Player Matchup

Chiron
Chiron
Diamond IV
 
Chiron
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
ProfessorOlorun
Sol
Gold IV
Level 66
God Stats
2W - 0L
1,692 SR
Queue Stats
10W - 5L
1,767 MMR
Party 2
Atlas
Atlas
Gold III
zGodKaidoo
Atlas
Gold III
Level 152
God Stats
1W - 1L
1,687 SR
Queue Stats
21W - 15L
1,767 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,626 SR
1,678 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,473 SR
1,429 MMR
Aphrodite
Aphrodite
Gold II
AswanAswan
Aphrodite
Gold II
Level 129
God Stats
90W - 57L
1,589 SR
Queue Stats
234W - 269L
1,656 MMR
Party 1
Medusa
Medusa
Gold IV
Schwingschleifer
Medusa
Gold IV
Level 154
God Stats
10W - 21L
1,458 SR
Queue Stats
278W - 340L
1,511 MMR
Party 1
Ymir
Ymir
Silver IV
katoj1kuta
Ymir
Silver IV
Level 125
God Stats
1W - 2L
1,372 SR
Queue Stats
71W - 146L
1,120 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 2 / 12
8,044
731
9,165
9,150
3,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
8 / 1 / 6
9,483
862
19,532
9,134
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
13
5 / 1 / 9
9,386
853
11,331
11,576
13,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
PersephoneThothAh Muzen CabBastetSobek

VS

Bans
Hou YiDanzaburouAresBaron SamediAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AswanAswan
Aphrodite
10
1 / 5 / 3
6,996
636
5,906
11,877
6,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
3 / 3 / 1
7,710
701
12,047
13,178
6,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 6 / 3
7,113
647
3,274
19,866
21,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
14
Kills
4
4
Deaths
14
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
2
12
3.5
L
Aphrodite
AswanAswan
Aphrodite
1
5
3
0.5
W
8
1
6
11
L
3
3
1
1.17
L
0
6
3
0.25
W
Atlas
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,028
Damage
21,227
29,860
Taken
44,921
21,190
Mitigated
33,779
11,980
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,165
4,076
696
3,381
9,150
3,894
844
3,692
5,372
0
28,608
L
Aphrodite
AswanAswan
Aphrodite
5,906
314
3,653
3,634
11,877
6,515
0
7,151
4,726
19,064
0
W
19,532
8,472
0
5,024
9,134
4,170
2,105
2,965
6,169
47,149
5,643
L
12,047
5,821
0
500
13,178
6,146
0
8,762
4,416
0
38,710
L
3,274
468
0
1,769
19,866
21,118
0
12,258
7,608
6,305
0
W
Atlas
11,331
4,093
0
2,879
11,576
13,126
113
2,700
8,876
25,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,913
Gold Earned
21,819
138
Minions Killed
98
7
Camps Cleared
2
614,441
Distance Traveled
609,076
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,044
731
51
5
2
216,918
0
L
Aphrodite
6,996
636
31
3
0
188,280
2
W
Sol
9,483
862
67
6
4
191,063
2
L
Medusa
7,710
701
60
5
2
218,451
3
L
Ymir
7,113
647
7
1
0
202,345
1
W
Atlas
9,386
853
20
2
1
206,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role