Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AzT GOHAN
Izanami
Level 85
God Stats
2W - 3L
1,501 SR
Queue Stats
11W - 17L
1,136 Elo+
Party 2
Shiva
Shiva
SoloSoyStarKi
Shiva
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,233 Elo+
Party 2
Heimdallr
Heimdallr
Wolf-Dragon769
Heimdallr
Level 103
God Stats
0W - 1L
1,361 SR
Queue Stats
34W - 43L
1,373 Elo+
Solo
Merlin
Merlin
xXKevinFXx
Merlin
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 118L
1,378 Elo+
Solo
Team Averages
Level 110
1,472 SR
1,324 Elo+

VS

Team Averages
Level 106
1,502 SR
1,316 Elo+
Zeus
Zeus
DasGingerBeard
Zeus
Level 140
God Stats
12W - 13L
1,407 SR
Queue Stats
328W - 375L
1,431 Elo+
Party 1
Cernunnos
Cernunnos
FfragSks
Cernunnos
Level 140
God Stats
11W - 11L
1,611 SR
Queue Stats
644W - 651L
1,428 Elo+
Solo
Nu Wa
Nu Wa
HalfBloodGinger
Nu Wa
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,346 Elo+
Party 1
Neith
Neith
LadyReaps
Neith
Level 135
God Stats
1W - 0L
1,493 SR
Queue Stats
29W - 26L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
rfgdfgyru7y
Baron Samedi
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 125L
948 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 8 / 7
11,243
625
12,006
18,618
7,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
AzT GOHAN
Izanami
20
11 / 7 / 1
14,846
825
16,812
22,709
7,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
0 / 10 / 4
10,144
564
6,811
24,741
10,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Wolf-Dragon769
Heimdallr
20
1 / 11 / 10
12,500
694
15,933
25,849
10,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
xXKevinFXx
Merlin
20
2 / 8 / 7
11,811
656
17,247
22,856
8,601
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 3 / 13
16,053
892
46,937
19,171
9,096
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
FfragSks
Cernunnos
20
8 / 3 / 24
13,338
741
18,259
17,147
8,788
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
8 / 3 / 23
13,704
761
20,071
13,688
6,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
LadyReaps
Neith
20
3 / 2 / 26
13,143
730
18,986
14,125
7,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
rfgdfgyru7y
Baron Samedi
16
1 / 6 / 16
11,264
626
4,309
16,146
13,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
145
16
Kills
43
44
Deaths
17
29
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
8
7
0.69
L
Izanami
AzT GOHAN
Izanami
11
7
1
1.64
W
23
3
13
9.83
W
Cernunnos
FfragSks
Cernunnos
8
3
24
6.67
W
8
3
23
6.5
W
Neith
LadyReaps
Neith
3
2
26
8
L
0
10
4
0.2
L
Heimdallr
Wolf-Dragon769
Heimdallr
1
11
10
0.55
W
Baron Samedi
rfgdfgyru7y
Baron Samedi
1
6
16
1.5
L
Merlin
xXKevinFXx
Merlin
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,809
Damage
108,562
114,773
Taken
80,277
44,209
Mitigated
45,064
28,297
Healing
34,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,006
258
1,479
2,731
18,618
7,927
0
13,507
4,913
26,293
0
L
Izanami
AzT GOHAN
Izanami
16,812
11,032
2,118
8,211
22,709
7,547
1,679
11,150
11,241
0
44,156
W
46,937
1,555
2,716
5,059
19,171
9,096
2,052
5,811
13,360
79,559
0
W
Cernunnos
FfragSks
Cernunnos
18,259
6,348
2,150
2,821
17,147
8,788
1,925
3,928
13,219
0
40,066
W
20,071
6,340
2,559
3,292
13,688
6,500
2,401
6,451
7,237
33,326
0
W
Neith
LadyReaps
Neith
18,986
6,203
2,164
5,314
14,125
7,105
2,412
5,779
8,346
0
44,439
L
6,811
410
1,439
2,809
24,741
10,131
486
13,863
10,502
472
26,304
L
Heimdallr
Wolf-Dragon769
Heimdallr
15,933
2,462
1,234
2,720
25,849
10,003
1,577
17,317
8,205
0
49,174
W
Baron Samedi
rfgdfgyru7y
Baron Samedi
4,309
639
3,991
4,809
16,146
13,575
110
7,526
8,620
12,649
0
L
Merlin
xXKevinFXx
Merlin
17,247
884
1,262
4,294
22,856
8,601
777
14,003
8,595
55,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,544
Gold Earned
67,502
252
Minions Killed
208
0
Camps Cleared
0
1,329,169
Distance Traveled
1,765,349
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,243
625
15
1
0
248,330
0
L
Izanami
14,846
825
46
3
0
313,936
2
W
Zeus
16,053
892
74
4
0
319,175
10
W
Cernunnos
13,338
741
32
2
0
396,543
4
W
Nu Wa
13,704
761
27
2
0
340,069
2
W
Neith
13,143
730
58
3
0
377,692
1
L
Shiva
10,144
564
31
2
0
245,909
1
L
Heimdallr
12,500
694
94
5
0
274,431
3
W
Baron Samedi
11,264
626
17
1
0
331,870
5
L
Merlin
11,811
656
66
4
0
246,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role