Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FolkBean43434
Ra
Level 67
God Stats
0W - 1L
1,477 SR
Queue Stats
3W - 3L
1,596 Elo+
Solo
Tiamat
Tiamat
XXBLACK03
Tiamat
Level 14
God Stats
3W - 4L
1,752 SR
Queue Stats
78W - 102L
1,333 Elo+
Solo
Danzaburou
Danzaburou
instabeenkillin
Danzaburou
Level 43
God Stats
0W - 1L
1,776 SR
Queue Stats
14W - 16L
1,355 Elo+
Solo
Yemoja
Yemoja
waitaminutewillo
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,385 Elo+
Solo
Team Averages
Level 39
1,601 SR
1,434 Elo+

VS

Team Averages
Level 67
1,519 SR
1,493 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
LipLicker
Eset
Level 24
God Stats
5W - 2L
1,660 SR
Queue Stats
41W - 30L
1,518 Elo+
Party 1
Bastet
Bastet
MrSploogeMan
Bastet
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
SteveJobsLigma3
Medusa
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Chronos
Chronos
maximumgamingn2
Chronos
Level 160
God Stats
6W - 9L
1,437 SR
Queue Stats
164W - 163L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
0 / 4 / 1
6,701
609
5,595
9,740
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 1
7,205
655
4,600
7,407
3,326
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
XXBLACK03
Tiamat
14
3 / 6 / 2
7,821
711
9,126
12,577
8,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
instabeenkillin
Danzaburou
13
0 / 7 / 1
7,406
673
8,115
13,139
5,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 1
7,728
703
3,800
13,958
11,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
2 / 0 / 5
8,028
730
3,668
12,497
6,490
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
16
3 / 1 / 11
9,405
855
9,346
9,862
7,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
15
6 / 2 / 13
9,093
827
8,492
9,550
3,758
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
14 / 1 / 7
10,656
969
24,047
12,437
5,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 2 / 9
8,166
742
5,043
8,834
3,401
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
6
Kills
26
26
Deaths
6
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
1
0.13
W
Xing Tian
 
Xing Tian
2
0
5
4.5
L
1
4
1
0.38
W
Eset
3
1
11
8.5
W
Bastet
6
2
13
6.25
W
14
1
7
17.5
L
Tiamat
XXBLACK03
Tiamat
3
6
2
0.67
L
Danzaburou
instabeenkillin
Danzaburou
0
7
1
0.07
W
1
2
9
2.75
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,236
Damage
50,596
56,821
Taken
53,180
33,118
Mitigated
26,617
7,294
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,595
452
0
2,819
9,740
4,502
0
3,940
5,800
0
9,541
W
Xing Tian
 
Xing Tian
3,668
189
0
2,934
12,497
6,490
243
4,885
7,420
17,639
0
L
4,600
444
181
644
7,407
3,326
114
2,464
4,943
13,657
0
W
Eset
9,346
1,251
2,032
4,905
9,862
7,026
0
1,953
7,767
28,783
0
W
Bastet
8,492
2,487
0
819
9,550
3,758
62
3,935
5,517
0
11,356
W
24,047
9,092
0
1,149
12,437
5,942
915
3,666
8,567
0
58,349
L
Tiamat
XXBLACK03
Tiamat
9,126
447
70
899
12,577
8,204
0
3,772
8,805
18,294
0
L
Danzaburou
instabeenkillin
Danzaburou
8,115
4,250
0
1,350
13,139
5,605
0
5,165
7,974
0
25,004
W
5,043
1,804
0
2,286
8,834
3,401
1,087
2,365
6,383
25,824
0
L
3,800
585
659
672
13,958
11,481
0
2,716
11,242
14,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,861
Gold Earned
45,348
116
Minions Killed
208
0
Camps Cleared
0
889,453
Distance Traveled
1,186,913
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,701
609
13
1
0
211,928
2
W
Xing Tian
8,028
730
25
2
0
223,725
0
L
Ra
7,205
655
22
2
0
114,191
0
W
Eset
9,405
855
49
4
0
238,331
1
W
Bastet
9,093
827
8
1
0
266,801
3
W
Medusa
10,656
969
88
8
0
244,729
1
L
Tiamat
7,821
711
22
2
0
184,887
1
L
Danzaburou
7,406
673
37
3
0
187,025
0
W
Chronos
8,166
742
38
3
0
213,327
2
L
Yemoja
7,728
703
22
2
0
191,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role