Player Matchup

Cthulhu
Cthulhu
BASEMANN42
Cthulhu
Level 5
God Stats
2W - 0L
1,693 SR
Queue Stats
2W - 1L
1,542 Elo+
Party 1
Ah Puch
Ah Puch
Samyh22
Ah Puch
Level 9
God Stats
3W - 1L
1,475 SR
Queue Stats
4W - 4L
1,395 Elo+
Party 1
Loki
Loki
TheFIrDarrig
Loki
Level 160
God Stats
1W - 0L
1,294 SR
Queue Stats
22W - 27L
1,505 Elo+
Party 1
Team Averages
Level 58
1,488 SR
1,481 Elo+

VS

Team Averages
Level 55
1,411 SR
1,360 Elo+
Sun Wukong
Sun Wukong
AutoIX
Sun Wukong
Level 43
God Stats
4W - 3L
1,671 SR
Queue Stats
77W - 41L
1,538 Elo+
Solo
Nemesis
Nemesis
Laidback8533
Nemesis
Level 102
God Stats
0W - 2L
1,422 SR
Queue Stats
50W - 72L
1,340 Elo+
Party 2
Scylla
Scylla
iVeryHigh
Scylla
Level 21
God Stats
0W - 6L
1,141 SR
Queue Stats
4W - 14L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BASEMANN42
Cthulhu
14
1 / 0 / 6
8,980
691
6,736
7,358
7,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Samyh22
Ah Puch
13
1 / 3 / 6
8,578
660
7,804
7,011
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
7 / 1 / 2
9,852
758
13,994
11,406
4,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AutoIX
Sun Wukong
14
3 / 2 / 0
8,636
664
11,956
14,622
10,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Laidback8533
Nemesis
11
0 / 3 / 2
7,441
572
6,949
11,053
5,395
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
iVeryHigh
Scylla
13
1 / 4 / 0
7,986
614
2,173
8,114
2,773
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
4
4
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AutoIX
Sun Wukong
3
2
0
1.5
W
Cthulhu
BASEMANN42
Cthulhu
1
0
6
4
L
Nemesis
Laidback8533
Nemesis
0
3
2
0.33
W
Ah Puch
Samyh22
Ah Puch
1
3
6
1.33
W
7
1
2
8
L
Scylla
iVeryHigh
Scylla
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,534
Damage
21,078
25,775
Taken
33,789
14,939
Mitigated
18,192
2,331
Healing
9,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AutoIX
Sun Wukong
11,956
2,222
0
5,837
14,622
10,024
0
7,831
6,791
0
39,728
W
Cthulhu
BASEMANN42
Cthulhu
6,736
956
243
1,268
7,358
7,504
44
1,165
6,193
13,811
0
L
Nemesis
Laidback8533
Nemesis
6,949
2,552
0
2,117
11,053
5,395
0
4,986
6,067
0
15,604
W
Ah Puch
Samyh22
Ah Puch
7,804
268
0
820
7,011
2,934
326
388
6,623
38,852
0
W
13,994
3,576
0
0
11,406
4,501
0
806
10,600
0
42,475
L
Scylla
iVeryHigh
Scylla
2,173
442
0
1,108
8,114
2,773
0
2,404
5,710
24,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,410
Gold Earned
24,063
150
Minions Killed
155
6
Camps Cleared
6
773,927
Distance Traveled
671,877
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,636
664
71
5
3
250,174
2
W
Cthulhu
8,980
691
18
1
0
253,909
3
L
Nemesis
7,441
572
20
2
2
237,810
6
W
Ah Puch
8,578
660
74
6
1
247,826
0
W
Loki
9,852
758
58
4
5
272,192
0
L
Scylla
7,986
614
64
5
1
183,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role