Player Matchup

Jormungandr
Jormungandr
Fonjovi
Jormungandr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,200 Elo+
Party 1
Medusa
Medusa
GermanMafiaBoss
Medusa
Level 40
God Stats
11W - 12L
1,393 SR
Queue Stats
111W - 160L
1,325 Elo+
Party 1
Kukulkan
Kukulkan
SchwiftyFTW
Kukulkan
Level 147
God Stats
9W - 4L
1,638 SR
Queue Stats
59W - 76L
1,342 Elo+
Party 1
Team Averages
Level 78
1,511 SR
1,289 Elo+

VS

Team Averages
Level 71
1,634 SR
1,395 Elo+
Tyr
Tyr
DanakinPL
Tyr
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 28L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DoubleDose3206
Nu Wa
Level 116
God Stats
21W - 21L
1,902 SR
Queue Stats
37W - 46L
1,405 Elo+
Solo
Jing Wei
Jing Wei
XxBigDixBoixX
Jing Wei
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 193L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fonjovi
Jormungandr
14
1 / 0 / 7
9,449
630
7,830
14,232
14,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 5
10,067
671
13,763
9,900
4,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
SchwiftyFTW
Kukulkan
15
4 / 0 / 3
10,235
682
17,489
7,763
3,943
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,797
520
4,007
22,340
17,194
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 2 / 0
8,807
587
9,037
13,209
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
XxBigDixBoixX
Jing Wei
13
0 / 2 / 1
8,120
541
7,145
10,856
5,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
2
0
0.5
W
Jormungandr
Fonjovi
Jormungandr
1
0
7
4.5
W
3
1
5
5.5
W
Kukulkan
SchwiftyFTW
Kukulkan
4
0
3
5.5
L
Jing Wei
XxBigDixBoixX
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,082
Damage
20,189
31,895
Taken
46,405
22,742
Mitigated
28,143
7,693
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,007
1,748
0
989
22,340
17,194
0
10,144
12,196
0
9,102
L
9,037
2,746
319
1,329
13,209
5,629
0
7,770
5,439
37,675
0
W
Jormungandr
Fonjovi
Jormungandr
7,830
2,193
492
2,652
14,232
14,279
191
4,299
9,933
32,974
0
W
13,763
7,395
378
2,914
9,900
4,520
1,527
3,667
6,233
0
64,959
W
Kukulkan
SchwiftyFTW
Kukulkan
17,489
1,651
0
1,257
7,763
3,943
712
2,247
5,516
57,316
0
L
Jing Wei
XxBigDixBoixX
Jing Wei
7,145
2,652
0
1,749
10,856
5,320
0
7,612
3,244
0
31,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,751
Gold Earned
24,724
227
Minions Killed
120
11
Camps Cleared
1
838,205
Distance Traveled
817,446
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,797
520
16
1
0
284,020
2
L
Nu Wa
8,807
587
66
4
0
259,570
3
W
Jormungandr
9,449
630
49
3
0
280,836
0
W
Medusa
10,067
671
97
6
6
287,680
1
W
Kukulkan
10,235
682
81
5
5
269,689
3
L
Jing Wei
8,120
541
38
3
1
273,856
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role