Player Matchup

Tiamat
Tiamat
IRysenRyan
Tiamat
Level 58
God Stats
11W - 9L
1,496 SR
Queue Stats
156W - 123L
1,527 Elo+
Party 3
Hades
Hades
KKRFL
Hades
Level 113
God Stats
204W - 161L
1,568 SR
Queue Stats
588W - 541L
1,448 Elo+
Party 2
Jormungandr
Jormungandr
METALJAYMAN 48
Jormungandr
Level 46
God Stats
11W - 5L
1,668 SR
Queue Stats
115W - 100L
1,496 Elo+
Party 3
Rama
Rama
Q14Ii-
Rama
Level 48
God Stats
8W - 3L
1,808 SR
Queue Stats
174W - 154L
1,520 Elo+
Party 2
Shiva
Shiva
alim_han2002
Shiva
Level 35
God Stats
2W - 1L
1,571 SR
Queue Stats
6W - 22L
1,219 Elo+
Solo
Team Averages
Level 60
1,622 SR
1,442 Elo+

VS

Team Averages
Level 107
1,513 SR
1,545 Elo+
Loki
Loki
GeekyGamerDM
Loki
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 128L
1,414 Elo+
Solo
Apollo
Apollo
isla36
Apollo
Level 106
God Stats
0W - 1L
1,365 SR
Queue Stats
17W - 16L
1,565 Elo+
Party 1
Bakasura
Bakasura
l23firemonkey45
Bakasura
Level 107
God Stats
87W - 76L
1,645 SR
Queue Stats
270W - 279L
1,532 Elo+
Solo
Ymir
Ymir
predator201212
Ymir
Level 114
God Stats
38W - 38L
1,556 SR
Queue Stats
198W - 206L
1,491 Elo+
Solo
Olorun
Olorun
xXoskikarXx
Olorun
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IRysenRyan
Tiamat
10
1 / 0 / 0
5,076
635
2,635
2,354
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
KKRFL
Hades
9
1 / 1 / 1
5,076
635
4,181
6,121
2,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
METALJAYMAN 48
Jormungandr
7
0 / 1 / 0
4,430
554
1,305
4,093
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Q14Ii-
Rama
7
0 / 0 / 0
4,360
545
2,296
3,830
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 1
4,202
525
2,732
2,639
960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,563
195
0
0
0
Apollo
isla36
Apollo
8
1 / 0 / 0
4,697
587
2,785
3,461
869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
10
1 / 2 / 0
5,252
657
4,060
8,260
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 0 / 1
4,437
555
1,863
3,947
2,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
9
0 / 0 / 0
4,938
617
704
4,303
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Tiamat
IRysenRyan
Tiamat
1
0
0
1
W
Hades
KKRFL
Hades
1
1
1
1.5
W
Jormungandr
METALJAYMAN 48
Jormungandr
0
1
0
0
W
Rama
Q14Ii-
Rama
0
0
0
0
W
0
0
1
0.5
L
Apollo
isla36
Apollo
1
0
0
1
L
Bakasura
1
2
0
0.5
L
0
0
1
0.5
L
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,149
Damage
9,412
19,037
Taken
19,971
7,934
Mitigated
8,309
7,467
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
IRysenRyan
Tiamat
2,635
485
0
1,433
2,354
1,055
0
920
1,434
36,960
0
W
Hades
KKRFL
Hades
4,181
872
48
3,944
6,121
2,635
111
0
5,208
36,349
0
W
Jormungandr
METALJAYMAN 48
Jormungandr
1,305
593
0
715
4,093
2,118
0
801
3,292
23,371
0
W
Rama
Q14Ii-
Rama
2,296
1,917
0
1,327
3,830
1,166
0
745
3,085
0
24,219
W
2,732
1,091
0
0
2,639
960
0
101
2,538
0
22,147
L
Apollo
isla36
Apollo
2,785
1,958
0
1,439
3,461
869
544
561
2,900
0
26,169
L
Bakasura
4,060
2,453
0
4,030
8,260
3,830
0
4,495
3,765
0
26,941
L
1,863
627
0
1,534
3,947
2,061
0
820
3,127
17,085
0
L
Olorun
704
119
0
2,601
4,303
1,549
0
2,245
2,058
34,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,144
Gold Earned
20,887
302
Minions Killed
216
0
Camps Cleared
0
806,697
Distance Traveled
659,408
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
1,563
195
0
0
0
0
0
W
Tiamat
5,076
635
72
9
0
165,151
2
W
Hades
5,076
635
81
10
0
144,800
3
W
Jormungandr
4,430
554
47
6
0
149,134
4
W
Rama
4,360
545
53
7
0
152,514
3
W
Shiva
4,202
525
49
6
0
195,098
0
L
Apollo
4,697
587
55
7
0
159,151
1
L
Bakasura
5,252
657
63
8
0
174,813
0
L
Ymir
4,437
555
18
2
0
166,207
2
L
Olorun
4,938
617
80
10
0
159,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role