Maxacc149
Hachiman
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 58L
1,354 Elo+
Solo
Heimdallr
Heimdallr
Ratiborus
Heimdallr
Level 61
God Stats
2W - 2L
1,251 SR
Queue Stats
111W - 147L
1,322 Elo+
Solo
Charybdis
Charybdis
TreiseDo
Charybdis
Level 26
God Stats
7W - 1L
1,800 SR
Queue Stats
115W - 81L
1,531 Elo+
Party 1
Chaac
Chaac
Vixbag
Chaac
Level 159
God Stats
2W - 6L
1,459 SR
Queue Stats
306W - 284L
1,556 Elo+
Party 1
Sol
Sol
idalg0
Sol
Level 145
God Stats
5W - 2L
1,474 SR
Queue Stats
80W - 70L
1,552 Elo+
Party 1
Team Averages
Level 88
1,497 SR
1,463 Elo+

VS

Team Averages
Level 74
1,496 SR
1,454 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DEADSKIN MASK2
Kuzenbo
Level 48
God Stats
2W - 1L
1,707 SR
Queue Stats
218W - 222L
1,440 Elo+
Solo
Janus
Janus
ElShazzer666
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,468 Elo+
Solo
King Arthur
King Arthur
Laurakıller
King Arthur
Level 29
God Stats
0W - 2L
1,273 SR
Queue Stats
232W - 244L
1,454 Elo+
Solo
Izanami
Izanami
RH1NO 74
Izanami
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 116L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Maxacc149
Hachiman
13
3 / 3 / 15
8,634
785
10,475
9,044
3,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Ratiborus
Heimdallr
14
4 / 3 / 17
8,768
797
9,763
10,669
4,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
TreiseDo
Charybdis
13
2 / 5 / 15
8,455
769
11,266
9,508
4,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
Vixbag
Chaac
20
13 / 1 / 14
11,749
1,068
18,158
18,102
14,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sol
idalg0
Sol
18
10 / 3 / 15
10,501
955
19,845
9,994
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 10 / 3
7,776
707
7,525
15,583
6,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 6 / 6
8,325
757
6,285
20,394
16,992
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 5 / 3
8,469
770
11,678
8,444
2,383
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Laurakıller
King Arthur
14
4 / 7 / 6
8,797
800
10,758
22,888
20,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
RH1NO 74
Izanami
17
6 / 4 / 4
9,740
885
8,024
11,174
5,341
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
36
32
Kills
14
15
Deaths
32
76
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
10
3
0.25
L
0
6
6
0.5
L
3
5
3
0.9
L
King Arthur
Laurakıller
King Arthur
4
7
6
1
W
Hachiman
Maxacc149
Hachiman
3
3
15
3.5
L
Izanami
RH1NO 74
Izanami
6
4
4
2
W
Heimdallr
Ratiborus
Heimdallr
4
3
17
4.17
W
Charybdis
TreiseDo
Charybdis
2
5
15
1.9
W
Chaac
Vixbag
Chaac
13
1
14
20
W
Sol
idalg0
Sol
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,507
Damage
44,270
57,317
Taken
78,483
31,447
Mitigated
51,686
25,437
Healing
15,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,525
546
298
695
15,583
6,097
35
2,428
13,155
11,702
0
L
6,285
1,688
452
4,900
20,394
16,992
336
5,956
14,387
10,286
0
L
11,678
1,162
919
570
8,444
2,383
672
1,830
6,614
24,807
0
L
King Arthur
Laurakıller
King Arthur
10,758
660
1,249
5,660
22,888
20,873
40
5,475
17,293
719
13,876
W
Hachiman
Maxacc149
Hachiman
10,475
6,814
341
2,307
9,044
3,892
814
4,460
4,584
0
14,819
L
Izanami
RH1NO 74
Izanami
8,024
4,150
305
804
11,174
5,341
474
4,156
7,018
0
25,065
W
Heimdallr
Ratiborus
Heimdallr
9,763
4,046
2,121
3,745
10,669
4,981
461
6,029
4,640
0
15,642
W
Charybdis
TreiseDo
Charybdis
11,266
5,226
1,180
476
9,508
4,156
304
4,029
5,479
0
21,988
W
Chaac
Vixbag
Chaac
18,158
4,522
1,829
10,001
18,102
14,201
0
8,886
9,216
0
35,260
W
Sol
idalg0
Sol
19,845
8,998
1,109
2,328
9,994
4,217
3,154
2,573
7,421
39,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,107
Gold Earned
43,107
141
Minions Killed
96
0
Camps Cleared
0
971,575
Distance Traveled
956,702
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,776
707
10
1
0
160,620
0
L
Kuzenbo
8,325
757
8
1
0
212,951
0
L
Janus
8,469
770
44
4
0
195,048
2
L
King Arthur
8,797
800
1
0
0
190,425
0
W
Hachiman
8,634
785
6
1
0
195,656
0
L
Izanami
9,740
885
33
3
0
197,658
0
W
Heimdallr
8,768
797
17
2
0
169,102
3
W
Charybdis
8,455
769
22
2
0
168,180
0
W
Chaac
11,749
1,068
46
4
0
252,755
0
W
Sol
10,501
955
50
5
0
185,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role