Player Matchup

Apollo
Apollo
Diamond IV
DopamineFlow
Apollo
Diamond IV
Level 69
God Stats
5W - 1L
1,778 SR
Queue Stats
222W - 206L
2,082 MMR
Solo
Izanami
Izanami
Diamond V
RiiveerOo
Izanami
Diamond V
Level 129
God Stats
45W - 25L
1,756 SR
Queue Stats
690W - 703L
2,007 MMR
Solo
Nemesis
Nemesis
Diamond III
TheFakeGrimes
Nemesis
Diamond III
Level 126
God Stats
2W - 2L
1,276 SR
Queue Stats
314W - 295L
2,068 MMR
Party 1
Thoth
Thoth
Diamond V
VIV1ID_XIXVII
Thoth
Diamond V
Level 141
God Stats
14W - 7L
1,695 SR
Queue Stats
161W - 143L
1,997 MMR
Party 1
Ares
Ares
Diamond II
iRecolI
Ares
Diamond II
Level 160
God Stats
4W - 1L
1,387 SR
Queue Stats
162W - 148L
2,112 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,578 SR
2,053 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,551 SR
2,055 MMR
Bakasura
Bakasura
Platinum I
Amin_Yapusii-0_0
Bakasura
Platinum I
Level 67
God Stats
9W - 4L
1,813 SR
Queue Stats
196W - 184L
2,149 MMR
Party 2
Ullr
Ullr
Diamond V
JossV
Ullr
Diamond V
Level 157
God Stats
24W - 17L
1,614 SR
Queue Stats
451W - 450L
1,933 MMR
Solo
Yemoja
Yemoja
Platinum I
Kaneki Capalot
Yemoja
Platinum I
Level 157
God Stats
5W - 10L
1,278 SR
Queue Stats
304W - 294L
2,055 MMR
Solo
Jing Wei
Jing Wei
Diamond V
MASS-degenerate
Jing Wei
Diamond V
Level 149
God Stats
1W - 1L
1,754 SR
Queue Stats
159W - 149L
2,085 MMR
Party 2
Xing Tian
Xing Tian
Diamond IV
weskerkt
Xing Tian
Diamond IV
Level 153
God Stats
1W - 3L
1,295 SR
Queue Stats
285W - 276L
2,053 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
7 / 0 / 7
13,917
633
15,683
13,907
7,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
RiiveerOo
Izanami
19
4 / 0 / 7
13,925
633
18,871
18,634
9,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
19
5 / 0 / 11
12,629
574
14,901
18,323
9,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 0 / 8
12,252
557
10,873
8,432
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
iRecolI
Ares
15
1 / 1 / 14
11,646
529
9,101
21,233
29,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
AtlasDa JiMercuryGeb

VS

Bans
LokiKaliArachneZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,607
391
4,219
18,728
9,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
JossV
Ullr
15
0 / 4 / 1
9,269
421
11,513
16,230
8,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 0
9,004
409
6,271
22,816
29,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
17
0 / 4 / 1
10,173
462
7,034
16,254
6,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
weskerkt
Xing Tian
14
0 / 6 / 1
8,781
399
5,760
19,724
21,691
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
4
21
Kills
1
1
Deaths
21
47
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Apollo
7
0
7
10.5
L
Ullr
JossV
Ullr
0
4
1
0.13
L
1
3
0
0.33
L
Jing Wei
0
4
1
0.13
W
Izanami
RiiveerOo
Izanami
4
0
7
7.5
W
Nemesis
5
0
11
10.5
W
4
0
8
8
W
Ares
iRecolI
Ares
1
1
14
8
L
Xing Tian
weskerkt
Xing Tian
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,429
Damage
34,797
80,529
Taken
93,752
59,416
Mitigated
75,237
26,877
Healing
21,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,219
2,641
0
6,574
18,728
9,677
0
3,512
15,216
0
62,969
W
Apollo
15,683
9,852
0
7,013
13,907
7,172
7,616
1,475
12,222
0
133,661
L
Ullr
JossV
Ullr
11,513
2,093
0
460
16,230
8,123
0
3,917
12,313
0
97,265
L
6,271
1,638
1,100
4,684
22,816
29,120
0
7,247
15,569
30,422
0
L
Jing Wei
7,034
4,403
0
5,012
16,254
6,626
1,122
1,113
15,141
0
98,385
W
Izanami
RiiveerOo
Izanami
18,871
14,324
0
7,043
18,634
9,758
7,062
5,023
13,501
0
133,297
W
Nemesis
14,901
6,768
0
4,446
18,323
9,433
221
1,414
16,389
0
109,083
W
10,873
145
0
2,152
8,432
3,968
5,165
2,864
5,548
117,982
0
W
Ares
iRecolI
Ares
9,101
531
0
6,223
21,233
29,085
322
5,022
16,211
32,609
0
L
Xing Tian
weskerkt
Xing Tian
5,760
731
0
4,110
19,724
21,691
0
4,185
15,539
60,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,369
Gold Earned
45,834
723
Minions Killed
592
0
Camps Cleared
0
2,244,284
Distance Traveled
1,999,265
40
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,607
391
114
5
0
455,529
5
W
Apollo
13,917
633
191
9
0
441,504
5
L
Ullr
9,269
421
176
8
0
402,679
4
L
Yemoja
9,004
409
37
2
0
363,542
4
L
Jing Wei
10,173
462
166
8
0
393,408
5
W
Izanami
13,925
633
193
9
0
414,639
8
W
Nemesis
12,629
574
140
6
0
513,627
8
W
Thoth
12,252
557
160
7
0
439,430
13
W
Ares
11,646
529
39
2
0
435,084
6
L
Xing Tian
8,781
399
99
5
0
384,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role