Player Matchup

Sun Wukong
Sun Wukong
DustBurn90
Sun Wukong
Level 140
God Stats
1W - 2L
1,627 SR
Queue Stats
345W - 368L
1,496 Elo+
Solo
Nemesis
Nemesis
Isekiii
Nemesis
Level 121
God Stats
2W - 2L
1,776 SR
Queue Stats
75W - 83L
1,485 Elo+
Party 2
Merlin
Merlin
Pedrord357
Merlin
Level 68
God Stats
2W - 4L
1,545 SR
Queue Stats
23W - 29L
1,440 Elo+
Party 2
Apollo
Apollo
Polo_MarkY_
Apollo
Level 108
God Stats
16W - 22L
1,559 SR
Queue Stats
766W - 820L
1,447 Elo+
Solo
Bacchus
Bacchus
RedPluck
Bacchus
Level 148
God Stats
20W - 16L
1,545 SR
Queue Stats
206W - 197L
1,508 Elo+
Solo
Team Averages
Level 117
1,610 SR
1,475 Elo+

VS

Team Averages
Level 130
1,602 SR
1,495 Elo+
Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AnoMaline
Ra
Level 154
God Stats
1W - 2L
1,331 SR
Queue Stats
10W - 16L
1,353 Elo+
Solo
Anubis
Anubis
BatWing-JG-JB-JN
Anubis
Level 109
God Stats
2W - 3L
1,893 SR
Queue Stats
130W - 107L
1,553 Elo+
Party 1
Izanami
Izanami
UnknownArtist17
Izanami
Level 103
God Stats
25W - 8L
1,786 SR
Queue Stats
200W - 159L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DustBurn90
Sun Wukong
8
0 / 2 / 1
4,830
604
1,576
6,765
3,162
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Isekiii
Nemesis
8
1 / 1 / 0
4,561
570
2,574
5,188
1,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Pedrord357
Merlin
9
0 / 0 / 0
4,855
607
2,068
1,606
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
7
0 / 1 / 0
4,062
508
2,330
4,829
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
RedPluck
Bacchus
5
0 / 2 / 0
3,526
441
1,578
4,025
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
1 / 0 / 1
4,822
603
1,440
4,783
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
 
Odin
8
0 / 0 / 4
4,497
562
3,309
7,213
2,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 0 / 0
4,998
625
790
4,018
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
4 / 0 / 0
5,108
639
3,832
4,258
1,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 1 / 0
5,442
680
4,500
3,855
1,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
1
1.5
W
Odin
 
Odin
0
0
4
2
W
0
0
0
0
W
4
0
0
4
L
Sun Wukong
DustBurn90
Sun Wukong
0
2
1
0.25
L
Nemesis
Isekiii
Nemesis
1
1
0
1
L
Merlin
Pedrord357
Merlin
0
0
0
0
L
Apollo
0
1
0
0
L
Bacchus
RedPluck
Bacchus
0
2
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,126
Damage
13,871
22,413
Taken
24,127
8,364
Mitigated
8,820
5,243
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,440
105
0
3,036
4,783
1,578
0
473
4,206
0
24,284
W
Odin
 
Odin
3,309
618
88
1,818
7,213
2,391
234
1,021
6,192
0
17,720
W
790
111
127
2,068
4,018
1,430
0
1,311
2,527
37,929
0
W
3,832
877
429
2,718
4,258
1,809
1,014
557
3,701
27,836
0
L
Sun Wukong
DustBurn90
Sun Wukong
1,576
410
0
1,436
6,765
3,162
0
0
6,264
0
29,374
L
Nemesis
Isekiii
Nemesis
2,574
926
0
345
5,188
1,344
0
1,046
3,993
0
26,518
L
Merlin
Pedrord357
Merlin
2,068
187
0
500
1,606
488
0
679
927
33,831
0
L
Apollo
2,330
1,023
0
2,462
4,829
1,025
0
1,202
3,627
0
23,768
L
Bacchus
RedPluck
Bacchus
1,578
182
0
500
4,025
2,345
0
1,695
2,330
7,172
0
W
4,500
2,932
0
1,158
3,855
1,612
115
0
3,855
0
38,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,834
Gold Earned
24,867
229
Minions Killed
266
0
Camps Cleared
0
744,900
Distance Traveled
796,029
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,822
603
60
8
0
200,776
2
W
Odin
4,497
562
37
5
0
166,555
0
W
Ra
4,998
625
70
9
0
157,593
2
W
Anubis
5,108
639
28
4
0
133,262
0
L
Sun Wukong
4,830
604
65
8
0
146,820
6
L
Nemesis
4,561
570
51
6
0
186,756
0
L
Merlin
4,855
607
69
9
0
144,113
0
L
Apollo
4,062
508
34
4
0
132,606
0
L
Bacchus
3,526
441
10
1
0
134,605
0
W
Izanami
5,442
680
71
9
0
137,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role