Player Matchup

Neith
Neith
Sadyah
Neith
Level 122
God Stats
2W - 4L
1,597 SR
Queue Stats
29W - 29L
1,408 Elo+
Party 1
Sylvanus
Sylvanus
WREKINGwithYOU
Sylvanus
Level 64
God Stats
2W - 1L
1,510 SR
Queue Stats
19W - 17L
1,773 Elo+
Party 1
Ullr
Ullr
palenimbus
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,333 Elo+
Solo
Team Averages
Level 103
1,536 SR
1,504 Elo+

VS

Team Averages
Level 129
1,525 SR
1,478 Elo+
Discordia
Discordia
Shadowedd_
Discordia
Level 75
God Stats
31W - 19L
1,537 SR
Queue Stats
203W - 226L
1,384 Elo+
Solo
Cthulhu
Cthulhu
birdmaniii_93
Cthulhu
Level 158
God Stats
7W - 6L
1,628 SR
Queue Stats
148W - 117L
1,553 Elo+
Party 2
Neith
Neith
lSLE3PY2NiCEl
Neith
Level 154
God Stats
13W - 14L
1,409 SR
Queue Stats
191W - 165L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sadyah
Neith
12
4 / 4 / 1
7,614
761
8,936
10,553
6,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sylvanus
11
1 / 1 / 3
7,451
745
4,357
11,471
11,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 5 / 4
6,480
648
5,351
9,991
5,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Shadowedd_
Discordia
13
3 / 3 / 7
8,131
813
8,617
7,029
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
12
3 / 1 / 6
7,724
772
8,790
11,400
13,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 5
7,911
791
10,092
8,519
3,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
10
10
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
Sadyah
Neith
4
4
1
1.13
W
Discordia
Shadowedd_
Discordia
3
3
7
2.17
L
Sylvanus
1
1
3
2.5
W
Cthulhu
3
1
6
6
W
4
1
5
6.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,644
Damage
27,499
32,015
Taken
26,948
22,939
Mitigated
19,451
9,926
Healing
6,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Sadyah
Neith
8,936
2,411
0
2,024
10,553
6,089
174
6,379
4,174
0
24,702
W
Discordia
Shadowedd_
Discordia
8,617
580
0
750
7,029
2,673
34
1,231
5,798
32,444
0
L
Sylvanus
4,357
1,599
3,598
4,304
11,471
11,349
255
6,166
5,305
12,738
0
W
Cthulhu
8,790
247
902
1,852
11,400
13,092
336
2,319
9,081
17,882
0
W
10,092
2,667
468
2,664
8,519
3,686
1,040
1,028
7,491
0
30,875
L
5,351
2,171
0
0
9,991
5,501
54
5,138
4,853
0
20,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,545
Gold Earned
23,766
86
Minions Killed
130
3
Camps Cleared
7
499,440
Distance Traveled
592,350
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,614
761
39
4
2
170,449
4
W
Discordia
8,131
813
62
6
5
185,314
3
L
Sylvanus
7,451
745
9
1
0
170,366
0
W
Cthulhu
7,724
772
15
2
0
211,534
2
W
Neith
7,911
791
53
5
2
195,502
2
L
Ullr
6,480
648
38
4
1
158,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role