Player Matchup

Bacchus
Bacchus
Anticupid51
Bacchus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,722 Elo+
Party 1
Loki
Loki
JungleScuffed
Loki
Level 145
God Stats
1W - 0L
1,266 SR
Queue Stats
23W - 12L
1,673 Elo+
Party 1
Xbalanque
Xbalanque
Kenziki
Xbalanque
Level 123
God Stats
1W - 0L
1,586 SR
Queue Stats
28W - 19L
1,677 Elo+
Party 1
King Arthur
King Arthur
Lucky00001
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 13L
1,702 Elo+
Party 1
Olorun
Olorun
Sinister1Smite
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,704 Elo+
Party 1
Team Averages
Level 84
1,470 SR
1,696 Elo+

VS

Team Averages
Level 51
1,478 SR
1,423 Elo+
Olorun
Olorun
Aidnar
Olorun
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 134L
1,267 Elo+
Party 2
Ne Zha
Ne Zha
BROSSEPPI
Ne Zha
Level 36
God Stats
0W - 10L
1,259 SR
Queue Stats
37W - 44L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
Imfamoushotspot
Sun Wukong
Level 39
God Stats
2W - 2L
1,786 SR
Queue Stats
27W - 34L
1,507 Elo+
Solo
Ymir
Ymir
Jonvard
Ymir
Level 67
God Stats
7W - 10L
1,299 SR
Queue Stats
199W - 184L
1,314 Elo+
Party 2
Poseidon
Poseidon
Tikyu
Poseidon
Level 47
God Stats
5W - 6L
1,544 SR
Queue Stats
140W - 159L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anticupid51
Bacchus
11
1 / 0 / 5
7,257
454
7,009
11,584
12,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 0 / 3
8,141
509
8,866
10,934
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Kenziki
Xbalanque
16
3 / 1 / 1
9,235
577
9,620
8,151
3,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Lucky00001
King Arthur
13
0 / 1 / 1
8,127
508
8,606
8,309
6,409
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 2
7,852
491
3,945
11,954
6,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aidnar
Olorun
11
1 / 4 / 1
7,149
447
5,062
12,749
4,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
BROSSEPPI
Ne Zha
13
0 / 1 / 0
7,344
459
3,173
10,763
4,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Imfamoushotspot
Sun Wukong
13
2 / 1 / 0
8,166
510
4,945
12,373
9,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Jonvard
Ymir
10
0 / 1 / 1
6,682
418
4,571
12,641
11,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Tikyu
Poseidon
11
0 / 2 / 0
7,162
448
9,451
8,122
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
3
3
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
Aidnar
Olorun
1
4
1
0.38
W
Bacchus
Anticupid51
Bacchus
1
0
5
3.5
L
Ne Zha
BROSSEPPI
Ne Zha
0
1
0
0
L
Sun Wukong
Imfamoushotspot
Sun Wukong
2
1
0
2
L
Ymir
Jonvard
Ymir
0
1
1
0.5
W
4
0
3
5.5
W
Xbalanque
Kenziki
Xbalanque
3
1
1
3.5
W
King Arthur
Lucky00001
King Arthur
0
1
1
0.5
W
1
1
2
2
L
Poseidon
Tikyu
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,046
Damage
27,202
50,932
Taken
56,648
33,389
Mitigated
33,047
15,496
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Aidnar
Olorun
5,062
2,934
148
4,416
12,749
4,859
0
1,332
11,417
47,913
0
W
Bacchus
Anticupid51
Bacchus
7,009
910
382
2,371
11,584
12,866
0
6,378
5,206
21,050
0
L
Ne Zha
BROSSEPPI
Ne Zha
3,173
303
0
1,958
10,763
4,545
1,206
1,506
9,257
0
59,361
L
Sun Wukong
Imfamoushotspot
Sun Wukong
4,945
682
0
1,712
12,373
9,582
0
1,965
10,408
0
56,716
L
Ymir
Jonvard
Ymir
4,571
1,025
0
2,718
12,641
11,121
0
4,980
7,661
22,851
0
W
8,866
2,237
0
5,670
10,934
4,753
0
3,735
7,002
0
59,017
W
Xbalanque
Kenziki
Xbalanque
9,620
4,444
0
731
8,151
3,222
0
2,848
5,303
0
88,891
W
King Arthur
Lucky00001
King Arthur
8,606
1,057
0
1,594
8,309
6,409
0
1,273
7,036
2,293
59,176
W
3,945
2,845
382
4,366
11,954
6,139
1,360
4,850
7,104
62,751
0
L
Poseidon
Tikyu
Poseidon
9,451
1,018
0
1,000
8,122
2,940
0
1,663
6,459
66,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,612
Gold Earned
36,503
496
Minions Killed
448
0
Camps Cleared
0
1,554,444
Distance Traveled
1,416,560
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,149
447
79
5
0
246,179
2
W
Bacchus
7,257
454
22
1
0
316,980
4
L
Ne Zha
7,344
459
110
7
0
349,574
2
L
Sun Wukong
8,166
510
111
7
0
256,246
5
L
Ymir
6,682
418
38
2
0
274,305
4
W
Loki
8,141
509
83
5
0
361,289
5
W
Xbalanque
9,235
577
151
9
0
294,793
1
W
King Arthur
8,127
508
122
8
0
306,203
6
W
Olorun
7,852
491
118
7
0
275,179
4
L
Poseidon
7,162
448
110
7
0
290,256
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role