Player Matchup

Vamana
Vamana
LargieLittles11
Vamana
Level 59
God Stats
3W - 7L
1,401 SR
Queue Stats
134W - 234L
1,303 Elo+
Party 2
Ra
Ra
MEEP8828
Ra
Level 156
God Stats
1W - 0L
1,736 SR
Queue Stats
26W - 18L
1,689 Elo+
Solo
Arachne
Arachne
sweaterpupz
Arachne
Level 66
God Stats
15W - 28L
1,283 SR
Queue Stats
191W - 366L
1,214 Elo+
Party 2
Team Averages
Level 94
1,473 SR
1,402 Elo+

VS

Team Averages
Level 99
1,590 SR
1,324 Elo+
Hercules
Hercules
Lanta
Hercules
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,240 Elo+
Party 1
Thor
Thor
OBGYNale
Thor
Level 129
God Stats
1W - 2L
1,770 SR
Queue Stats
312W - 336L
1,568 Elo+
Solo
Hades
Hades
SaltySo1dier
Hades
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 18L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 9
11,902
744
8,930
15,940
14,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
10 / 1 / 3
13,026
814
27,832
11,833
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
sweaterpupz
Arachne
14
1 / 4 / 7
10,208
638
8,725
15,857
7,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lanta
Hercules
14
3 / 4 / 4
9,937
621
8,625
20,884
12,644
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
14
1 / 6 / 7
9,744
609
14,027
17,595
7,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 4
11,102
694
15,244
18,348
12,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
13
Kills
9
9
Deaths
13
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
Lanta
Hercules
3
4
4
1.25
W
2
4
9
1.63
W
10
1
3
11.5
L
Thor
1
6
7
0.75
L
5
3
4
2.33
W
Arachne
sweaterpupz
Arachne
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,487
Damage
37,896
43,630
Taken
56,827
27,567
Mitigated
32,008
18,157
Healing
14,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Lanta
Hercules
8,625
3,116
0
3,620
20,884
12,644
0
9,827
11,057
0
26,611
W
8,930
4,224
792
4,503
15,940
14,735
642
6,742
9,198
0
28,312
W
27,832
2,180
4,275
4,509
11,833
5,133
792
3,649
8,184
85,024
0
L
Thor
14,027
2,074
0
1,425
17,595
7,319
533
10,719
6,876
0
34,443
L
15,244
1,284
1,317
7,968
18,348
12,045
561
7,702
10,646
60,459
0
W
Arachne
sweaterpupz
Arachne
8,725
5,463
517
3,561
15,857
7,699
1,155
5,249
10,608
0
16,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,136
Gold Earned
30,783
179
Minions Killed
202
6
Camps Cleared
8
867,054
Distance Traveled
797,227
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,937
621
44
3
3
290,012
0
W
Vamana
11,902
744
37
2
0
310,741
0
W
Ra
13,026
814
128
8
3
259,907
2
L
Thor
9,744
609
50
3
3
239,285
4
L
Hades
11,102
694
108
7
2
267,930
2
W
Arachne
10,208
638
14
1
3
296,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role