Player Matchup

Janus
Janus
BabaNawaf
Janus
Level 83
God Stats
4W - 3L
1,538 SR
Queue Stats
437W - 466L
1,505 Elo+
Party 3
Achilles
Achilles
CODY_UNKNOWN
Achilles
Level 41
God Stats
7W - 6L
1,298 SR
Queue Stats
45W - 58L
1,364 Elo+
Party 4
Neith
Neith
finnhark123
Neith
Level 105
God Stats
5W - 6L
1,532 SR
Queue Stats
280W - 307L
1,439 Elo+
Party 4
Tsukuyomi
Tsukuyomi
miguapo
Tsukuyomi
Level 77
God Stats
9W - 10L
1,483 SR
Queue Stats
110W - 99L
1,417 Elo+
Solo
Bellona
Bellona
the-tiger_0005
Bellona
Level 126
God Stats
24W - 25L
1,553 SR
Queue Stats
188W - 187L
1,527 Elo+
Party 3
Team Averages
Level 86
1,481 SR
1,450 Elo+

VS

Team Averages
Level 120
1,605 SR
1,493 Elo+
Amaterasu
Amaterasu
FF pistachio
Amaterasu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,637 Elo+
Solo
Ra
Ra
Noonyy719
Ra
Level 129
God Stats
6W - 4L
1,680 SR
Queue Stats
429W - 419L
1,488 Elo+
Party 1
Izanami
Izanami
ScottyW96
Izanami
Level 148
God Stats
2W - 3L
1,607 SR
Queue Stats
41W - 46L
1,463 Elo+
Party 2
Fenrir
Fenrir
ShadUB7
Fenrir
Level 123
God Stats
82W - 93L
1,506 SR
Queue Stats
169W - 176L
1,425 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WBurn96
Kumbhakarna
Level 154
God Stats
2W - 1L
1,731 SR
Queue Stats
38W - 48L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BabaNawaf
Janus
16
2 / 4 / 6
9,990
454
12,058
14,112
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
CODY_UNKNOWN
Achilles
16
11 / 1 / 5
11,492
522
12,940
15,272
17,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 1 / 9
10,070
458
17,622
14,873
7,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
miguapo
Tsukuyomi
18
3 / 4 / 5
10,939
497
10,937
16,193
8,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
5 / 3 / 5
11,276
513
20,386
21,101
21,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FF pistachio
Amaterasu
16
2 / 3 / 5
9,437
429
7,159
21,529
21,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 7 / 2
9,925
451
12,356
17,124
7,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ScottyW96
Izanami
17
0 / 5 / 1
10,087
459
10,048
11,936
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
ShadUB7
Fenrir
18
6 / 5 / 3
11,133
506
9,162
23,573
15,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
WBurn96
Kumbhakarna
12
2 / 4 / 6
8,907
405
8,306
25,997
25,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
23
Kills
13
13
Deaths
24
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
BabaNawaf
Janus
2
4
6
1.25
W
Achilles
CODY_UNKNOWN
Achilles
11
1
5
13.5
L
Amaterasu
FF pistachio
Amaterasu
2
3
5
1.5
L
3
7
2
0.57
L
Izanami
ScottyW96
Izanami
0
5
1
0.1
L
Fenrir
ShadUB7
Fenrir
6
5
3
1.5
L
Kumbhakarna
WBurn96
Kumbhakarna
2
4
6
1.25
W
2
1
9
6.5
W
Tsukuyomi
miguapo
Tsukuyomi
3
4
5
1.38
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,943
Damage
47,031
81,551
Taken
100,159
60,871
Mitigated
75,818
24,098
Healing
20,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BabaNawaf
Janus
12,058
1,369
145
2,333
14,112
6,183
585
6,110
8,002
85,543
0
W
Achilles
CODY_UNKNOWN
Achilles
12,940
3,433
0
3,932
15,272
17,406
618
5,159
10,113
0
41,268
L
Amaterasu
FF pistachio
Amaterasu
7,159
2,931
0
3,408
21,529
21,054
230
2,732
18,797
0
39,621
L
12,356
741
2,093
4,393
17,124
7,695
255
4,179
12,945
81,310
0
L
Izanami
ScottyW96
Izanami
10,048
6,412
0
2,235
11,936
5,526
972
566
11,370
0
95,627
L
Fenrir
ShadUB7
Fenrir
9,162
1,526
27
3,933
23,573
15,756
881
341
23,232
0
101,708
L
Kumbhakarna
WBurn96
Kumbhakarna
8,306
886
901
3,327
25,997
25,787
0
4,278
21,719
18,947
0
W
17,622
6,063
0
7,675
14,873
7,862
612
2,284
12,589
0
85,747
W
Tsukuyomi
miguapo
Tsukuyomi
10,937
2,757
0
4,238
16,193
8,249
0
3,840
12,353
0
95,616
W
20,386
7,155
0
5,775
21,101
21,171
1,026
3,269
17,832
0
98,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,767
Gold Earned
49,489
598
Minions Killed
503
0
Camps Cleared
0
2,060,568
Distance Traveled
1,999,804
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,990
454
133
6
0
377,044
5
W
Achilles
11,492
522
50
2
0
427,185
4
L
Amaterasu
9,437
429
69
3
0
410,814
0
L
Ra
9,925
451
127
6
0
416,159
3
L
Izanami
10,087
459
164
7
0
333,305
7
L
Fenrir
11,133
506
128
6
0
420,571
1
L
Kumbhakarna
8,907
405
15
1
0
418,955
9
W
Neith
10,070
458
113
5
0
403,081
1
W
Tsukuyomi
10,939
497
148
7
0
427,565
4
W
Bellona
11,276
513
154
7
0
425,693
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role