Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AMWRAY22
Bacchus
Level 121
God Stats
3W - 3L
1,298 SR
Queue Stats
264W - 266L
1,414 Elo+
Solo
Merlin
Merlin
Agrrix
Merlin
Level 94
God Stats
10W - 5L
1,659 SR
Queue Stats
485W - 501L
1,437 Elo+
Solo
Janus
Janus
TurtleJuice2632
Janus
Level 125
God Stats
9W - 7L
1,852 SR
Queue Stats
240W - 272L
1,439 Elo+
Solo
Hun Batz
Hun Batz
mpayn6
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,476 Elo+
Solo
Team Averages
Level 103
1,562 SR
1,453 Elo+

VS

Team Averages
Level 70
1,534 SR
1,471 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Im Kaprima
Vamana
Level 123
God Stats
6W - 6L
1,672 SR
Queue Stats
252W - 260L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
ImA5StarGeneral
Cu Chulainn
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 76L
1,426 Elo+
Party 1
Da Ji
Da Ji
caratgreen24
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
xoxoGossipRed
Zeus
Level 62
God Stats
7W - 5L
1,500 SR
Queue Stats
159W - 154L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 3 / 12
8,973
690
17,206
10,654
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
AMWRAY22
Bacchus
17
5 / 3 / 10
9,631
741
11,455
15,404
16,640
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Agrrix
Merlin
17
4 / 2 / 11
9,969
767
11,739
9,782
4,913
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 3 / 5
11,049
850
11,570
10,298
4,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
mpayn6
Hun Batz
17
3 / 4 / 11
9,961
766
7,134
15,151
7,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
4 / 6 / 5
9,429
725
6,078
14,463
6,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vamana
Im Kaprima
Vamana
17
4 / 3 / 6
9,724
748
8,425
17,061
17,132
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
ImA5StarGeneral
Cu Chulainn
17
2 / 5 / 13
9,615
740
16,780
25,678
17,521
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 6 / 6
7,746
596
3,825
9,310
4,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
3 / 3 / 5
9,773
752
18,114
8,007
3,947
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
50
21
Kills
15
15
Deaths
23
49
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
3
12
2.67
L
Ao Kuang
 
Ao Kuang
4
6
5
1.08
W
Bacchus
AMWRAY22
Bacchus
5
3
10
3.33
W
Merlin
Agrrix
Merlin
4
2
11
4.75
L
Vamana
Im Kaprima
Vamana
4
3
6
2.33
L
Cu Chulainn
ImA5StarGeneral
Cu Chulainn
2
5
13
1.7
W
7
3
5
3.17
L
2
6
6
0.83
W
Hun Batz
mpayn6
Hun Batz
3
4
11
2.13
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,104
Damage
53,222
61,289
Taken
74,519
38,708
Mitigated
49,359
25,972
Healing
23,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,206
6,506
3,390
2,884
10,654
4,846
1,682
4,654
6,000
21,474
0
L
Ao Kuang
 
Ao Kuang
6,078
1,204
175
3,742
14,463
6,454
203
9,789
4,374
18,008
0
W
Bacchus
AMWRAY22
Bacchus
11,455
1,173
2,053
2,402
15,404
16,640
0
8,557
6,847
14,499
0
W
Merlin
Agrrix
Merlin
11,739
481
3,181
4,095
9,782
4,913
578
3,475
6,307
22,241
0
L
Vamana
Im Kaprima
Vamana
8,425
2,535
2,204
5,122
17,061
17,132
362
8,213
8,553
0
25,714
L
Cu Chulainn
ImA5StarGeneral
Cu Chulainn
16,780
1,403
1,353
8,301
25,678
17,521
8
18,631
6,451
5,391
31,484
W
11,570
217
68
2,742
10,298
4,657
273
3,188
7,110
39,971
0
L
3,825
694
213
428
9,310
4,305
53
7,671
1,473
0
6,919
W
Hun Batz
mpayn6
Hun Batz
7,134
88
1,330
3,827
15,151
7,652
1,469
6,323
8,828
0
18,037
L
18,114
772
507
963
8,007
3,947
614
6,145
1,698
45,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,583
Gold Earned
46,287
136
Minions Killed
160
0
Camps Cleared
0
1,222,007
Distance Traveled
1,163,016
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,973
690
13
1
0
228,624
0
L
Ao Kuang
9,429
725
31
2
0
215,153
1
W
Bacchus
9,631
741
8
1
0
254,943
0
W
Merlin
9,969
767
32
2
0
251,564
1
L
Vamana
9,724
748
27
2
0
289,974
3
L
Cu Chulainn
9,615
740
26
2
0
248,918
0
W
Janus
11,049
850
64
5
0
244,554
0
L
Da Ji
7,746
596
6
0
0
183,174
0
W
Hun Batz
9,961
766
19
1
0
242,322
0
L
Zeus
9,773
752
70
5
0
225,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role