Player Matchup

Fenrir
Fenrir
Diamond I
 
Fenrir
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Diamond I
ByReximo
Sol
Diamond I
Level 118
God Stats
4W - 2L
1,547 SR
Queue Stats
94W - 64L
2,419 MMR
Party 1
Bellona
Bellona
Diamond I
FantomxDPL
Bellona
Diamond I
Level 108
God Stats
32W - 2L
2,088 SR
Queue Stats
81W - 5L
2,752 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,712 SR
2,224 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,492 SR
1,581 MMR
Vamana
Vamana
Bronze V
Desertar
Vamana
Bronze V
Level 156
God Stats
0W - 1L
1,441 SR
Queue Stats
9W - 13L
1,467 MMR
Solo
Ares
Ares
Bronze III
Fight_Club_Ghost
Ares
Bronze III
Level 38
God Stats
0W - 1L
1,437 SR
Queue Stats
6W - 9L
1,500 MMR
Solo
Zeus
Zeus
Platinum III
HuMaNiTy999
Zeus
Platinum III
Level 160
God Stats
16W - 17L
1,599 SR
Queue Stats
86W - 132L
1,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 0 / 8
7,293
912
6,679
11,844
10,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
6 / 1 / 6
7,036
880
13,037
7,015
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
FantomxDPL
Bellona
11
2 / 0 / 10
6,958
870
5,345
10,822
11,309
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AphroditeAthenaGebAh Muzen CabArtio

VS

Bans
BastetArtemisPersephoneOdinGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Desertar
Vamana
9
1 / 2 / 0
5,825
728
7,135
9,526
7,176
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 6 / 1
5,104
638
3,492
11,817
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 1
5,137
642
9,965
6,574
2,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
1
1
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
8
8
W
6
1
6
9
L
Vamana
Desertar
Vamana
1
2
0
0.5
W
Bellona
FantomxDPL
Bellona
2
0
10
7
L
0
6
1
0.08
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,061
Damage
20,592
29,681
Taken
27,917
24,880
Mitigated
18,594
14,901
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,679
1,993
0
4,383
11,844
10,507
469
5,813
6,031
101
17,493
W
13,037
8,325
0
3,144
7,015
3,064
2,623
3,269
3,746
40,234
0
L
Vamana
Desertar
Vamana
7,135
3,228
645
2,616
9,526
7,176
0
4,359
5,167
0
18,747
W
Bellona
FantomxDPL
Bellona
5,345
1,969
1,918
5,456
10,822
11,309
256
4,693
6,129
0
11,107
L
3,492
300
0
1,195
11,817
8,551
0
6,189
5,628
4,880
0
L
9,965
1,379
0
1,189
6,574
2,867
0
2,710
3,864
26,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,287
Gold Earned
16,066
89
Minions Killed
71
5
Camps Cleared
1
484,147
Distance Traveled
400,011
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,293
912
11
1
1
170,753
0
W
Sol
7,036
880
72
9
3
145,934
1
L
Vamana
5,825
728
22
3
0
150,026
1
W
Bellona
6,958
870
6
1
1
167,460
3
L
Ares
5,104
638
7
1
0
123,229
1
L
Zeus
5,137
642
42
5
1
126,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role