Player Matchup

Chaac
Chaac
SF11512
Chaac
Level 159
God Stats
0W - 2L
1,508 SR
Queue Stats
17W - 18L
1,571 Elo+
Solo
Zeus
Zeus
SYVERWOLF718
Zeus
Level 159
God Stats
1W - 1L
1,292 SR
Queue Stats
94W - 59L
1,519 Elo+
Solo
Mercury
Mercury
mertmtp
Mercury
Level 127
God Stats
2W - 3L
1,300 SR
Queue Stats
388W - 365L
1,535 Elo+
Solo
Team Averages
Level 148
1,367 SR
1,542 Elo+

VS

Team Averages
Level 143
1,588 SR
1,578 Elo+
Ullr
Ullr
LgoGetSomeMoney
Ullr
Level 145
God Stats
31W - 19L
1,566 SR
Queue Stats
228W - 180L
1,580 Elo+
Solo
Janus
Janus
Schimmelzahn88
Janus
Level 127
God Stats
2W - 1L
1,706 SR
Queue Stats
41W - 26L
1,666 Elo+
Solo
Shiva
Shiva
WhiteScreamTR
Shiva
Level 158
God Stats
12W - 11L
1,493 SR
Queue Stats
404W - 439L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SF11512
Chaac
13
2 / 5 / 3
8,305
639
11,217
20,056
15,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 8 / 2
9,496
730
15,278
12,599
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
mertmtp
Mercury
12
1 / 5 / 5
8,333
641
5,613
15,264
5,954
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 7
11,011
847
15,853
12,264
5,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 0 / 12
10,613
816
12,076
11,217
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 7 / 9
9,542
734
14,612
19,700
13,059
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
18
18
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
1
7
13.5
L
Chaac
SF11512
Chaac
2
5
3
0.7
L
4
8
2
0.63
W
5
0
12
11
W
3
7
9
1.07
L
Mercury
mertmtp
Mercury
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,108
Damage
42,541
47,919
Taken
43,181
26,325
Mitigated
23,164
8,366
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,853
6,210
0
3,157
12,264
5,703
1,252
4,521
7,507
0
46,166
L
Chaac
SF11512
Chaac
11,217
1,324
416
4,709
20,056
15,876
0
5,608
14,448
2,244
31,522
L
15,278
2,268
0
1,675
12,599
4,495
0
3,545
9,054
35,247
0
W
12,076
1,215
193
4,372
11,217
4,402
517
5,663
5,270
57,778
0
W
14,612
3,805
51
2,428
19,700
13,059
270
6,709
12,560
0
27,235
L
Mercury
mertmtp
Mercury
5,613
2,571
0
1,566
15,264
5,954
0
3,083
12,181
0
12,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,134
Gold Earned
31,166
127
Minions Killed
169
2
Camps Cleared
10
709,922
Distance Traveled
782,621
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,011
847
65
5
3
267,663
1
L
Chaac
8,305
639
55
4
0
234,961
2
L
Zeus
9,496
730
53
4
1
201,824
4
W
Janus
10,613
816
81
6
7
282,862
5
W
Shiva
9,542
734
23
2
0
232,096
4
L
Mercury
8,333
641
19
1
1
273,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role