Player Matchup

Skadi
Skadi
Anurizms
Skadi
Level 40
God Stats
14W - 7L
1,708 SR
Queue Stats
70W - 70L
1,514 Elo+
Party 1
Scylla
Scylla
Bnick
Scylla
Level 35
God Stats
36W - 44L
1,301 SR
Queue Stats
123W - 146L
1,317 Elo+
Solo
Bacchus
Bacchus
Swerving
Bacchus
Level 15
God Stats
14W - 4L
1,731 SR
Queue Stats
45W - 32L
1,548 Elo+
Party 1
Team Averages
Level 30
1,580 SR
1,459 Elo+

VS

Team Averages
Level 43
1,512 SR
1,500 Elo+
Danzaburou
Danzaburou
BIGCHIEF211
Danzaburou
Level 49
God Stats
5W - 10L
1,469 SR
Queue Stats
21W - 26L
1,500 Elo+
Party 2
Bellona
Bellona
Midso
Bellona
Level 26
God Stats
0W - 1L
1,566 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 2
Janus
Janus
NoCapHollow
Janus
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 28L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Anurizms
Skadi
17
7 / 2 / 3
11,885
699
14,729
13,476
7,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Bnick
Scylla
17
1 / 1 / 9
11,172
657
9,811
10,009
4,825
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Swerving
Bacchus
16
2 / 1 / 7
11,565
680
9,810
20,843
27,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BIGCHIEF211
Danzaburou
14
2 / 3 / 1
10,441
614
9,498
12,306
6,377
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Midso
Bellona
13
0 / 4 / 3
9,323
548
5,535
13,949
18,246
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 3 / 2
10,349
609
19,029
12,040
5,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
10
Kills
4
4
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
Anurizms
Skadi
7
2
3
4.25
L
Danzaburou
BIGCHIEF211
Danzaburou
2
3
1
0.83
W
Scylla
Bnick
Scylla
1
1
9
5.5
L
Bellona
Midso
Bellona
0
4
3
0.38
L
2
3
2
1
W
Bacchus
Swerving
Bacchus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,350
Damage
34,062
44,328
Taken
38,295
39,155
Mitigated
30,460
16,163
Healing
3,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Anurizms
Skadi
14,729
5,754
454
3,726
13,476
7,000
1,824
6,838
6,330
0
74,402
L
Danzaburou
BIGCHIEF211
Danzaburou
9,498
3,042
0
1,373
12,306
6,377
250
7,016
5,290
0
37,716
W
Scylla
Bnick
Scylla
9,811
188
0
3,845
10,009
4,825
791
4,818
4,885
42,779
0
L
Bellona
Midso
Bellona
5,535
1,344
0
703
13,949
18,246
0
5,598
8,351
0
12,786
L
19,029
1,326
0
1,836
12,040
5,837
202
7,387
4,653
54,183
0
W
Bacchus
Swerving
Bacchus
9,810
804
556
7,582
20,843
27,330
230
7,136
13,211
21,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,622
Gold Earned
30,113
202
Minions Killed
166
8
Camps Cleared
5
899,806
Distance Traveled
833,491
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,885
699
109
6
7
275,614
1
L
Danzaburou
10,441
614
63
4
2
255,296
2
W
Scylla
11,172
657
75
4
0
303,092
2
L
Bellona
9,323
548
17
1
2
291,724
5
L
Janus
10,349
609
86
5
1
286,471
5
W
Bacchus
11,565
680
18
1
1
321,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role