Player Matchup

Medusa
Medusa
Bowdown72
Medusa
Level 154
God Stats
1W - 0L
1,570 SR
Queue Stats
18W - 15L
1,433 Elo+
Party 1
Olorun
Olorun
Bron_X6
Olorun
Level 48
God Stats
1W - 0L
1,285 SR
Queue Stats
270W - 281L
1,461 Elo+
Solo
Pele
Pele
JSezn
Pele
Level 102
God Stats
10W - 5L
1,556 SR
Queue Stats
183W - 169L
1,499 Elo+
Party 2
Shiva
Shiva
Mafurrie
Shiva
Level 117
God Stats
4W - 6L
1,273 SR
Queue Stats
204W - 178L
1,514 Elo+
Party 2
Aphrodite
Aphrodite
Raynier1480
Aphrodite
Level 147
God Stats
59W - 43L
1,626 SR
Queue Stats
160W - 157L
1,555 Elo+
Party 1
Team Averages
Level 114
1,462 SR
1,492 Elo+

VS

Team Averages
Level 106
1,558 SR
1,554 Elo+
Apollo
Apollo
Acelin_D4C
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,565 Elo+
Party 3
Ra
Ra
AnarchPower
Ra
Level 146
God Stats
1W - 3L
1,639 SR
Queue Stats
75W - 75L
1,553 Elo+
Party 3
Nu Wa
Nu Wa
BOSSHUNTER10
Nu Wa
Level 30
God Stats
6W - 8L
1,500 SR
Queue Stats
23W - 40L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
earvinmarcus2000
Sun Wukong
Level 88
God Stats
2W - 1L
1,787 SR
Queue Stats
33W - 29L
1,581 Elo+
Party 3
Thor
Thor
imtrashbag
Thor
Level 139
God Stats
3W - 5L
1,364 SR
Queue Stats
63W - 59L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bowdown72
Medusa
20
7 / 4 / 3
15,421
551
24,189
20,467
9,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Bron_X6
Olorun
19
4 / 2 / 8
13,312
475
7,927
24,541
19,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
JSezn
Pele
20
8 / 2 / 11
15,337
548
30,141
35,789
26,912
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Mafurrie
Shiva
20
7 / 7 / 5
14,232
508
25,441
36,562
43,711
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Raynier1480
Aphrodite
19
1 / 3 / 16
11,976
428
11,576
24,984
21,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Acelin_D4C
Apollo
19
2 / 5 / 2
13,543
484
15,451
26,697
13,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 4 / 4
13,037
466
26,632
17,895
8,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 5 / 5
11,529
412
17,753
16,001
6,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
earvinmarcus2000
Sun Wukong
18
3 / 8 / 5
12,330
440
15,087
38,264
30,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 5 / 4
13,231
473
17,269
24,903
12,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
27
Kills
18
18
Deaths
27
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
Acelin_D4C
Apollo
2
5
2
0.6
L
5
4
4
1.75
L
1
5
5
0.7
W
Medusa
Bowdown72
Medusa
7
4
3
2.13
W
Olorun
Bron_X6
Olorun
4
2
8
4
W
Pele
JSezn
Pele
8
2
11
6.75
W
Shiva
Mafurrie
Shiva
7
7
5
1.36
W
Aphrodite
Raynier1480
Aphrodite
1
3
16
3
L
Sun Wukong
earvinmarcus2000
Sun Wukong
3
8
5
0.69
L
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,274
Damage
92,192
142,343
Taken
123,760
120,314
Mitigated
71,757
68,489
Healing
34,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Acelin_D4C
Apollo
15,451
10,001
0
7,029
26,697
13,334
3,501
2,526
24,171
0
112,561
L
26,632
2,205
1,621
6,598
17,895
8,954
504
5,350
12,545
113,138
0
L
17,753
3,107
0
1,521
16,001
6,057
540
1,657
14,344
75,189
0
W
Medusa
Bowdown72
Medusa
24,189
11,579
0
3,265
20,467
9,363
4,009
5,095
14,698
0
150,544
W
Olorun
Bron_X6
Olorun
7,927
3,427
2,061
13,447
24,541
19,020
3,821
13,055
10,709
117,451
0
W
Pele
JSezn
Pele
30,141
7,843
0
18,368
35,789
26,912
2,389
10,828
24,339
0
172,930
W
Shiva
Mafurrie
Shiva
25,441
4,071
668
5,255
36,562
43,711
620
6,988
28,992
742
111,456
W
Aphrodite
Raynier1480
Aphrodite
11,576
1,371
14,028
11,397
24,984
21,308
727
7,943
16,389
66,337
0
L
Sun Wukong
earvinmarcus2000
Sun Wukong
15,087
2,911
0
12,900
38,264
30,823
757
6,217
32,047
0
77,397
L
17,269
2,647
0
5,076
24,903
12,589
192
4,790
20,113
0
102,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,278
Gold Earned
63,670
794
Minions Killed
727
0
Camps Cleared
0
2,660,940
Distance Traveled
2,498,133
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,543
484
178
6
0
461,397
8
L
Ra
13,037
466
168
6
0
571,163
0
L
Nu Wa
11,529
412
104
4
0
473,128
12
W
Medusa
15,421
551
204
7
0
543,935
3
W
Olorun
13,312
475
139
5
0
493,469
2
W
Pele
15,337
548
199
7
0
599,877
4
W
Shiva
14,232
508
159
6
0
466,525
3
W
Aphrodite
11,976
428
93
3
0
557,134
8
L
Sun Wukong
12,330
440
141
5
0
479,212
1
L
Thor
13,231
473
136
5
0
513,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role