Player Matchup

Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Bronze III
MERC-LIFE
Olorun
Bronze III
Level 106
God Stats
3W - 3L
1,859 SR
Queue Stats
15W - 21L
1,456 MMR
Solo
Cernunnos
Cernunnos
Silver II
Morlan_M8
Cernunnos
Silver II
Level 105
God Stats
0W - 1L
1,478 SR
Queue Stats
5W - 10L
1,395 MMR
Party 1
Bakasura
Bakasura
Gold V
RaZoR VoLTiK
Bakasura
Gold V
Level 123
God Stats
3W - 4L
1,708 SR
Queue Stats
422W - 445L
1,412 MMR
Solo
Ymir
Ymir
Gold IV
THExROOKIE
Ymir
Gold IV
Level 122
God Stats
141W - 108L
1,545 SR
Queue Stats
369W - 385L
1,422 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,618 SR
1,437 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,509 SR
1,418 MMR
Ares
Ares
Gold V
Mystic Skyline
Ares
Gold V
Level 121
God Stats
1W - 1L
1,297 SR
Queue Stats
144W - 149L
1,341 MMR
Solo
Jing Wei
Jing Wei
Bronze IV
SAD CHAINSAW
Jing Wei
Bronze IV
Level 80
God Stats
2W - 1L
1,513 SR
Queue Stats
3W - 3L
1,455 MMR
Party 2
Horus
Horus
Bronze III
SHARK DEAD 6547
Horus
Bronze III
Level 105
God Stats
1W - 0L
1,673 SR
Queue Stats
1W - 2L
1,460 MMR
Party 2
Aphrodite
Aphrodite
Gold II
TheJoker1624
Aphrodite
Gold II
Level 160
God Stats
27W - 23L
1,560 SR
Queue Stats
384W - 403L
1,393 MMR
Solo
Bastet
Bastet
Silver II
illMistyPeek
Bastet
Silver II
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
0 / 6 / 2
7,903
416
7,488
13,392
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
MERC-LIFE
Olorun
14
3 / 2 / 1
9,391
494
9,690
12,678
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Morlan_M8
Cernunnos
14
1 / 4 / 0
8,442
444
11,698
13,701
5,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
RaZoR VoLTiK
Bakasura
17
3 / 4 / 2
10,496
552
7,656
18,587
8,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 4
8,003
421
4,268
15,475
13,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CamazotzAwilixSkadiAh Muzen Cab

VS

Bans
King ArthurArtioKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 10
9,855
519
9,896
20,832
20,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
SAD CHAINSAW
Jing Wei
17
4 / 1 / 5
10,467
551
6,971
12,667
5,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 2 / 9
10,822
570
10,925
14,445
12,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
TheJoker1624
Aphrodite
17
3 / 1 / 10
10,640
560
12,154
17,032
9,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
16
8 / 2 / 7
10,352
545
12,328
18,952
8,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
8
Kills
19
19
Deaths
8
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
6
2
0.17
L
Olorun
MERC-LIFE
Olorun
3
2
1
1.75
L
Cernunnos
Morlan_M8
Cernunnos
1
4
0
0.25
W
2
2
10
3.5
L
Bakasura
RaZoR VoLTiK
Bakasura
3
4
2
1
W
Jing Wei
SAD CHAINSAW
Jing Wei
4
1
5
6.5
W
2
2
9
3.25
L
1
3
4
1
W
Aphrodite
TheJoker1624
Aphrodite
3
1
10
8
W
Bastet
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,800
Damage
52,274
73,833
Taken
83,928
38,411
Mitigated
57,360
21,103
Healing
39,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,488
749
0
1,977
13,392
4,625
0
6,312
7,080
62,690
0
L
Olorun
MERC-LIFE
Olorun
9,690
4,163
276
7,048
12,678
5,012
1,372
1,524
11,154
62,631
0
L
Cernunnos
Morlan_M8
Cernunnos
11,698
4,456
0
5,241
13,701
5,945
0
3,400
10,301
0
72,922
W
9,896
763
0
6,007
20,832
20,819
1,324
6,877
13,955
39,922
0
L
Bakasura
RaZoR VoLTiK
Bakasura
7,656
4,914
0
4,214
18,587
8,997
14
5,287
13,300
0
94,307
W
Jing Wei
SAD CHAINSAW
Jing Wei
6,971
5,490
0
4,154
12,667
5,716
3,710
1,793
10,594
0
77,902
W
10,925
4,663
1,472
5,199
14,445
12,676
1,418
6,645
7,790
0
69,593
L
4,268
753
0
2,347
15,475
13,832
0
5,944
9,531
26,601
0
W
Aphrodite
TheJoker1624
Aphrodite
12,154
1,891
3,928
11,551
17,032
9,376
1,645
5,937
10,917
89,215
0
W
Bastet
12,328
3,985
0
6,743
18,952
8,773
1,871
5,309
13,173
0
73,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,235
Gold Earned
52,136
513
Minions Killed
538
0
Camps Cleared
0
1,661,095
Distance Traveled
1,875,923
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,903
416
96
5
0
308,752
1
L
Olorun
9,391
494
109
6
0
324,718
5
L
Cernunnos
8,442
444
95
5
0
305,413
0
W
Ares
9,855
519
44
2
0
344,921
2
L
Bakasura
10,496
552
173
9
0
409,106
8
W
Jing Wei
10,467
551
125
7
0
346,526
2
W
Horus
10,822
570
129
7
0
412,400
2
L
Ymir
8,003
421
40
2
0
313,106
4
W
Aphrodite
10,640
560
153
8
0
362,288
3
W
Bastet
10,352
545
87
5
0
409,788
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role