Player Matchup

Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Fédèp
Tyr
Level 137
God Stats
20W - 12L
1,504 SR
Queue Stats
77W - 67L
1,544 Elo+
Solo
Fafnir
Fafnir
Steeltman
Fafnir
Level 101
God Stats
5W - 7L
1,512 SR
Queue Stats
33W - 48L
1,384 Elo+
Party 1
Olorun
Olorun
TheInfamousCT
Olorun
Level 86
God Stats
2W - 1L
1,809 SR
Queue Stats
17W - 27L
1,298 Elo+
Party 1
Ra
Ra
acetaldehida
Ra
Level 154
God Stats
8W - 7L
1,545 SR
Queue Stats
183W - 183L
1,527 Elo+
Solo
Team Averages
Level 125
1,574 SR
1,451 Elo+

VS

Team Averages
Level 91
1,469 SR
1,527 Elo+
Kukulkan
Kukulkan
Kelibrimbor
Kukulkan
Level 66
God Stats
2W - 2L
1,478 SR
Queue Stats
21W - 18L
1,540 Elo+
Solo
Shiva
Shiva
Phatex
Shiva
Level 158
God Stats
22W - 18L
1,660 SR
Queue Stats
140W - 127L
1,588 Elo+
Solo
Sun Wukong
Sun Wukong
S3WD 1
Sun Wukong
Level 66
God Stats
1W - 4L
1,410 SR
Queue Stats
350W - 408L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
q9of
Cthulhu
Level 21
God Stats
8W - 17L
1,295 SR
Queue Stats
15W - 51L
1,243 Elo+
Party 2
Anhur
Anhur
xNexos
Anhur
Level 146
God Stats
5W - 4L
1,500 SR
Queue Stats
241W - 185L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 1 / 2
5,539
1,108
4,444
3,608
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
11
2 / 0 / 2
5,076
1,015
1,693
3,334
1,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Steeltman
Fafnir
9
1 / 2 / 4
4,625
925
1,612
7,711
4,710
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 0 / 2
4,613
923
4,011
2,996
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 0 / 5
4,784
957
3,720
1,649
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kelibrimbor
Kukulkan
11
2 / 1 / 0
5,261
1,052
3,642
2,818
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Phatex
Shiva
10
1 / 3 / 0
4,562
912
1,759
5,005
2,956
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
S3WD 1
Sun Wukong
7
0 / 0 / 0
3,866
773
0
0
0
Cthulhu
q9of
Cthulhu
8
0 / 3 / 2
4,201
840
2,891
6,466
4,386
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anhur
xNexos
Anhur
10
0 / 0 / 2
4,356
871
4,053
4,040
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
7
Kills
3
3
Deaths
7
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
2
3
W
Tyr
2
0
2
3
L
Kukulkan
Kelibrimbor
Kukulkan
2
1
0
2
L
Shiva
Phatex
Shiva
1
3
0
0.33
L
Sun Wukong
S3WD 1
Sun Wukong
0
0
0
0
W
Fafnir
Steeltman
Fafnir
1
2
4
1.5
W
1
0
2
2
W
1
0
5
3.5
L
Cthulhu
q9of
Cthulhu
0
3
2
0.33
L
Anhur
xNexos
Anhur
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,480
Damage
12,345
19,298
Taken
18,329
9,944
Mitigated
10,164
7,469
Healing
1,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,444
2,212
0
1,173
3,608
1,638
669
2,412
1,196
0
17,216
W
Tyr
1,693
191
0
1,827
3,334
1,787
0
1,090
2,244
0
11,553
L
Kukulkan
Kelibrimbor
Kukulkan
3,642
322
0
250
2,818
1,229
0
799
2,019
21,319
0
L
Shiva
Phatex
Shiva
1,759
285
0
145
5,005
2,956
0
3,009
1,940
0
9,071
L
Sun Wukong
S3WD 1
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
Steeltman
Fafnir
1,612
122
0
1,946
7,711
4,710
0
1,296
6,415
5,386
0
W
4,011
2,981
138
541
2,996
1,227
561
1,242
1,754
11,339
0
W
3,720
579
1,039
805
1,649
582
37
493
1,156
13,165
0
L
Cthulhu
q9of
Cthulhu
2,891
0
115
156
6,466
4,386
0
3,327
3,083
5,877
0
L
Anhur
xNexos
Anhur
4,053
2,432
0
750
4,040
1,593
0
2,208
1,832
0
10,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,637
Gold Earned
22,246
112
Minions Killed
89
0
Camps Cleared
0
592,033
Distance Traveled
427,611
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,539
1,108
42
8
0
109,671
0
W
Tyr
5,076
1,015
25
5
0
144,014
0
L
Kukulkan
5,261
1,052
49
10
0
109,811
1
L
Shiva
4,562
912
21
4
0
98,384
0
L
Sun Wukong
3,866
773
0
0
0
4
0
W
Fafnir
4,625
925
2
0
0
111,112
2
W
Olorun
4,613
923
20
4
0
98,193
0
W
Ra
4,784
957
23
5
0
129,043
2
L
Cthulhu
4,201
840
3
1
0
104,431
0
L
Anhur
4,356
871
16
3
0
114,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role