Player Matchup

Ravana
Ravana
 
Ravana
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Carreraaaaa55
Poseidon
Level 85
God Stats
5W - 6L
1,626 SR
Queue Stats
354W - 351L
1,565 Elo+
Solo
Neith
Neith
Dominuscorpius
Neith
Level 109
God Stats
33W - 32L
1,552 SR
Queue Stats
95W - 87L
1,531 Elo+
Solo
Sol
Sol
NCkiller4890
Sol
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,556 Elo+
Solo
Fenrir
Fenrir
XcosyX
Fenrir
Level 146
God Stats
0W - 1L
1,695 SR
Queue Stats
5W - 8L
1,455 Elo+
Solo
Team Averages
Level 123
1,575 SR
1,521 Elo+

VS

Team Averages
Level 120
1,561 SR
1,563 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Frankwalter
Jing Wei
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 75L
1,806 Elo+
Party 1
Chronos
Chronos
Funguskeeper
Chronos
Level 117
God Stats
8W - 6L
1,649 SR
Queue Stats
243W - 271L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
xkurisuu
Baron Samedi
Level 55
God Stats
6W - 2L
1,657 SR
Queue Stats
82W - 102L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 2 / 0
5,221
522
3,638
6,570
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Carreraaaaa55
Poseidon
10
0 / 3 / 0
5,605
561
3,423
5,371
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 2 / 0
6,135
614
3,000
5,125
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 1 / 1
5,734
573
4,466
5,639
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
XcosyX
Fenrir
8
3 / 2 / 1
5,470
547
4,715
7,673
3,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
4 / 0 / 3
6,453
645
6,725
4,336
1,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
 
Chernobog
9
2 / 3 / 2
5,446
545
4,578
7,889
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Frankwalter
Jing Wei
10
0 / 0 / 4
5,842
584
2,607
5,454
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
Funguskeeper
Chronos
9
3 / 0 / 4
5,892
589
5,330
9,093
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
xkurisuu
Baron Samedi
8
1 / 2 / 5
4,935
494
1,733
4,644
3,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
10
10
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
3
5.5
W
Chernobog
 
Chernobog
2
3
2
1
L
Poseidon
Carreraaaaa55
Poseidon
0
3
0
0
L
0
2
0
0
W
Jing Wei
Frankwalter
Jing Wei
0
0
4
2
W
Chronos
Funguskeeper
Chronos
3
0
4
5
L
2
1
1
2.5
L
Fenrir
XcosyX
Fenrir
3
2
1
1.75
W
Baron Samedi
xkurisuu
Baron Samedi
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,242
Damage
20,973
30,378
Taken
31,416
13,106
Mitigated
12,342
8,132
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,638
979
0
1,382
6,570
2,911
0
2,618
3,952
0
38,319
W
Ah Muzen Cab
 
Ah Muzen Cab
6,725
3,088
0
1,321
4,336
1,719
0
1,424
2,880
0
44,886
W
Chernobog
 
Chernobog
4,578
3,404
0
2,523
7,889
2,562
0
1,939
5,840
0
36,529
L
Poseidon
Carreraaaaa55
Poseidon
3,423
307
0
1,000
5,371
1,969
713
2,149
3,222
44,859
0
L
3,000
1,265
0
2,221
5,125
1,866
345
532
4,593
0
44,542
W
Jing Wei
Frankwalter
Jing Wei
2,607
1,988
0
2,717
5,454
1,681
0
0
5,454
0
35,751
W
Chronos
Funguskeeper
Chronos
5,330
2,062
0
3,099
9,093
2,833
0
2,419
6,642
30,787
0
L
4,466
1,721
0
1,843
5,639
2,429
0
528
5,111
31,600
6,983
L
Fenrir
XcosyX
Fenrir
4,715
1,390
0
1,686
7,673
3,931
0
1,236
6,437
0
18,745
W
Baron Samedi
xkurisuu
Baron Samedi
1,733
336
988
1,524
4,644
3,547
0
2,078
2,493
10,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,165
Gold Earned
28,568
367
Minions Killed
276
0
Camps Cleared
0
973,529
Distance Traveled
968,127
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,221
522
75
8
0
200,426
2
W
Ah Muzen Cab
6,453
645
78
8
0
196,851
4
W
Chernobog
5,446
545
55
6
0
183,812
3
L
Poseidon
5,605
561
99
10
0
197,811
3
L
Neith
6,135
614
90
9
0
174,383
5
W
Jing Wei
5,842
584
71
7
0
210,868
2
W
Chronos
5,892
589
53
5
0
178,929
2
L
Sol
5,734
573
70
7
0
187,328
0
L
Fenrir
5,470
547
33
3
0
213,581
2
W
Baron Samedi
4,935
494
19
2
0
197,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role