Player Matchup

Baron Samedi
Baron Samedi
BigBoyRigby
Baron Samedi
Level 127
God Stats
3W - 3L
1,508 SR
Queue Stats
61W - 57L
1,549 Elo+
Party 2
Izanami
Izanami
BigBoyWheeze
Izanami
Level 75
God Stats
6W - 2L
1,575 SR
Queue Stats
47W - 49L
1,528 Elo+
Party 2
Odin
Odin
JN Hyper1813
Odin
Level 109
God Stats
37W - 23L
1,703 SR
Queue Stats
866W - 914L
1,537 Elo+
Solo
Team Averages
Level 104
1,595 SR
1,538 Elo+

VS

Team Averages
Level 121
1,499 SR
1,494 Elo+
Cthulhu
Cthulhu
ErrasBreach
Cthulhu
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 188L
1,606 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GimmieDemToes69
Morgan Le Fay
Level 137
God Stats
1W - 1L
1,736 SR
Queue Stats
331W - 274L
1,623 Elo+
Party 1
Ullr
Ullr
tiptoeninja
Ullr
Level 67
God Stats
6W - 22L
1,262 SR
Queue Stats
16W - 44L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBoyRigby
Baron Samedi
16
7 / 6 / 9
11,776
736
19,445
19,236
9,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
BigBoyWheeze
Izanami
17
4 / 2 / 10
11,133
696
19,499
16,391
7,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 1 / 10
11,584
724
14,411
16,803
16,862
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ErrasBreach
Cthulhu
15
2 / 4 / 5
11,056
691
16,623
26,482
36,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
GimmieDemToes69
Morgan Le Fay
17
5 / 6 / 4
11,371
711
19,874
21,334
11,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 7 / 3
10,670
667
6,725
14,852
6,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
17
Kills
9
9
Deaths
17
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigBoyRigby
Baron Samedi
7
6
9
1.92
W
Izanami
BigBoyWheeze
Izanami
4
2
10
4.5
L
Cthulhu
ErrasBreach
Cthulhu
2
4
5
1.13
L
Morgan Le Fay
GimmieDemToes69
Morgan Le Fay
5
6
4
1.17
W
6
1
10
11
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,355
Damage
43,222
52,430
Taken
62,668
33,461
Mitigated
53,748
14,156
Healing
9,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigBoyRigby
Baron Samedi
19,445
1,093
2,736
7,406
19,236
9,489
443
15,581
3,655
43,043
0
W
Izanami
BigBoyWheeze
Izanami
19,499
14,866
0
2,685
16,391
7,110
2,707
10,897
5,494
0
55,987
L
Cthulhu
ErrasBreach
Cthulhu
16,623
1,042
915
2,322
26,482
36,378
145
7,720
18,762
38,170
0
L
Morgan Le Fay
GimmieDemToes69
Morgan Le Fay
19,874
1,748
210
5,794
21,334
11,227
549
8,546
12,788
52,810
0
W
14,411
2,274
0
1,329
16,803
16,862
0
10,337
6,466
8,714
31,289
L
6,725
1,225
0
538
14,852
6,143
996
7,072
7,780
0
26,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,493
Gold Earned
33,097
169
Minions Killed
167
6
Camps Cleared
6
833,266
Distance Traveled
804,174
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,776
736
60
4
0
243,766
3
W
Izanami
11,133
696
72
5
5
279,198
1
L
Cthulhu
11,056
691
47
3
3
289,249
4
L
Morgan Le Fay
11,371
711
66
4
2
250,363
3
W
Odin
11,584
724
37
2
1
310,302
0
L
Ullr
10,670
667
54
3
1
264,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role