Player Matchup

Horus
Horus
Diamond I
 
Horus
Diamond I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond II
BLACKEVIL666
Baba Yaga
Diamond II
Level 157
God Stats
6W - 8L
1,788 SR
Queue Stats
223W - 166L
1,902 MMR
Party 1
Chiron
Chiron
Diamond IV
SpanishBull
Chiron
Diamond IV
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 68L
2,197 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,596 SR
1,867 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,619 SR
1,719 MMR
Hercules
Hercules
Gold V
ElMaZaCuaTa
Hercules
Gold V
Level 109
God Stats
2W - 1L
1,857 SR
Queue Stats
11W - 11L
1,719 MMR
Party 2
Hun Batz
Hun Batz
Gold V
VoxWolf
Hun Batz
Gold V
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,719 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
avenge26
Baron Samedi
Silver I
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,719 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
2 / 1 / 14
12,694
705
14,102
22,494
31,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
BLACKEVIL666
Baba Yaga
18
6 / 2 / 11
12,781
710
23,691
20,565
11,351
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
20
11 / 1 / 7
14,165
787
23,958
16,355
10,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasOdinThothPersephoneAh Muzen Cab

VS

Bans
BastetAresShivaSolCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElMaZaCuaTa
Hercules
15
0 / 3 / 3
10,296
572
12,185
26,449
25,439
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
VoxWolf
Hun Batz
17
4 / 6 / 0
12,275
682
22,585
24,045
12,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
avenge26
Baron Samedi
14
0 / 10 / 4
10,638
591
13,261
19,994
9,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
19
Kills
4
4
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
14
9
W
Baba Yaga
BLACKEVIL666
Baba Yaga
6
2
11
5.75
L
Hercules
ElMaZaCuaTa
Hercules
0
3
3
0.5
W
Chiron
11
1
7
14.5
L
Hun Batz
VoxWolf
Hun Batz
4
6
0
0.67
L
Baron Samedi
avenge26
Baron Samedi
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,751
Damage
48,031
59,414
Taken
70,488
53,541
Mitigated
47,560
23,425
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
14,102
5,459
3,896
5,898
22,494
31,438
406
6,983
15,511
0
28,878
W
Baba Yaga
BLACKEVIL666
Baba Yaga
23,691
1,518
415
5,760
20,565
11,351
498
6,659
13,906
62,592
0
L
Hercules
ElMaZaCuaTa
Hercules
12,185
2,259
0
4,856
26,449
25,439
0
8,172
18,277
9,556
24,985
W
Chiron
23,958
8,987
1,977
5,479
16,355
10,752
2,560
2,925
13,430
0
82,205
L
Hun Batz
VoxWolf
Hun Batz
22,585
5,954
0
4,161
24,045
12,232
0
8,338
15,707
0
54,815
L
Baron Samedi
avenge26
Baron Samedi
13,261
634
1,406
4,353
19,994
9,889
0
7,687
12,307
47,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,640
Gold Earned
33,209
213
Minions Killed
179
13
Camps Cleared
3
1,060,002
Distance Traveled
965,898
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,694
705
12
1
0
365,874
9
W
Baba Yaga
12,781
710
79
4
4
345,744
2
L
Hercules
10,296
572
49
3
2
354,379
6
W
Chiron
14,165
787
122
7
9
348,384
4
L
Hun Batz
12,275
682
76
4
0
341,590
1
L
Baron Samedi
10,638
591
54
3
1
269,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role