Player Matchup

Bakasura
Bakasura
Darcka21
Bakasura
Level 50
God Stats
11W - 9L
1,455 SR
Queue Stats
342W - 398L
1,398 Elo+
Party 1
Tiamat
Tiamat
PandaStyle8489
Tiamat
Level 123
God Stats
1W - 2L
1,258 SR
Queue Stats
87W - 82L
1,474 Elo+
Party 1
Jing Wei
Jing Wei
Ryse UT
Jing Wei
Level 88
God Stats
15W - 19L
1,510 SR
Queue Stats
150W - 173L
1,439 Elo+
Party 3
Hades
Hades
SmudgyCabbage97
Hades
Level 65
God Stats
43W - 45L
1,486 SR
Queue Stats
170W - 217L
1,438 Elo+
Party 3
Cthulhu
Cthulhu
Wock UT
Cthulhu
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 36L
1,500 Elo+
Party 3
Team Averages
Level 74
1,442 SR
1,450 Elo+

VS

Team Averages
Level 117
1,546 SR
1,472 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
LoserLkeMe
Athena
Level 7
God Stats
11W - 6L
1,592 SR
Queue Stats
11W - 8L
1,478 Elo+
Party 2
Yu Huang
Yu Huang
MissingLaoBoi
Yu Huang
Level 148
God Stats
7W - 2L
1,784 SR
Queue Stats
56W - 49L
1,509 Elo+
Party 2
Cernunnos
Cernunnos
NaturedCell9461
Cernunnos
Level 129
God Stats
36W - 29L
1,353 SR
Queue Stats
1,107W - 1,154L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Darcka21
Bakasura
13
2 / 0 / 0
7,417
571
1,433
10,991
4,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 1 / 1
6,939
534
5,702
6,812
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Ryse UT
Jing Wei
11
0 / 0 / 2
6,332
487
5,325
8,027
2,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 0 / 1
8,216
632
6,756
10,880
6,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Wock UT
Cthulhu
11
1 / 0 / 2
6,973
536
6,006
8,760
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 2 / 0
5,881
452
6,449
9,360
3,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
 
Nemesis
1
0 / 0 / 0
4,182
322
0
703
127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
LoserLkeMe
Athena
9
0 / 1 / 0
5,964
459
2,556
9,037
6,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
MissingLaoBoi
Yu Huang
12
1 / 3 / 0
6,832
526
5,216
8,496
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
NaturedCell9461
Cernunnos
12
0 / 2 / 0
7,076
544
4,720
7,602
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
8
Kills
1
1
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
L
Nemesis
 
Nemesis
0
0
0
0
W
Bakasura
Darcka21
Bakasura
2
0
0
2
L
Athena
LoserLkeMe
Athena
0
1
0
0
L
Yu Huang
MissingLaoBoi
Yu Huang
1
3
0
0.33
L
Cernunnos
NaturedCell9461
Cernunnos
0
2
0
0
W
1
1
1
1.5
W
Jing Wei
Ryse UT
Jing Wei
0
0
2
1
W
4
0
1
4.5
W
Cthulhu
Wock UT
Cthulhu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,222
Damage
18,941
45,470
Taken
35,198
25,780
Mitigated
16,578
20,872
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,449
4,818
0
2,539
9,360
3,138
0
4,583
4,777
0
40,713
L
Nemesis
 
Nemesis
0
0
0
0
703
127
0
0
703
0
1,489
W
Bakasura
Darcka21
Bakasura
1,433
959
0
4,846
10,991
4,948
690
1,540
9,269
0
53,214
L
Athena
LoserLkeMe
Athena
2,556
572
0
1,118
9,037
6,439
0
2,841
6,196
20,721
0
L
Yu Huang
MissingLaoBoi
Yu Huang
5,216
269
0
1,370
8,496
3,343
0
5,958
2,353
49,693
0
L
Cernunnos
NaturedCell9461
Cernunnos
4,720
1,219
0
1,756
7,602
3,531
1,353
5,082
2,440
0
53,175
W
5,702
430
0
1,245
6,812
4,899
305
3,301
3,263
41,525
0
W
Jing Wei
Ryse UT
Jing Wei
5,325
4,238
0
2,079
8,027
2,856
564
1,334
6,693
0
48,862
W
6,756
881
276
8,879
10,880
6,024
180
0
10,880
55,040
0
W
Cthulhu
Wock UT
Cthulhu
6,006
652
622
2,925
8,760
7,053
0
1,167
7,593
29,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,877
Gold Earned
29,935
409
Minions Killed
291
0
Camps Cleared
0
1,350,768
Distance Traveled
985,674
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,881
452
83
6
0
263,958
2
L
Nemesis
4,182
322
1
0
0
8,490
0
W
Bakasura
7,417
571
111
9
0
329,080
0
L
Athena
5,964
459
33
3
0
258,801
2
L
Yu Huang
6,832
526
86
7
0
237,701
5
L
Cernunnos
7,076
544
88
7
0
216,724
0
W
Tiamat
6,939
534
64
5
0
245,435
1
W
Jing Wei
6,332
487
71
5
0
254,787
2
W
Hades
8,216
632
116
9
0
238,445
5
W
Cthulhu
6,973
536
47
4
0
283,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role