Player Matchup

Artemis
Artemis
am-proser
Artemis
Level 83
God Stats
4W - 0L
1,604 SR
Queue Stats
14W - 9L
1,715 Elo+
Party 2
Cerberus
Cerberus
elysoldier
Cerberus
Level 80
God Stats
7W - 3L
1,468 SR
Queue Stats
14W - 9L
1,715 Elo+
Party 2
Amaterasu
Amaterasu
zartes03
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,715 Elo+
Party 2
Team Averages
Level 56
1,524 SR
1,715 Elo+

VS

Team Averages
Level 39
1,552 SR
1,157 Elo+
Neith
Neith
FnkmasterFrentz
Neith
Level 67
God Stats
73W - 67L
1,623 SR
Queue Stats
84W - 83L
1,542 Elo+
Solo
Cthulhu
Cthulhu
NonDrewDaBest
Cthulhu
Level 11
God Stats
0W - 1L
1,634 SR
Queue Stats
1W - 13L
973 Elo+
Party 1
Horus
Horus
iClapCheeks
Horus
Level 39
God Stats
1W - 3L
1,399 SR
Queue Stats
2W - 20L
957 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
am-proser
Artemis
20
9 / 4 / 3
16,156
702
54,530
32,498
15,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
elysoldier
Cerberus
20
3 / 6 / 8
14,347
624
11,473
32,266
21,825
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
zartes03
Amaterasu
18
0 / 5 / 9
12,670
551
7,525
23,842
23,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 2
16,407
713
41,223
23,792
14,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
19
0 / 6 / 12
13,718
596
21,706
40,456
38,888
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
2 / 4 / 10
14,907
648
14,699
33,921
39,321
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
12
Kills
15
15
Deaths
12
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
13
2
2
7
L
Cthulhu
0
6
12
1
W
Artemis
am-proser
Artemis
9
4
3
2.63
W
Cerberus
elysoldier
Cerberus
3
6
8
1.17
L
2
4
10
1.75
W
Amaterasu
zartes03
Amaterasu
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,528
Damage
77,628
88,606
Taken
98,169
61,715
Mitigated
92,762
23,296
Healing
33,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
41,223
16,964
0
5,364
23,792
14,553
597
1,763
21,877
0
93,279
L
Cthulhu
21,706
1,113
1,370
9,594
40,456
38,888
32
4,608
35,456
55,809
0
W
Artemis
am-proser
Artemis
54,530
37,402
0
10,440
32,498
15,915
2,722
7,273
25,225
0
126,600
W
Cerberus
elysoldier
Cerberus
11,473
588
638
9,935
32,266
21,825
199
8,293
23,973
42,405
0
L
14,699
4,636
6,447
10,385
33,921
39,321
903
5,918
27,684
0
40,882
W
Amaterasu
zartes03
Amaterasu
7,525
2,589
0
2,283
23,842
23,975
230
6,312
17,530
0
22,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,173
Gold Earned
45,032
201
Minions Killed
209
7
Camps Cleared
3
1,102,522
Distance Traveled
1,078,996
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,407
713
101
4
1
353,038
8
L
Cthulhu
13,718
596
58
3
0
340,576
1
W
Artemis
16,156
702
116
5
5
357,294
2
W
Cerberus
14,347
624
62
3
1
357,130
2
L
Horus
14,907
648
50
2
2
385,382
1
W
Amaterasu
12,670
551
23
1
1
388,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role