Player Matchup

Ao Kuang
Ao Kuang
MamaVonAcidHans
Ao Kuang
Level 104
God Stats
2W - 0L
1,697 SR
Queue Stats
237W - 244L
1,554 Elo+
Solo
Geb
Geb
Meganteol
Geb
Level 65
God Stats
4W - 5L
1,727 SR
Queue Stats
408W - 457L
1,481 Elo+
Solo
Chiron
Chiron
Onasrite
Chiron
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,496 Elo+
Solo
Team Averages
Level 96
1,641 SR
1,510 Elo+

VS

Team Averages
Level 92
1,463 SR
1,439 Elo+
Medusa
Medusa
BlindNukerGG
Medusa
Level 54
God Stats
1W - 2L
1,712 SR
Queue Stats
16W - 25L
1,426 Elo+
Party 1
He Bo
He Bo
DieLord
He Bo
Level 64
God Stats
1W - 5L
1,195 SR
Queue Stats
15W - 35L
1,300 Elo+
Party 1
Cerberus
Cerberus
KuroTanex
Cerberus
Level 158
God Stats
2W - 5L
1,481 SR
Queue Stats
367W - 402L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
4 / 0 / 4
7,755
776
5,048
8,497
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 0 / 8
8,259
826
4,520
8,510
7,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Onasrite
Chiron
13
4 / 0 / 6
8,087
809
10,432
8,760
4,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 5 / 0
5,916
592
6,404
10,502
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
DieLord
He Bo
9
0 / 5 / 0
5,813
581
4,713
8,878
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
KuroTanex
Cerberus
7
0 / 0 / 0
5,552
555
2,920
3,484
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
5
0
0
L
He Bo
DieLord
He Bo
0
5
0
0
L
Cerberus
KuroTanex
Cerberus
0
0
0
0
W
Ao Kuang
4
0
4
6
W
2
0
8
6
W
Chiron
Onasrite
Chiron
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,000
Damage
14,037
25,767
Taken
22,864
15,691
Mitigated
9,840
13,509
Healing
1,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,404
2,000
0
683
10,502
4,993
0
4,234
6,268
0
24,919
L
He Bo
DieLord
He Bo
4,713
49
0
250
8,878
3,304
0
3,938
4,940
9,507
0
L
Cerberus
KuroTanex
Cerberus
2,920
83
0
537
3,484
1,543
0
1,418
2,066
6,026
0
W
Ao Kuang
5,048
1,206
0
5,511
8,497
3,668
712
4,018
4,275
24,497
0
W
4,520
434
0
2,651
8,510
7,934
228
1,249
7,172
14,171
0
W
Chiron
Onasrite
Chiron
10,432
4,031
695
4,652
8,760
4,089
1,418
2,576
6,036
0
46,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,101
Gold Earned
17,281
137
Minions Killed
69
9
Camps Cleared
0
632,312
Distance Traveled
402,078
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,916
592
42
4
0
162,675
3
L
He Bo
5,813
581
18
2
0
153,374
0
L
Cerberus
5,552
555
9
1
0
86,029
1
W
Ao Kuang
7,755
776
52
5
7
218,502
2
W
Geb
8,259
826
11
1
0
207,486
4
W
Chiron
8,087
809
74
7
2
206,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role