Player Matchup

Amaterasu
Amaterasu
IHealThosee
Amaterasu
Level 75
God Stats
2W - 1L
1,339 SR
Queue Stats
7W - 7L
1,276 Elo+
Party 3
Ymir
Ymir
Kenomahn
Ymir
Level 99
God Stats
11W - 14L
1,432 SR
Queue Stats
51W - 60L
1,399 Elo+
Party 1
Nemesis
Nemesis
Nicooas093
Nemesis
Level 68
God Stats
9W - 7L
1,275 SR
Queue Stats
401W - 389L
1,433 Elo+
Solo
Izanami
Izanami
R4MB0616
Izanami
Level 129
God Stats
63W - 68L
1,474 SR
Queue Stats
202W - 203L
1,515 Elo+
Party 1
Discordia
Discordia
ThorOdinsonMain
Discordia
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,198 Elo+
Party 3
Team Averages
Level 90
1,404 SR
1,364 Elo+

VS

Team Averages
Level 87
1,460 SR
1,474 Elo+
Sol
Sol
 
Sol
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
DoomSlayerYT
Tyr
Level 67
God Stats
3W - 8L
1,302 SR
Queue Stats
243W - 268L
1,400 Elo+
Solo
Terra
Terra
Kriegito
Terra
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 208L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IHealThosee
Amaterasu
10
0 / 1 / 0
5,726
573
3,402
7,842
4,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
8
2 / 0 / 2
5,811
581
2,754
4,388
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Nicooas093
Nemesis
10
1 / 0 / 2
5,736
574
1,842
6,283
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
R4MB0616
Izanami
10
4 / 0 / 1
6,550
655
4,839
4,519
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
ThorOdinsonMain
Discordia
10
0 / 1 / 3
5,756
576
5,851
4,417
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 2 / 0
5,417
542
3,786
6,685
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
 
Jing Wei
9
0 / 0 / 0
5,096
510
2,697
3,740
836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
 
Fenrir
7
0 / 1 / 2
4,522
452
3,262
8,013
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 1
6,176
618
4,168
6,702
2,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Terra
Kriegito
Terra
7
0 / 4 / 0
4,484
448
970
8,706
5,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
2
2
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
0
1
L
Jing Wei
 
Jing Wei
0
0
0
0
L
Fenrir
 
Fenrir
0
1
2
1
L
0
0
1
0.5
W
Amaterasu
IHealThosee
Amaterasu
0
1
0
0
W
Ymir
2
0
2
3
L
Terra
Kriegito
Terra
0
4
0
0
W
Nemesis
Nicooas093
Nemesis
1
0
2
2
W
Izanami
R4MB0616
Izanami
4
0
1
4.5
W
Discordia
ThorOdinsonMain
Discordia
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,688
Damage
14,883
27,449
Taken
33,846
12,482
Mitigated
14,574
12,712
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,786
1,772
0
2,054
6,685
1,975
0
2,482
4,203
37,695
0
L
Jing Wei
 
Jing Wei
2,697
1,711
0
1,451
3,740
836
0
614
3,126
0
32,714
L
Fenrir
 
Fenrir
3,262
1,471
0
2,819
8,013
3,647
81
2,677
5,273
0
16,038
L
4,168
1,041
0
4,125
6,702
2,901
0
0
6,324
0
43,494
W
Amaterasu
IHealThosee
Amaterasu
3,402
1,556
0
2,819
7,842
4,622
0
824
7,018
0
38,729
W
Ymir
2,754
1,357
0
1,600
4,388
2,686
227
1,052
3,336
10,761
0
L
Terra
Kriegito
Terra
970
571
525
850
8,706
5,215
0
2,832
5,874
12,448
0
W
Nemesis
Nicooas093
Nemesis
1,842
1,112
0
4,310
6,283
2,171
0
559
5,724
0
39,167
W
Izanami
R4MB0616
Izanami
4,839
2,845
0
2,753
4,519
1,382
747
695
3,824
0
50,546
W
Discordia
ThorOdinsonMain
Discordia
5,851
491
0
1,230
4,417
1,621
0
1,626
2,791
45,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,579
Gold Earned
25,695
340
Minions Killed
274
0
Camps Cleared
0
1,024,190
Distance Traveled
984,953
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,417
542
67
7
0
189,823
4
L
Jing Wei
5,096
510
59
6
0
223,500
5
L
Fenrir
4,522
452
33
3
0
176,666
4
L
Tyr
6,176
618
100
10
0
222,309
3
W
Amaterasu
5,726
573
67
7
0
179,984
0
W
Ymir
5,811
581
14
1
0
217,809
0
L
Terra
4,484
448
15
2
0
172,655
1
W
Nemesis
5,736
574
80
8
0
253,067
3
W
Izanami
6,550
655
110
11
0
182,406
2
W
Discordia
5,756
576
69
7
0
190,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role