Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
KIRIRUBINZU
Susano
Level 106
God Stats
26W - 15L
1,653 SR
Queue Stats
62W - 36L
1,609 Elo+
Solo
Ares
Ares
KUROdnos
Ares
Level 117
God Stats
2W - 2L
1,738 SR
Queue Stats
71W - 85L
1,449 Elo+
Solo
Apollo
Apollo
darkside_emo51
Apollo
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 31L
1,485 Elo+
Solo
Discordia
Discordia
tystorie
Discordia
Level 109
God Stats
3W - 0L
1,401 SR
Queue Stats
7W - 5L
1,535 Elo+
Solo
Team Averages
Level 117
1,558 SR
1,516 Elo+

VS

Team Averages
Level 83
1,517 SR
1,612 Elo+
King Arthur
King Arthur
IShadowZero16I
King Arthur
Level 131
God Stats
0W - 1L
1,723 SR
Queue Stats
476W - 256L
1,657 Elo+
Party 1
Chaac
Chaac
JokerBV7
Chaac
Level 58
God Stats
11W - 3L
1,716 SR
Queue Stats
434W - 214L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
magigig
Cthulhu
Level 42
God Stats
4W - 8L
1,250 SR
Queue Stats
128W - 158L
1,359 Elo+
Solo
Charybdis
Charybdis
xledwinlx
Charybdis
Level 154
God Stats
2W - 1L
1,153 SR
Queue Stats
310W - 142L
1,715 Elo+
Party 1
Poseidon
Poseidon
zBlitzMcFlyz
Poseidon
Level 29
God Stats
23W - 16L
1,743 SR
Queue Stats
305W - 130L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 0 / 10
10,577
1,058
13,680
9,890
6,150
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
16
6 / 0 / 10
11,113
1,111
30,906
13,018
6,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
16
1 / 3 / 11
9,821
982
10,317
13,375
11,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 0 / 4
10,999
1,100
11,536
13,782
7,081
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
tystorie
Discordia
16
1 / 1 / 10
9,867
987
10,040
7,757
3,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

279

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IShadowZero16I
King Arthur
15
2 / 7 / 1
9,710
971
13,865
19,908
20,868
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
JokerBV7
Chaac
15
0 / 1 / 2
9,024
902
8,234
15,572
17,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
magigig
Cthulhu
15
2 / 6 / 1
9,786
979
15,352
25,532
17,185
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
xledwinlx
Charybdis
15
0 / 2 / 3
9,568
957
10,809
11,951
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
zBlitzMcFlyz
Poseidon
15
0 / 1 / 2
9,063
906
5,976
9,593
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
17
Kills
4
4
Deaths
17
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
10
9
L
King Arthur
IShadowZero16I
King Arthur
2
7
1
0.36
L
Chaac
JokerBV7
Chaac
0
1
2
1
W
Susano
6
0
10
11
W
Ares
1
3
11
2.17
W
5
0
4
7
L
Cthulhu
magigig
Cthulhu
2
6
1
0.42
W
Discordia
tystorie
Discordia
1
1
10
6
L
Charybdis
xledwinlx
Charybdis
0
2
3
0.75
L
Poseidon
zBlitzMcFlyz
Poseidon
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,479
Damage
54,236
57,822
Taken
82,556
35,263
Mitigated
64,109
8,757
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,680
1,600
3,254
4,367
9,890
6,150
0
3,704
6,130
22,157
0
L
King Arthur
IShadowZero16I
King Arthur
13,865
1,420
0
57
19,908
20,868
0
7,717
12,191
0
26,761
L
Chaac
JokerBV7
Chaac
8,234
1,536
0
3,397
15,572
17,019
0
5,680
9,892
0
19,344
W
Susano
30,906
6,365
0
0
13,018
6,581
0
4,698
8,124
0
41,000
W
Ares
10,317
243
0
0
13,375
11,843
0
4,594
8,535
17,775
0
W
11,536
7,904
0
754
13,782
7,081
0
4,529
9,073
0
30,232
L
Cthulhu
magigig
Cthulhu
15,352
1,789
631
2,159
25,532
17,185
0
12,759
12,773
28,228
0
W
Discordia
tystorie
Discordia
10,040
1,236
0
382
7,757
3,608
0
3,053
4,632
34,853
0
L
Charybdis
xledwinlx
Charybdis
10,809
7,056
0
1,097
11,951
5,446
0
3,571
8,380
0
35,123
L
Poseidon
zBlitzMcFlyz
Poseidon
5,976
698
0
792
9,593
3,591
0
4,310
5,283
18,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,377
Gold Earned
47,151
176
Minions Killed
181
6
Camps Cleared
7
982,300
Distance Traveled
922,208
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,577
1,058
19
2
1
178,022
0
L
King Arthur
9,710
971
24
2
2
165,109
0
L
Chaac
9,024
902
29
3
2
197,523
0
W
Susano
11,113
1,111
24
2
3
219,439
1
W
Ares
9,821
982
24
2
0
195,052
1
W
Apollo
10,999
1,100
60
6
1
205,040
2
L
Cthulhu
9,786
979
32
3
0
207,917
0
W
Discordia
9,867
987
49
5
1
184,747
0
L
Charybdis
9,568
957
63
6
3
170,710
0
L
Poseidon
9,063
906
33
3
0
180,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role