Player Matchup

Vamana
Vamana
Alchimistarm
Vamana
Level 47
God Stats
27W - 27L
1,432 SR
Queue Stats
148W - 212L
1,330 Elo+
Solo
Medusa
Medusa
HunkyTonk
Medusa
Level 35
God Stats
5W - 5L
1,514 SR
Queue Stats
26W - 50L
1,306 Elo+
Solo
Sobek
Sobek
MessiahGhost
Sobek
Level 88
God Stats
6W - 0L
1,986 SR
Queue Stats
271W - 267L
1,483 Elo+
Party 1
Sol
Sol
Supreme Dextro
Sol
Level 6
God Stats
4W - 3L
1,442 SR
Queue Stats
5W - 7L
1,280 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TraCuz-
Morgan Le Fay
Level 47
God Stats
116W - 102L
1,442 SR
Queue Stats
450W - 472L
1,381 Elo+
Solo
Team Averages
Level 45
1,563 SR
1,356 Elo+

VS

Team Averages
Level 50
1,472 SR
1,267 Elo+
Set
Set
Bar014tek
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,120 Elo+
Party 2
Bakasura
Bakasura
Gambol-2019
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,120 Elo+
Party 2
Agni
Agni
JBizzal23
Agni
Level 69
God Stats
9W - 23L
1,311 SR
Queue Stats
194W - 202L
1,378 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Madame_Fortune
Ah Muzen Cab
Level 126
God Stats
11W - 15L
1,551 SR
Queue Stats
894W - 836L
1,596 Elo+
Solo
Kukulkan
Kukulkan
patryk20133
Kukulkan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
3 / 0 / 16
13,938
996
8,203
22,126
23,274
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Medusa
HunkyTonk
Medusa
20
5 / 0 / 11
15,586
1,113
10,306
10,613
5,007
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 0 / 23
15,278
1,091
11,966
20,632
32,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 3 / 15
13,329
952
8,709
14,778
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
TraCuz-
Morgan Le Fay
20
16 / 1 / 13
15,504
1,107
21,700
12,678
6,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

210

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 3
12,727
909
5,056
15,279
10,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
Gambol-2019
Bakasura
17
0 / 11 / 2
11,956
854
8,421
17,048
7,908
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
18
2 / 2 / 1
13,423
959
20,303
8,991
3,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Madame_Fortune
Ah Muzen Cab
19
1 / 0 / 3
14,478
1,034
32,732
13,419
4,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
patryk20133
Kukulkan
17
0 / 9 / 1
11,709
836
3,272
11,153
4,991
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
14
30
Kills
4
4
Deaths
30
78
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
3
0
16
11
L
1
8
3
0.31
L
Bakasura
Gambol-2019
Bakasura
0
11
2
0.09
W
Medusa
HunkyTonk
Medusa
5
0
11
10.5
L
Agni
2
2
1
1.25
L
Ah Muzen Cab
Madame_Fortune
Ah Muzen Cab
1
0
3
2.5
W
4
0
23
15.5
W
2
3
15
3.17
W
Morgan Le Fay
TraCuz-
Morgan Le Fay
16
1
13
22.5
L
Kukulkan
patryk20133
Kukulkan
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,884
Damage
69,784
80,827
Taken
65,890
73,366
Mitigated
32,318
20,128
Healing
2,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
8,203
5,545
829
5,586
22,126
23,274
0
7,012
14,649
0
24,220
L
5,056
2,747
0
484
15,279
10,902
0
10,693
4,586
0
17,924
L
Bakasura
Gambol-2019
Bakasura
8,421
5,860
0
356
17,048
7,908
0
10,746
6,302
0
12,871
W
Medusa
HunkyTonk
Medusa
10,306
4,708
0
1,967
10,613
5,007
0
2,901
7,494
0
68,253
L
Agni
20,303
634
0
7
8,991
3,622
0
2,375
6,616
50,559
0
L
Ah Muzen Cab
Madame_Fortune
Ah Muzen Cab
32,732
7,514
0
2,085
13,419
4,895
0
9,550
3,869
0
94,837
W
11,966
2,481
523
8,655
20,632
32,852
0
5,886
13,857
33,121
0
W
8,709
4,679
0
1,877
14,778
5,895
0
5,052
9,690
19,475
0
W
Morgan Le Fay
TraCuz-
Morgan Le Fay
21,700
3,304
0
691
12,678
6,338
0
2,724
9,895
35,363
0
L
Kukulkan
patryk20133
Kukulkan
3,272
1,018
0
0
11,153
4,991
0
9,011
2,142
4,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,635
Gold Earned
64,293
326
Minions Killed
251
13
Camps Cleared
5
1,427,724
Distance Traveled
1,120,548
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,938
996
27
2
2
330,335
0
L
Set
12,727
909
23
2
0
216,117
0
L
Bakasura
11,956
854
14
1
0
211,062
0
W
Medusa
15,586
1,113
175
13
8
282,167
1
L
Agni
13,423
959
67
5
2
270,117
1
L
Ah Muzen Cab
14,478
1,034
141
10
3
284,891
0
W
Sobek
15,278
1,091
51
4
0
306,113
0
W
Sol
13,329
952
33
2
0
203,418
2
W
Morgan Le Fay
15,504
1,107
40
3
3
305,691
0
L
Kukulkan
11,709
836
6
0
0
138,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role