Player Matchup

Ra
Ra
PlNGONZN
Ra
Level 65
God Stats
15W - 24L
1,323 SR
Queue Stats
497W - 732L
1,475 Elo+
Party 1
Chaac
Chaac
aronpro456
Chaac
Level 128
God Stats
1W - 2L
1,191 SR
Queue Stats
433W - 598L
1,466 Elo+
Party 1
Arachne
Arachne
eresgay
Arachne
Level 105
God Stats
60W - 78L
1,519 SR
Queue Stats
394W - 573L
1,478 Elo+
Party 1
Team Averages
Level 99
1,344 SR
1,473 Elo+

VS

Team Averages
Level 98
1,592 SR
1,507 Elo+
Odin
Odin
KOG MAGMENT
Odin
Level 47
God Stats
2W - 0L
1,811 SR
Queue Stats
6W - 3L
1,606 Elo+
Solo
Baron Samedi
Baron Samedi
LordHokageSama1
Baron Samedi
Level 129
God Stats
9W - 6L
1,327 SR
Queue Stats
94W - 119L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
PineappleField
Danzaburou
Level 119
God Stats
23W - 13L
1,639 SR
Queue Stats
76W - 94L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
8,607
662
10,061
13,317
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
13
1 / 8 / 3
9,035
695
10,689
17,459
15,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
eresgay
Arachne
13
1 / 6 / 1
8,658
666
5,690
12,634
5,573
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 10
11,412
878
11,251
17,079
20,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
LordHokageSama1
Baron Samedi
14
3 / 2 / 15
9,641
742
13,181
12,507
7,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
PineappleField
Danzaburou
16
8 / 0 / 11
11,250
865
14,518
9,368
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
3
Kills
19
19
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
W
Baron Samedi
LordHokageSama1
Baron Samedi
3
2
15
5.25
W
Danzaburou
PineappleField
Danzaburou
8
0
11
13.5
L
1
5
2
0.4
L
Chaac
1
8
3
0.31
L
Arachne
eresgay
Arachne
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,440
Damage
38,950
43,410
Taken
38,954
26,890
Mitigated
32,915
9,145
Healing
17,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,251
2,434
636
4,261
17,079
20,427
383
3,364
13,315
2,980
23,163
W
Baron Samedi
LordHokageSama1
Baron Samedi
13,181
901
4,081
5,553
12,507
7,254
36
4,496
7,858
38,888
0
W
Danzaburou
PineappleField
Danzaburou
14,518
5,506
0
2,801
9,368
5,234
2,267
2,779
6,453
0
58,235
L
10,061
1,127
907
2,916
13,317
5,531
0
5,188
8,129
31,729
0
L
Chaac
10,689
1,469
0
4,240
17,459
15,786
0
5,456
12,003
0
34,704
L
Arachne
eresgay
Arachne
5,690
4,613
0
1,082
12,634
5,573
0
4,024
8,610
0
12,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,300
Gold Earned
32,303
109
Minions Killed
197
3
Camps Cleared
9
727,675
Distance Traveled
703,955
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,412
878
32
2
2
260,073
1
W
Baron Samedi
9,641
742
52
4
3
223,176
3
W
Danzaburou
11,250
865
113
9
4
220,706
0
L
Ra
8,607
662
39
3
2
236,025
0
L
Chaac
9,035
695
41
3
1
233,156
2
L
Arachne
8,658
666
29
2
0
258,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role