Player Matchup

Tsukuyomi
Tsukuyomi
CHRIS__THEGOAT
Tsukuyomi
Level 15
God Stats
1W - 2L
1,214 SR
Queue Stats
1W - 2L
1,128 Elo+
Party 3
Ah Puch
Ah Puch
ItsBillzzz-
Ah Puch
Level 53
God Stats
0W - 2L
1,214 SR
Queue Stats
1W - 2L
1,128 Elo+
Party 3
Artemis
Artemis
Pynkzombie
Artemis
Level 29
God Stats
117W - 120L
1,614 SR
Queue Stats
275W - 341L
1,488 Elo+
Party 2
Athena
Athena
SherloksHohm
Athena
Level 83
God Stats
7W - 11L
1,507 SR
Queue Stats
480W - 575L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
TeeZeeBee
Danzaburou
Level 57
God Stats
405W - 434L
1,490 SR
Queue Stats
622W - 705L
1,416 Elo+
Solo
Team Averages
Level 47
1,408 SR
1,322 Elo+

VS

Team Averages
Level 39
1,282 SR
1,191 Elo+
Geb
Geb
Jimlahey34
Geb
Level 42
God Stats
6W - 5L
1,350 SR
Queue Stats
67W - 93L
1,394 Elo+
Solo
Nemesis
Nemesis
KingIzekk
Nemesis
Level 5
God Stats
1W - 3L
1,056 SR
Queue Stats
2W - 3L
1,104 Elo+
Party 1
Baron Samedi
Baron Samedi
Rands VI
Baron Samedi
Level 8
God Stats
2W - 5L
1,262 SR
Queue Stats
11W - 21L
1,128 Elo+
Party 1
Hel
Hel
VenusxBBy
Hel
Level 55
God Stats
8W - 8L
1,314 SR
Queue Stats
38W - 39L
1,228 Elo+
Party 1
Da Ji
Da Ji
Vixxbby
Da Ji
Level 85
God Stats
9W - 8L
1,431 SR
Queue Stats
28W - 22L
1,104 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CHRIS__THEGOAT
Tsukuyomi
18
5 / 8 / 3
13,896
993
18,472
26,961
12,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
ItsBillzzz-
Ah Puch
19
2 / 3 / 7
13,565
969
38,317
12,666
7,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Pynkzombie
Artemis
18
1 / 6 / 3
12,325
880
12,075
18,620
9,055
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
19
2 / 8 / 8
13,411
958
13,879
34,863
65,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
TeeZeeBee
Danzaburou
18
0 / 7 / 9
13,131
938
14,764
17,868
8,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 22
15,191
1,085
12,586
22,529
32,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
KingIzekk
Nemesis
20
2 / 4 / 15
13,394
957
12,425
18,861
10,647
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Rands VI
Baron Samedi
20
5 / 4 / 15
14,412
1,029
22,252
25,262
17,904
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 0 / 22
14,843
1,060
16,092
24,668
15,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Da Ji
Vixxbby
Da Ji
20
21 / 2 / 9
17,461
1,247
38,651
14,802
9,264
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
115
10
Kills
32
32
Deaths
10
30
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CHRIS__THEGOAT
Tsukuyomi
5
8
3
0.81
L
Ah Puch
ItsBillzzz-
Ah Puch
2
3
7
1.83
W
1
0
22
12
W
Nemesis
KingIzekk
Nemesis
2
4
15
2.38
L
Artemis
Pynkzombie
Artemis
1
6
3
0.42
W
Baron Samedi
Rands VI
Baron Samedi
5
4
15
3.13
L
Athena
2
8
8
0.75
L
Danzaburou
TeeZeeBee
Danzaburou
0
7
9
0.64
W
3
0
22
14
W
Da Ji
Vixxbby
Da Ji
21
2
9
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,507
Damage
102,006
110,978
Taken
106,122
103,118
Mitigated
85,684
8,849
Healing
54,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CHRIS__THEGOAT
Tsukuyomi
18,472
5,219
0
1,738
26,961
12,740
0
13,392
13,569
0
30,470
L
Ah Puch
ItsBillzzz-
Ah Puch
38,317
948
0
4,327
12,666
7,815
0
4,979
7,687
76,201
0
W
12,586
2,275
0
1,615
22,529
32,476
0
10,284
12,245
36,357
0
W
Nemesis
KingIzekk
Nemesis
12,425
7,066
0
1,655
18,861
10,647
0
8,346
10,515
0
21,318
L
Artemis
Pynkzombie
Artemis
12,075
6,741
0
1,346
18,620
9,055
0
9,080
9,540
0
28,213
W
Baron Samedi
Rands VI
Baron Samedi
22,252
5,749
4,917
5,687
25,262
17,904
0
12,897
12,365
47,804
0
L
Athena
13,879
3,998
0
0
34,863
65,177
0
16,633
15,565
27,153
0
L
Danzaburou
TeeZeeBee
Danzaburou
14,764
5,178
0
1,438
17,868
8,331
0
6,846
11,022
0
38,242
W
16,092
690
21,693
17,832
24,668
15,393
0
14,887
9,781
48,961
0
W
Da Ji
Vixxbby
Da Ji
38,651
14,327
242
501
14,802
9,264
0
5,782
9,020
0
62,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,328
Gold Earned
75,301
224
Minions Killed
282
3
Camps Cleared
8
1,134,724
Distance Traveled
1,257,097
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,896
993
19
1
1
275,463
0
L
Ah Puch
13,565
969
94
7
1
243,282
0
W
Geb
15,191
1,085
42
3
0
280,027
1
W
Nemesis
13,394
957
15
1
0
240,515
2
L
Artemis
12,325
880
38
3
0
175,522
0
W
Baron Samedi
14,412
1,029
62
4
0
178,249
1
L
Athena
13,411
958
23
2
0
241,746
0
L
Danzaburou
13,131
938
50
4
1
198,711
1
W
Hel
14,843
1,060
97
7
3
294,401
0
W
Da Ji
17,461
1,247
66
5
5
263,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role