Player Matchup

Ullr
Ullr
Cronkmiester
Ullr
Level 91
God Stats
6W - 14L
1,432 SR
Queue Stats
109W - 118L
1,527 Elo+
Solo
Eset
Eset
ELhaniel
Eset
Level 89
God Stats
2W - 5L
1,183 SR
Queue Stats
17W - 21L
1,408 Elo+
Solo
Horus
Horus
GHS0502
Horus
Level 80
God Stats
1W - 2L
1,688 SR
Queue Stats
27W - 40L
1,378 Elo+
Party 1
Bacchus
Bacchus
LuxWithLuck
Bacchus
Level 59
God Stats
0W - 1L
1,293 SR
Queue Stats
57W - 68L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
guzzyy
Danzaburou
Level 142
God Stats
17W - 15L
1,497 SR
Queue Stats
64W - 74L
1,395 Elo+
Solo
Team Averages
Level 92
1,419 SR
1,436 Elo+

VS

Team Averages
Level 85
1,414 SR
1,414 Elo+
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CrazyCaucasian
Ravana
Level 129
God Stats
3W - 0L
1,723 SR
Queue Stats
330W - 328L
1,610 Elo+
Solo
Vamana
Vamana
PwnableN00b
Vamana
Level 108
God Stats
9W - 9L
1,377 SR
Queue Stats
292W - 303L
1,425 Elo+
Solo
Chang'e
Chang'e
SarConte
Chang'e
Level 25
God Stats
1W - 4L
1,187 SR
Queue Stats
51W - 57L
1,478 Elo+
Solo
Atlas
Atlas
Skun105
Atlas
Level 6
God Stats
5W - 3L
1,281 SR
Queue Stats
11W - 12L
1,055 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 2
11,344
667
17,254
19,974
12,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
17
0 / 6 / 3
10,434
614
14,369
18,535
10,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
GHS0502
Horus
16
1 / 3 / 4
10,080
593
7,501
25,188
30,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
LuxWithLuck
Bacchus
17
0 / 2 / 3
10,956
644
7,375
30,537
56,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
guzzyy
Danzaburou
18
3 / 3 / 0
11,767
692
20,003
17,611
10,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
3 / 2 / 9
12,520
736
24,900
19,423
11,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 0 / 8
12,742
750
23,983
20,537
28,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
17
0 / 1 / 8
11,027
649
8,402
22,454
17,452
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
SarConte
Chang'e
20
5 / 2 / 13
13,100
771
28,804
21,704
12,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Atlas
Skun105
Atlas
19
2 / 2 / 14
12,892
758
13,611
20,251
25,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
7
Kills
18
18
Deaths
7
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
9
3.75
W
8
0
8
12
L
3
4
2
1
L
Eset
0
6
3
0.25
L
Horus
GHS0502
Horus
1
3
4
1
L
Bacchus
LuxWithLuck
Bacchus
0
2
3
0.75
W
Vamana
0
1
8
4
W
Chang'e
SarConte
Chang'e
5
2
13
5.75
W
Atlas
Skun105
Atlas
2
2
14
4.5
L
Danzaburou
guzzyy
Danzaburou
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,502
Damage
99,700
111,845
Taken
104,369
120,903
Mitigated
95,709
23,493
Healing
43,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
24,900
14,910
0
6,618
19,423
11,795
5,042
4,207
15,192
0
68,764
W
23,983
5,607
0
6,932
20,537
28,417
583
5,653
14,845
0
48,152
L
17,254
5,060
0
1,657
19,974
12,486
0
7,951
12,023
0
61,263
L
Eset
14,369
584
1,224
3,441
18,535
10,546
0
7,661
10,874
45,469
0
L
Horus
GHS0502
Horus
7,501
4,070
3,069
5,852
25,188
30,909
0
10,705
14,483
0
9,855
L
Bacchus
LuxWithLuck
Bacchus
7,375
1,137
760
3,518
30,537
56,159
0
9,597
20,940
15,466
0
W
Vamana
8,402
4,574
809
5,780
22,454
17,452
738
4,438
17,842
0
38,730
W
Chang'e
SarConte
Chang'e
28,804
2,181
11,888
9,799
21,704
12,098
2,080
4,509
16,952
75,969
0
W
Atlas
Skun105
Atlas
13,611
5,197
0
1,191
20,251
25,947
357
2,937
16,955
32,541
0
L
Danzaburou
guzzyy
Danzaburou
20,003
7,343
349
3,623
17,611
10,803
0
6,501
11,110
0
51,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,581
Gold Earned
62,281
250
Minions Killed
329
0
Camps Cleared
0
1,506,779
Distance Traveled
1,755,969
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,520
736
101
6
0
292,506
0
W
Ravana
12,742
750
38
2
0
392,441
0
L
Ullr
11,344
667
88
5
0
301,571
1
L
Eset
10,434
614
78
5
0
306,374
0
L
Horus
10,080
593
5
0
0
265,487
1
L
Bacchus
10,956
644
10
1
0
332,434
0
W
Vamana
11,027
649
42
2
0
401,833
1
W
Chang'e
13,100
771
111
7
0
346,271
1
W
Atlas
12,892
758
37
2
0
322,918
0
L
Danzaburou
11,767
692
69
4
0
300,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role