Player Matchup

Sun Wukong
Sun Wukong
Francwha
Sun Wukong
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 104L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
PrimaUltima
Kumbhakarna
Level 33
God Stats
0W - 1L
1,728 SR
Queue Stats
1W - 2L
1,819 Elo+
Party 1
Amaterasu
Amaterasu
divine_zero_
Amaterasu
Level 55
God Stats
2W - 2L
1,644 SR
Queue Stats
73W - 85L
1,423 Elo+
Party 1
Hel
Hel
kamkisie
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,280 Elo+
Party 1
Zeus
Zeus
xFlyingPickel600
Zeus
Level 149
God Stats
5W - 3L
1,820 SR
Queue Stats
227W - 249L
1,442 Elo+
Party 1
Team Averages
Level 103
1,638 SR
1,501 Elo+

VS

Team Averages
Level 115
1,509 SR
1,587 Elo+
Yemoja
Yemoja
AgentMayhemn
Yemoja
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 68L
1,569 Elo+
Party 2
Heimdallr
Heimdallr
DusaDynasty
Heimdallr
Level 160
God Stats
2W - 0L
1,290 SR
Queue Stats
99W - 76L
1,541 Elo+
Party 3
Bellona
Bellona
MythicDruid3
Bellona
Level 136
God Stats
2W - 0L
1,753 SR
Queue Stats
61W - 37L
1,658 Elo+
Party 2
Ganesha
Ganesha
MythicSphinx3
Ganesha
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 36L
1,657 Elo+
Party 2
Scylla
Scylla
TheRareTricks
Scylla
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 64L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Francwha
Sun Wukong
1
0 / 0 / 0
2,064
258
0
0
0
Kumbhakarna
PrimaUltima
Kumbhakarna
14
2 / 2 / 4
7,647
956
2,829
13,571
13,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
divine_zero_
Amaterasu
13
1 / 2 / 6
6,815
852
2,617
11,238
9,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 4 / 4
7,008
876
5,974
8,780
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 4
7,227
903
18,326
7,952
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 1 / 8
7,625
953
3,070
8,205
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
DusaDynasty
Heimdallr
14
6 / 1 / 5
8,556
1,070
13,545
8,079
4,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
MythicDruid3
Bellona
14
4 / 4 / 5
7,918
990
6,026
11,644
10,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
14
0 / 2 / 10
7,938
992
7,776
16,237
10,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 8
7,117
890
6,380
6,597
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
9
Kills
12
12
Deaths
12
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
1
8
5
W
Heimdallr
DusaDynasty
Heimdallr
6
1
5
8.5
L
Sun Wukong
Francwha
Sun Wukong
0
0
0
0
W
Bellona
MythicDruid3
Bellona
4
4
5
1.63
W
Ganesha
0
2
10
2.5
L
Kumbhakarna
PrimaUltima
Kumbhakarna
2
2
4
2
W
1
4
8
1.25
L
Amaterasu
divine_zero_
Amaterasu
1
2
6
2
L
3
4
4
1.25
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,746
Damage
36,797
41,541
Taken
50,762
29,228
Mitigated
33,607
17,980
Healing
22,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,070
1,180
6,706
3,338
8,205
5,568
549
5,155
2,746
5,817
0
W
Heimdallr
DusaDynasty
Heimdallr
13,545
5,474
786
3,026
8,079
4,444
2,334
2,617
5,348
0
29,626
L
Sun Wukong
Francwha
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
MythicDruid3
Bellona
6,026
885
330
1,172
11,644
10,906
305
4,429
6,965
0
9,705
W
Ganesha
7,776
388
1,671
5,275
16,237
10,005
697
9,471
6,339
17,110
0
L
Kumbhakarna
PrimaUltima
Kumbhakarna
2,829
77
415
2,342
13,571
13,058
443
5,899
7,666
8,499
0
W
6,380
1,837
0
97
6,597
2,684
1,647
4,088
2,235
13,223
0
L
Amaterasu
divine_zero_
Amaterasu
2,617
847
1,654
3,205
11,238
9,271
720
4,882
6,356
0
6,577
L
5,974
474
6,075
3,593
8,780
3,862
0
3,211
5,569
12,114
0
L
18,326
2,101
433
263
7,952
3,037
264
3,234
4,716
30,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,761
Gold Earned
39,154
67
Minions Killed
87
0
Camps Cleared
0
802,930
Distance Traveled
753,469
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,625
953
11
1
0
140,323
0
W
Heimdallr
8,556
1,070
48
6
0
166,467
1
L
Sun Wukong
2,064
258
0
0
0
0
0
W
Bellona
7,918
990
18
2
0
153,297
0
W
Ganesha
7,938
992
1
0
0
163,490
0
L
Kumbhakarna
7,647
956
14
2
0
196,858
0
W
Scylla
7,117
890
9
1
0
129,892
0
L
Amaterasu
6,815
852
4
1
0
193,291
0
L
Hel
7,008
876
18
2
0
219,560
2
L
Zeus
7,227
903
31
4
0
193,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role