Player Matchup

Mercury
Mercury
CRUSHEDOX433223
Mercury
Level 62
God Stats
8W - 7L
1,490 SR
Queue Stats
170W - 257L
1,342 Elo+
Party 2
Ymir
Ymir
MassiveLOAFER
Ymir
Level 49
God Stats
31W - 31L
1,454 SR
Queue Stats
91W - 127L
1,367 Elo+
Party 2
Shiva
Shiva
TimesUpTyler
Shiva
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,353 Elo+
Party 1
Chernobog
Chernobog
ZULU_UNSEEN
Chernobog
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,385 Elo+
Party 1
Sol
Sol
aramzn
Sol
Level 126
God Stats
3W - 0L
1,817 SR
Queue Stats
123W - 131L
1,388 Elo+
Party 2
Team Averages
Level 86
1,552 SR
1,367 Elo+

VS

Team Averages
Level 59
1,543 SR
1,510 Elo+
Sobek
Sobek
Asia of Adam
Sobek
Level 48
God Stats
0W - 1L
1,357 SR
Queue Stats
13W - 21L
1,668 Elo+
Party 3
Erlang Shen
Erlang Shen
Burrislhd5
Erlang Shen
Level 69
God Stats
7W - 7L
1,560 SR
Queue Stats
122W - 149L
1,304 Elo+
Solo
Kukulkan
Kukulkan
Eggienelson
Kukulkan
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,668 Elo+
Party 3
Thanatos
Thanatos
ITSKevin176
Thanatos
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 29L
1,300 Elo+
Solo
Medusa
Medusa
gerock17
Medusa
Level 89
God Stats
0W - 1L
1,799 SR
Queue Stats
40W - 42L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
8,622
454
9,006
13,899
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 8
9,268
488
7,115
13,397
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 6 / 2
9,175
483
10,306
16,563
9,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
ZULU_UNSEEN
Chernobog
16
9 / 0 / 6
10,486
552
11,028
11,749
4,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
aramzn
Sol
17
10 / 2 / 7
10,819
569
19,559
19,669
8,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
8,206
432
5,589
18,623
23,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Burrislhd5
Erlang Shen
13
5 / 5 / 1
8,898
468
7,555
15,659
12,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Eggienelson
Kukulkan
13
2 / 5 / 1
8,469
446
10,022
10,446
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
ITSKevin176
Thanatos
12
3 / 8 / 6
8,355
440
10,766
17,633
8,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
gerock17
Medusa
13
1 / 6 / 0
8,427
444
9,756
12,293
5,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
28
Kills
13
14
Deaths
28
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Erlang Shen
Burrislhd5
Erlang Shen
5
5
1
1.1
W
2
4
7
1.38
L
Kukulkan
Eggienelson
Kukulkan
2
5
1
0.5
L
Thanatos
ITSKevin176
Thanatos
3
8
6
0.75
W
3
2
8
3.5
W
4
6
2
0.83
W
Chernobog
ZULU_UNSEEN
Chernobog
9
0
6
12
W
Sol
aramzn
Sol
10
2
7
6.75
L
Medusa
gerock17
Medusa
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,014
Damage
43,688
75,277
Taken
74,654
38,396
Mitigated
55,546
23,125
Healing
16,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,589
624
0
2,262
18,623
23,687
27
7,810
10,813
24,903
0
L
Erlang Shen
Burrislhd5
Erlang Shen
7,555
4,267
0
4,657
15,659
12,195
251
0
15,659
0
51,910
W
9,006
5,061
0
250
13,899
5,460
0
2,442
11,457
0
50,294
L
Kukulkan
Eggienelson
Kukulkan
10,022
1,229
0
735
10,446
5,151
294
5,893
4,553
57,579
0
L
Thanatos
ITSKevin176
Thanatos
10,766
3,784
0
7,707
17,633
8,932
0
6,501
11,132
0
41,317
W
7,115
1,731
0
964
13,397
10,279
492
3,938
9,459
46,363
0
W
10,306
3,737
0
3,993
16,563
9,748
1,626
200
16,363
0
49,104
W
Chernobog
ZULU_UNSEEN
Chernobog
11,028
5,961
0
5,310
11,749
4,790
4,500
2,671
9,078
0
62,827
W
Sol
aramzn
Sol
19,559
9,212
0
12,608
19,669
8,119
126
6,360
13,309
95,427
0
L
Medusa
gerock17
Medusa
9,756
5,320
0
1,407
12,293
5,581
1,054
6,470
5,823
0
62,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,370
Gold Earned
42,355
448
Minions Killed
369
0
Camps Cleared
0
1,748,114
Distance Traveled
1,564,429
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,206
432
26
1
0
355,118
0
L
Erlang Shen
8,898
468
90
5
0
277,599
1
W
Mercury
8,622
454
73
4
0
419,467
0
L
Kukulkan
8,469
446
87
5
0
309,964
0
L
Thanatos
8,355
440
66
3
0
344,213
2
W
Ymir
9,268
488
67
4
0
339,072
4
W
Shiva
9,175
483
78
4
0
324,200
0
W
Chernobog
10,486
552
106
6
0
334,876
2
W
Sol
10,819
569
124
7
0
330,499
4
L
Medusa
8,427
444
100
5
0
277,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role