Player Matchup

Fafnir
Fafnir
LemonFresh27
Fafnir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 44L
1,700 Elo+
Party 2
Zeus
Zeus
Lustу
Zeus
Level 160
God Stats
1W - 1L
1,790 SR
Queue Stats
38W - 18L
1,747 Elo+
Party 1
Bastet
Bastet
Skoogly
Bastet
Level 145
God Stats
1W - 1L
1,405 SR
Queue Stats
86W - 64L
1,695 Elo+
Party 2
Agni
Agni
Slayther
Agni
Level 160
God Stats
9W - 5L
2,028 SR
Queue Stats
740W - 273L
1,860 Elo+
Party 1
Skadi
Skadi
jonaz26
Skadi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 26L
1,624 Elo+
Party 1
Team Averages
Level 128
1,644 SR
1,725 Elo+

VS

Team Averages
Level 137
1,553 SR
1,622 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
GigsGilgamesh
Sun Wukong
Level 126
God Stats
3W - 2L
1,322 SR
Queue Stats
323W - 363L
1,581 Elo+
Solo
Hun Batz
Hun Batz
Melman520
Hun Batz
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 69L
1,597 Elo+
Solo
Jing Wei
Jing Wei
Pokenic20
Jing Wei
Level 160
God Stats
1W - 1L
1,520 SR
Queue Stats
67W - 40L
1,708 Elo+
Party 3
Bastet
Bastet
ViceBot
Bastet
Level 158
God Stats
2W - 1L
1,923 SR
Queue Stats
158W - 58L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
2 / 5 / 9
9,855
704
10,009
24,402
45,495
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
Lustу
Zeus
17
1 / 4 / 10
9,844
703
14,306
11,944
6,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Skoogly
Bastet
18
8 / 5 / 4
10,277
734
14,953
16,571
9,761
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
18
3 / 7 / 8
10,071
719
21,315
14,685
9,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
jonaz26
Skadi
11
2 / 5 / 0
8,604
615
2,710
7,135
2,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
4 / 4 / 13
11,283
806
9,453
19,522
26,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
GigsGilgamesh
Sun Wukong
16
1 / 6 / 16
10,025
716
10,554
19,851
13,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Melman520
Hun Batz
17
4 / 3 / 13
10,335
738
12,061
12,920
5,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Pokenic20
Jing Wei
19
8 / 1 / 9
11,473
820
14,619
11,398
5,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
ViceBot
Bastet
20
9 / 3 / 14
11,877
848
22,809
21,823
15,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
91
16
Kills
26
26
Deaths
17
31
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
4
13
2.63
W
Sun Wukong
GigsGilgamesh
Sun Wukong
1
6
16
1.5
L
Fafnir
2
5
9
1.3
L
Zeus
Lustу
Zeus
1
4
10
1.5
W
Hun Batz
Melman520
Hun Batz
4
3
13
3.5
W
Jing Wei
Pokenic20
Jing Wei
8
1
9
12.5
L
Bastet
Skoogly
Bastet
8
5
4
2
L
Agni
3
7
8
1
W
Bastet
ViceBot
Bastet
9
3
14
5.33
L
Skadi
jonaz26
Skadi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,293
Damage
69,496
74,737
Taken
85,514
72,782
Mitigated
66,609
16,128
Healing
33,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,453
371
1,864
2,543
19,522
26,652
324
11,581
7,941
31,582
0
W
Sun Wukong
GigsGilgamesh
Sun Wukong
10,554
1,685
1,018
4,633
19,851
13,872
1,318
10,233
9,618
0
22,077
L
Fafnir
10,009
4,435
493
6,005
24,402
45,495
155
3,686
20,716
16,505
0
L
Zeus
Lustу
Zeus
14,306
2,016
321
2,294
11,944
6,057
420
2,049
9,895
34,097
0
W
Hun Batz
Melman520
Hun Batz
12,061
1,292
1,627
1,396
12,920
5,694
1,673
7,223
5,697
0
20,076
W
Jing Wei
Pokenic20
Jing Wei
14,619
11,819
3,873
4,191
11,398
5,318
3,865
6,472
4,926
0
31,476
L
Bastet
Skoogly
Bastet
14,953
2,029
1,459
2,665
16,571
9,761
441
1,782
14,789
0
23,756
L
Agni
21,315
2,126
2,036
855
14,685
9,139
583
1,211
13,474
42,852
0
W
Bastet
ViceBot
Bastet
22,809
7,042
1,635
11,205
21,823
15,073
128
10,121
11,702
0
40,222
L
Skadi
jonaz26
Skadi
2,710
668
0
0
7,135
2,330
231
725
6,410
0
5,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,651
Gold Earned
54,993
143
Minions Killed
175
0
Camps Cleared
0
1,064,363
Distance Traveled
1,477,153
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,283
806
49
4
0
297,553
5
W
Sun Wukong
10,025
716
24
2
0
282,028
3
L
Fafnir
9,855
704
14
1
0
236,245
0
L
Zeus
9,844
703
43
3
0
241,759
0
W
Hun Batz
10,335
738
14
1
0
294,804
1
W
Jing Wei
11,473
820
45
3
0
268,980
0
L
Bastet
10,277
734
22
2
0
270,697
3
L
Agni
10,071
719
56
4
0
247,204
2
W
Bastet
11,877
848
43
3
0
333,788
3
L
Skadi
8,604
615
8
1
0
68,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role