Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Doctor_Dxwny
Bastet
Level 121
God Stats
18W - 12L
1,710 SR
Queue Stats
124W - 123L
1,545 Elo+
Party 1
Jing Wei
Jing Wei
Thefirebird45
Jing Wei
Level 148
God Stats
0W - 2L
1,334 SR
Queue Stats
84W - 98L
1,417 Elo+
Party 3
Yemoja
Yemoja
Vaisary
Yemoja
Level 95
God Stats
7W - 12L
1,421 SR
Queue Stats
39W - 46L
1,391 Elo+
Party 3
Zeus
Zeus
smokinthekush420
Zeus
Level 146
God Stats
44W - 44L
1,537 SR
Queue Stats
756W - 876L
1,450 Elo+
Party 1
Team Averages
Level 123
1,501 SR
1,460 Elo+

VS

Team Averages
Level 109
1,551 SR
1,575 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
G0D3RICK
Danzaburou
Level 135
God Stats
4W - 0L
1,973 SR
Queue Stats
70W - 62L
1,573 Elo+
Party 2
Arachne
Arachne
ShallowSniper
Arachne
Level 115
God Stats
1W - 1L
1,606 SR
Queue Stats
60W - 47L
1,565 Elo+
Party 2
King Arthur
King Arthur
TyrIsAWife
King Arthur
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,662 Elo+
Party 2
Freya
Freya
hiaimlana
Freya
Level 156
God Stats
2W - 1L
1,176 SR
Queue Stats
379W - 346L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 4 / 1
7,285
560
4,717
10,324
3,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
12
4 / 2 / 3
7,318
563
6,707
12,204
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Thefirebird45
Jing Wei
9
0 / 4 / 2
5,613
432
6,182
12,704
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Vaisary
Yemoja
9
1 / 2 / 1
6,400
492
4,337
12,675
5,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 3 / 2
5,964
459
5,738
8,241
2,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
4 / 1 / 1
8,052
619
8,276
8,075
3,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
G0D3RICK
Danzaburou
9
1 / 2 / 3
6,584
506
9,209
9,640
5,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
10
1 / 2 / 3
6,939
534
3,297
10,453
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
TyrIsAWife
King Arthur
13
6 / 3 / 1
8,122
625
9,831
16,829
19,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
hiaimlana
Freya
12
3 / 2 / 3
7,255
558
9,641
10,981
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
15
15
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
4
1
0.88
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
1
4.5
L
Bastet
4
2
3
2.75
W
Danzaburou
G0D3RICK
Danzaburou
1
2
3
1.25
W
Arachne
1
2
3
1.25
L
Jing Wei
Thefirebird45
Jing Wei
0
4
2
0.25
W
King Arthur
TyrIsAWife
King Arthur
6
3
1
2.17
L
Yemoja
Vaisary
Yemoja
1
2
1
0.75
W
Freya
hiaimlana
Freya
3
2
3
2.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,681
Damage
40,254
56,148
Taken
55,978
21,258
Mitigated
36,513
22,986
Healing
15,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,717
3,058
0
3,169
10,324
3,947
0
0
10,324
0
44,897
W
Ah Muzen Cab
 
Ah Muzen Cab
8,276
3,145
0
3,093
8,075
3,571
636
2,388
5,687
0
71,791
L
Bastet
6,707
2,823
0
6,857
12,204
4,984
585
142
12,062
0
52,268
W
Danzaburou
G0D3RICK
Danzaburou
9,209
4,204
415
2,137
9,640
5,011
0
3,848
5,792
0
28,706
W
Arachne
3,297
2,215
0
1,637
10,453
4,167
0
1,709
8,744
0
34,471
L
Jing Wei
Thefirebird45
Jing Wei
6,182
5,192
0
2,947
12,704
3,831
0
4,473
8,231
0
36,341
W
King Arthur
TyrIsAWife
King Arthur
9,831
1,587
0
2,860
16,829
19,500
47
284
16,545
0
48,547
L
Yemoja
Vaisary
Yemoja
4,337
1,555
2,785
4,335
12,675
5,822
0
4,295
8,380
18,559
0
W
Freya
hiaimlana
Freya
9,641
3,401
0
4,929
10,981
4,264
0
1,846
9,135
58,047
0
L
5,738
1,281
0
2,893
8,241
2,674
0
731
7,510
36,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,580
Gold Earned
36,952
360
Minions Killed
377
0
Camps Cleared
0
1,096,011
Distance Traveled
1,297,835
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,285
560
80
6
0
180,446
1
W
Ah Muzen Cab
8,052
619
118
9
0
260,737
2
L
Bastet
7,318
563
95
7
0
260,490
4
W
Danzaburou
6,584
506
41
3
0
246,230
2
W
Arachne
6,939
534
65
5
0
298,169
3
L
Jing Wei
5,613
432
66
5
0
229,195
0
W
King Arthur
8,122
625
72
6
0
258,586
1
L
Yemoja
6,400
492
45
3
0
205,578
1
W
Freya
7,255
558
81
6
0
234,113
3
L
Zeus
5,964
459
74
6
0
220,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role