Player Matchup

Sobek
Sobek
AllahOfOreos
Sobek
Level 149
God Stats
1W - 2L
1,591 SR
Queue Stats
111W - 116L
1,578 Elo+
Party 2
Hercules
Hercules
Devinito
Hercules
Level 92
God Stats
8W - 6L
1,561 SR
Queue Stats
187W - 192L
1,574 Elo+
Party 2
Jing Wei
Jing Wei
JCoIesIaw
Jing Wei
Level 57
God Stats
5W - 10L
1,407 SR
Queue Stats
515W - 460L
1,587 Elo+
Party 3
Neith
Neith
MysticAzul
Neith
Level 22
God Stats
1W - 2L
1,365 SR
Queue Stats
2W - 5L
1,508 Elo+
Party 2
Ravana
Ravana
Spagoso
Ravana
Level 25
God Stats
0W - 4L
1,328 SR
Queue Stats
135W - 100L
1,600 Elo+
Party 3
Team Averages
Level 69
1,450 SR
1,569 Elo+

VS

Team Averages
Level 96
1,499 SR
1,543 Elo+
Artio
Artio
G0D3RICK
Artio
Level 135
God Stats
2W - 0L
1,297 SR
Queue Stats
70W - 62L
1,570 Elo+
Party 1
Thor
Thor
ShallowSniper
Thor
Level 115
God Stats
14W - 10L
1,494 SR
Queue Stats
60W - 47L
1,562 Elo+
Party 1
Rama
Rama
TV_ABUELO_PS
Rama
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 85L
1,328 Elo+
Solo
Ne Zha
Ne Zha
TyrIsAWife
Ne Zha
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,682 Elo+
Party 1
Bastet
Bastet
hiaimlana
Bastet
Level 156
God Stats
11W - 4L
1,705 SR
Queue Stats
379W - 346L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,507
701
942
1,809
1,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Devinito
Hercules
5
0 / 1 / 0
3,297
659
1,964
3,398
1,534
Jing Wei
JCoIesIaw
Jing Wei
6
1 / 0 / 0
3,576
715
1,219
2,560
650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
1
0 / 0 / 0
976
195
0
0
0
Ravana
Spagoso
Ravana
5
1 / 0 / 0
3,238
648
1,069
2,726
805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
G0D3RICK
Artio
5
0 / 1 / 0
2,984
597
1,343
4,088
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
0 / 0 / 0
3,281
656
757
2,578
750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,396
679
635
1,814
664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
TyrIsAWife
Ne Zha
6
1 / 0 / 0
3,878
776
2,330
5,097
1,392
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
hiaimlana
Bastet
5
0 / 0 / 0
3,131
626
1,647
2,200
528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Hercules
Devinito
Hercules
0
1
0
0
W
Artio
G0D3RICK
Artio
0
1
0
0
L
Jing Wei
JCoIesIaw
Jing Wei
1
0
0
1
L
Neith
0
0
0
0
W
0
0
0
0
L
Ravana
Spagoso
Ravana
1
0
0
1
W
0
1
0
0
W
Ne Zha
TyrIsAWife
Ne Zha
1
0
0
1
W
Bastet
hiaimlana
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,194
Damage
6,712
10,493
Taken
15,777
4,118
Mitigated
4,972
3,836
Healing
7,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
942
283
0
1,403
1,809
1,129
0
391
1,418
9,959
0
L
Hercules
Devinito
Hercules
1,964
748
0
335
3,398
1,534
0
0
3,398
0
15,233
W
Artio
G0D3RICK
Artio
1,343
320
183
1,144
4,088
1,638
0
144
3,944
8,377
0
L
Jing Wei
JCoIesIaw
Jing Wei
1,219
937
0
1,244
2,560
650
0
341
2,219
0
17,633
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
757
57
0
1,682
2,578
750
0
0
2,578
0
14,303
L
Ravana
Spagoso
Ravana
1,069
336
0
854
2,726
805
0
611
2,115
0
7,039
W
635
601
0
397
1,814
664
0
798
1,016
0
15,300
W
Ne Zha
TyrIsAWife
Ne Zha
2,330
1,168
0
2,522
5,097
1,392
0
0
5,097
0
18,394
W
Bastet
hiaimlana
Bastet
1,647
273
0
1,501
2,200
528
0
0
2,200
0
12,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,594
Gold Earned
16,670
95
Minions Killed
143
0
Camps Cleared
0
386,289
Distance Traveled
514,559
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,507
701
16
3
0
88,524
1
L
Hercules
3,297
659
22
4
0
93,262
1
W
Artio
2,984
597
18
4
0
97,807
1
L
Jing Wei
3,576
715
35
7
0
87,157
0
L
Neith
976
195
0
0
0
0
0
W
Thor
3,281
656
38
8
0
110,008
1
L
Ravana
3,238
648
22
4
0
117,346
1
W
Rama
3,396
679
30
6
0
79,609
3
W
Ne Zha
3,878
776
37
7
0
112,519
1
W
Bastet
3,131
626
20
4
0
114,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role