Player Matchup

Chang'e
Chang'e
Deyra18
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,182 Elo+
Party 4
Izanami
Izanami
Diggyholedwarf99
Izanami
Level 69
God Stats
6W - 8L
1,573 SR
Queue Stats
79W - 82L
1,293 Elo+
Party 3
Horus
Horus
Thekillerkarrot
Horus
Level 66
God Stats
17W - 12L
1,454 SR
Queue Stats
56W - 70L
1,300 Elo+
Party 3
Sylvanus
Sylvanus
ToxicEdition
Sylvanus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,339 Elo+
Party 3
Kukulkan
Kukulkan
theWan2
Kukulkan
Level 4
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Team Averages
Level 62
1,454 SR
1,323 Elo+

VS

Team Averages
Level 54
1,557 SR
1,398 Elo+
Nox
Nox
CaptainSammich
Nox
Level 27
God Stats
2W - 1L
1,274 SR
Queue Stats
19W - 28L
1,489 Elo+
Party 2
Charybdis
Charybdis
Erlongd0ng
Charybdis
Level 106
God Stats
3W - 2L
1,785 SR
Queue Stats
287W - 297L
1,582 Elo+
Party 2
Sol
Sol
Oobshlooby
Sol
Level 64
God Stats
2W - 0L
1,726 SR
Queue Stats
14W - 12L
1,301 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rockinator132
Tsukuyomi
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 27L
1,308 Elo+
Party 1
Achilles
Achilles
Schmelden56
Achilles
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 28L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deyra18
Chang'e
14
2 / 3 / 0
8,438
527
8,402
10,977
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 4 / 1
7,817
489
2,666
12,498
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 3 / 3
8,480
530
8,666
14,384
7,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
ToxicEdition
Sylvanus
11
0 / 4 / 2
7,153
447
3,084
13,356
9,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
theWan2
Kukulkan
11
0 / 3 / 1
6,416
401
1,562
5,893
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
8,577
536
3,122
7,484
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Erlongd0ng
Charybdis
15
8 / 2 / 1
9,375
586
17,646
12,619
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 3
7,507
469
7,040
8,931
3,250
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Rockinator132
Tsukuyomi
13
3 / 1 / 2
7,880
493
4,137
10,459
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Schmelden56
Achilles
14
2 / 1 / 1
8,299
519
6,061
12,592
7,610
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
16
17
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Chang'e
Deyra18
Chang'e
2
3
0
0.67
L
2
4
1
0.63
W
Charybdis
Erlongd0ng
Charybdis
8
2
1
4.25
W
1
3
3
0.83
W
Tsukuyomi
Rockinator132
Tsukuyomi
3
1
2
4
W
Achilles
Schmelden56
Achilles
2
1
1
2.5
L
4
3
3
1.83
L
Sylvanus
ToxicEdition
Sylvanus
0
4
2
0.25
L
Kukulkan
theWan2
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,380
Damage
38,006
57,108
Taken
52,085
27,949
Mitigated
27,475
15,935
Healing
15,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,122
581
0
1,682
7,484
7,872
217
1,785
5,699
23,741
0
L
Chang'e
Deyra18
Chang'e
8,402
1,419
355
3,684
10,977
3,809
594
484
10,493
53,496
0
L
2,666
1,660
0
4,035
12,498
3,665
0
724
11,774
0
59,498
W
Charybdis
Erlongd0ng
Charybdis
17,646
9,608
0
4,957
12,619
4,642
195
2,128
10,491
0
89,034
W
7,040
1,538
549
2,160
8,931
3,250
1,189
892
8,039
58,058
0
W
Tsukuyomi
Rockinator132
Tsukuyomi
4,137
852
191
5,572
10,459
4,101
30
1,527
8,932
0
49,168
W
Achilles
Schmelden56
Achilles
6,061
1,134
0
788
12,592
7,610
995
6,716
5,876
0
57,408
L
8,666
4,044
606
3,588
14,384
7,930
91
2,993
11,391
0
70,119
L
Sylvanus
ToxicEdition
Sylvanus
3,084
1,006
341
3,326
13,356
9,984
0
2,421
10,935
28,571
0
L
Kukulkan
theWan2
Kukulkan
1,562
287
0
0
5,893
2,561
0
3,540
2,353
21,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,304
Gold Earned
41,638
361
Minions Killed
444
0
Camps Cleared
0
1,343,213
Distance Traveled
1,528,641
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,577
536
47
3
0
285,312
0
L
Chang'e
8,438
527
93
6
0
263,234
6
L
Izanami
7,817
489
96
6
0
275,765
1
W
Charybdis
9,375
586
130
8
0
283,571
2
W
Sol
7,507
469
79
5
0
282,301
2
W
Tsukuyomi
7,880
493
96
6
0
363,443
0
W
Achilles
8,299
519
92
6
0
314,014
0
L
Horus
8,480
530
104
7
0
342,589
4
L
Sylvanus
7,153
447
38
2
0
256,699
3
L
Kukulkan
6,416
401
30
2
0
204,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role