Player Matchup

Nemesis
Nemesis
Platinum III
 
Nemesis
Platinum III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Gold III
 
Khepri
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold V
Gonnzu99
Sol
Gold V
Level 59
God Stats
9W - 8L
1,657 SR
Queue Stats
22W - 25L
1,542 MMR
Solo
Merlin
Merlin
Platinum V
blimblimboy
Merlin
Platinum V
Level 160
God Stats
13W - 22L
1,457 SR
Queue Stats
291W - 288L
1,607 MMR
Solo
Rama
Rama
Gold II
vlento3
Rama
Gold II
Level 128
God Stats
6W - 9L
1,366 SR
Queue Stats
501W - 514L
1,438 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,496 SR
1,517 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,671 SR
1,506 MMR
Cernunnos
Cernunnos
Platinum III
 
Cernunnos
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
AbelArmandoFaso
Poseidon
Gold IV
Level 142
God Stats
23W - 8L
1,800 SR
Queue Stats
370W - 370L
1,324 MMR
Solo
Mercury
Mercury
Platinum V
ImLover
Mercury
Platinum V
Level 142
God Stats
29W - 28L
1,552 SR
Queue Stats
385W - 424L
1,602 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
KalaKiddo
Gilgamesh
Gold III
Level 49
God Stats
6W - 1L
1,768 SR
Queue Stats
32W - 41L
1,558 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
Nahue20
Baron Samedi
Gold IV
Level 55
God Stats
9W - 4L
1,735 SR
Queue Stats
74W - 80L
1,546 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
8 / 1 / 1
8,155
453
5,799
6,724
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
 
Khepri
11
0 / 4 / 6
7,644
425
4,757
17,022
18,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 4 / 3
10,360
576
14,349
18,138
6,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
15
2 / 2 / 3
9,058
503
12,431
9,090
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
vlento3
Rama
14
2 / 7 / 2
8,491
472
5,794
16,327
6,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ThothGebBastet

VS

Bans
AthenaBellonaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
6 / 2 / 5
10,949
608
18,240
19,000
8,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
15
3 / 5 / 3
9,488
527
8,937
10,959
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ImLover
Mercury
18
8 / 1 / 5
11,336
630
11,206
12,772
5,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
KalaKiddo
Gilgamesh
15
1 / 5 / 3
9,512
528
5,566
17,164
10,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Nahue20
Baron Samedi
12
0 / 3 / 6
8,377
465
4,008
12,525
8,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
16
Kills
18
18
Deaths
16
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
8
1
1
8.5
L
Khepri
 
Khepri
0
4
6
0.75
W
Cernunnos
 
Cernunnos
6
2
5
4.25
W
Poseidon
3
5
3
0.9
L
4
4
3
1.38
W
Mercury
ImLover
Mercury
8
1
5
10.5
W
Gilgamesh
KalaKiddo
Gilgamesh
1
5
3
0.5
W
Baron Samedi
Nahue20
Baron Samedi
0
3
6
1
L
Merlin
2
2
3
1.75
L
Rama
vlento3
Rama
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,130
Damage
47,957
67,301
Taken
72,420
37,526
Mitigated
37,125
18,090
Healing
22,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,799
4,001
0
438
6,724
2,646
0
2,180
4,544
0
41,177
L
Khepri
 
Khepri
4,757
246
0
3,644
17,022
18,087
0
7,624
9,398
24,409
0
W
Cernunnos
 
Cernunnos
18,240
10,600
0
9,805
19,000
8,169
213
7,301
11,545
0
108,716
W
Poseidon
8,937
2,170
0
1,235
10,959
4,314
0
5,332
5,353
90,510
0
L
14,349
7,528
0
9,080
18,138
6,723
1,008
595
17,543
88,283
0
W
Mercury
ImLover
Mercury
11,206
6,851
0
2,371
12,772
5,246
767
4,243
8,361
0
107,827
W
Gilgamesh
KalaKiddo
Gilgamesh
5,566
1,899
0
3,750
17,164
10,905
1,128
10,821
6,281
0
62,783
W
Baron Samedi
Nahue20
Baron Samedi
4,008
533
2,406
3,120
12,525
8,491
145
5,907
6,488
21,047
0
L
Merlin
12,431
716
69
2,072
9,090
4,061
0
1,619
7,471
86,884
0
L
Rama
vlento3
Rama
5,794
4,750
0
2,787
16,327
6,009
68
927
15,400
0
63,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,708
Gold Earned
49,662
524
Minions Killed
579
0
Camps Cleared
0
1,547,789
Distance Traveled
1,856,770
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,155
453
66
4
0
272,595
4
L
Khepri
7,644
425
31
2
0
338,398
3
W
Cernunnos
10,949
608
136
8
0
335,051
4
W
Poseidon
9,488
527
135
8
0
368,366
7
L
Sol
10,360
576
152
8
0
296,518
4
W
Mercury
11,336
630
157
9
0
467,224
8
W
Gilgamesh
9,512
528
119
7
0
336,646
0
W
Baron Samedi
8,377
465
32
2
0
349,483
5
L
Merlin
9,058
503
162
9
0
338,988
4
L
Rama
8,491
472
113
6
0
301,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role