Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ThaGenius
Chang'e
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 46L
1,581 Elo+
Solo
Nu Wa
Nu Wa
Vezov
Nu Wa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,622 Elo+
Party 1
Zhong Kui
Zhong Kui
dangitgame
Zhong Kui
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,622 Elo+
Party 1
Raijin
Raijin
rjcovie
Raijin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,622 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,589 Elo+

VS

Team Averages
Level 146
1,407 SR
1,469 Elo+
Cerberus
Cerberus
BUD YungNFresh
Cerberus
Level 160
God Stats
2W - 1L
1,668 SR
Queue Stats
165W - 187L
1,561 Elo+
Party 2
Mercury
Mercury
NJFU WRATH43
Mercury
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 63L
1,490 Elo+
Party 2
Ganesha
Ganesha
Necoji
Ganesha
Level 139
God Stats
1W - 1L
1,211 SR
Queue Stats
24W - 38L
1,434 Elo+
Solo
Chiron
Chiron
VAMPICHITO
Chiron
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 41L
1,394 Elo+
Solo
Sylvanus
Sylvanus
millhouse42
Sylvanus
Level 149
God Stats
3W - 2L
1,158 SR
Queue Stats
296W - 302L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
4 / 2 / 3
9,371
781
18,988
9,973
4,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
ThaGenius
Chang'e
13
0 / 4 / 4
7,317
610
7,711
8,700
3,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Vezov
Nu Wa
13
2 / 5 / 3
7,896
658
10,169
8,808
3,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
dangitgame
Zhong Kui
13
1 / 6 / 5
8,047
671
9,087
11,387
9,390
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
rjcovie
Raijin
13
0 / 6 / 3
7,522
627
8,895
9,199
3,149
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
6 / 1 / 15
9,650
804
9,253
13,718
14,880
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
NJFU WRATH43
Mercury
15
2 / 3 / 8
8,610
718
3,070
9,268
6,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Necoji
Ganesha
17
0 / 0 / 21
8,763
730
7,712
13,476
15,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
VAMPICHITO
Chiron
17
9 / 2 / 11
10,176
848
11,846
11,026
6,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
millhouse42
Sylvanus
17
6 / 1 / 15
9,323
777
7,430
15,105
11,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
93
7
Kills
23
23
Deaths
7
18
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
2
3
2.75
W
Cerberus
6
1
15
13.5
W
Mercury
NJFU WRATH43
Mercury
2
3
8
2
W
Ganesha
Necoji
Ganesha
0
0
21
10.5
L
Chang'e
ThaGenius
Chang'e
0
4
4
0.5
W
Chiron
VAMPICHITO
Chiron
9
2
11
7.25
L
Nu Wa
Vezov
Nu Wa
2
5
3
0.7
L
Zhong Kui
dangitgame
Zhong Kui
1
6
5
0.58
W
Sylvanus
millhouse42
Sylvanus
6
1
15
13.5
L
Raijin
rjcovie
Raijin
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,850
Damage
39,311
48,067
Taken
62,593
23,097
Mitigated
53,483
10,934
Healing
40,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
18,988
6,069
330
3,895
9,973
4,380
76
5,063
4,787
0
32,687
W
Cerberus
9,253
250
1,532
2,815
13,718
14,880
0
7,976
5,742
16,383
0
W
Mercury
NJFU WRATH43
Mercury
3,070
709
3,910
1,149
9,268
6,370
1,102
4,881
4,387
0
13,312
W
Ganesha
Necoji
Ganesha
7,712
559
2,410
2,286
13,476
15,050
769
8,213
5,263
23,457
0
L
Chang'e
ThaGenius
Chang'e
7,711
151
2,490
2,016
8,700
3,161
0
4,033
4,627
16,682
0
W
Chiron
VAMPICHITO
Chiron
11,846
3,769
2,236
2,423
11,026
6,111
2,059
6,234
4,792
0
31,294
L
Nu Wa
Vezov
Nu Wa
10,169
1,929
35
241
8,808
3,017
0
5,371
3,083
23,014
0
L
Zhong Kui
dangitgame
Zhong Kui
9,087
304
483
1,444
11,387
9,390
0
4,238
6,967
11,638
0
W
Sylvanus
millhouse42
Sylvanus
7,430
2,458
13,987
8,216
15,105
11,072
120
8,558
6,547
15,920
0
L
Raijin
rjcovie
Raijin
8,895
383
0
0
9,199
3,149
0
4,792
4,208
21,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,153
Gold Earned
46,522
121
Minions Killed
131
0
Camps Cleared
0
1,061,754
Distance Traveled
1,040,953
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,371
781
38
3
0
237,026
0
W
Cerberus
9,650
804
30
3
0
202,094
0
W
Mercury
8,610
718
15
1
0
238,677
1
W
Ganesha
8,763
730
2
0
0
216,972
3
L
Chang'e
7,317
610
23
2
0
222,006
1
W
Chiron
10,176
848
57
5
0
180,562
0
L
Nu Wa
7,896
658
21
2
0
182,984
0
L
Zhong Kui
8,047
671
6
1
0
213,353
0
W
Sylvanus
9,323
777
27
2
0
202,648
2
L
Raijin
7,522
627
33
3
0
206,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role